Not sure if you've saw any news about this but felt it required a bit of a heads up for anyone wanting to check this game out. They have implimented a "fatigue system" which effectively limits your gaming time to 1 hour 6 minutes (give or take) a day. Via Kotaku
Here’s how the whole thing works. Once you begin training in a class, you have eight hours in which you can earn full experience. Once those eight hours is up, the amount of experience you earn will lower over the course of seven hours. At the end of those seven hours you will no longer be earning experience.
So you play for 8 hours, something very easy to do in an MMO, and then you start earning less and less exp the longer you play. After 7 hours of reduced exp you gain NO exp for the rest of the week until the timer on the servers resets in japan which would be around midnight sunday. They want to make the game easier to play short term than long term. Which seems rather ass backward for an MMO the size of this one since I thought the whole point of these games was to suck up as much time as possible, not reward you for not playing. I guess they are trying to avoid the whole obsessive people suing them for playing too much or something like that.
Giving double or triple XP to people logged out long periods of time would be much simpler. 1 hour logged out = 10 minutes of double exp. There, that didn't go blow up 95% of your player base now did it?
So yeah if you were on the fence about trying this out, all I can say is the 1st month is free? promoted/edited forum item