As promised, Runic Games have announced that their follow up to Torchlight will indeed introduce a multiplayer component to the acclaimed action RPG (AusGamers 7.5
Torchlight II answers the overwhelming call of our community with an expansive co-op multiplayer experience. With all new character classes, an expansive overworld, new quests, monsters, and lots of new dungeons, Torchlight II finally lets you play with your friends in the world of Torchlight. Consistent with our pledge to provide unmatched value, Torchlight II will be sold at a low price point, and include a free matchmaking service for peer-to-peer multiplayer experience. Expect Torchlight II to ship in the spring of 2011.
Interestingly, they've opted to postpone their plans for an MMO game, instead opting for what appears to be smaller scale Diablo-esque multiplayer.
Runic Games� CEO, Max Schaefer commented, �We�re so proud of everything Torchlight accomplished, and we feel that Torchlight II will not only give the fans everything they�ve asked for, but far surpass its predecessor in terms of fun, balance, customization, story, and just being a great game to play with your friends.
"We still are going to make the MMO, but it became apparent that Torchlight II was the logical next step for us given the phenomenal enthusiasm of gamers petitioning us for multiplayer."
Unfortunately there's no screens or trailers available yet, only a bit of boring concept-art over on PC Gamer
, but they will be showing an alpha build of the game to media at the upcoming GamesCom expo in Germany in a couple of weeks time.
Currently slated for an Autumn 2011 release (U.S. Spring 2011), it will be interesting to see if it beats the hugely anticipated Diablo III (currently rumoured for a "2011" launch) to shelves.