And everything seemed to be going so well. Treyarch have confirmed in a post on their forums
that the much-touted dedicated servers for Call of Duty: Black Ops will be limited to a single game service provider called GameServers.com:
GameServers.com Exclusive: Confirmed
We have partnered with GameServers.com as the exclusive provider of dedicated servers for Call of Duty: Black Ops. Every dedicated server for this title will be running on top quality hardware and infrastructure with excellent bandwidth. There will be a ton of official servers at launch for everyone to play on for free. If you want to run your own server you will be able to rent one at a great price (which will never go higher than $0.99/slot). They are actively adding new server locations and staffing up to meet global demand. If you don’t see your location you can suggest it here: http://www.gameservers.com/blackops/
Mere words cannot describe what a terrible idea this is for a dedicated server-based game.
The entire reason you would make a game with dedicated servers is to allow as many people as possible to provide servers for your game, all over the world. Their actual announcement post actually admits that they don't have all locations covered - only ten countries are listed in their promotional page. Australia is one of them, though given the fact that most other new, popular titles require almost all of Australia's ISPs/GSPs to run servers to meet demand, I am skeptical that they will have sufficient capacity.
This is, in my humble opinion, a real kick in the crotch for any gamer that has been looking forward to this game. It will massively
reduce the number of servers available on launch. It will mean no choice in which GSP community you play on. It will mean no competition in terms of renting your own game servers. It takes the main feature that makes the dedicated server model work so well - server accessibility to anyone, anywhere that can run a server - and strips it from you.