As if hardcore TF2 players weren't refreshing the hell out of their machines, Valve have nonetheless shot through a reminder that the Engineer Class update is available now, and will be applied automatically through Steam for
Team Fortress 2. This is the largest single class update the team have done, and it's been coming for a while.
As a non TF2 player (I just don't have the time, and am scared), I'd rather not attempt to relay the changes to the class or game, and instead will just link you to the official update page, which in typical Valve form, showcases everything in comedic and artistic style.
Click here for the full run-down.
Posted 11:37am 09/7/10
Posted 11:39am 09/7/10
Posted 11:44am 09/7/10
12 v 12 engineeer..... *rollseyes*
Posted 11:53am 09/7/10
its a list of the 100 people that found a gold wrench while crafting this week.
Posted 11:54am 09/7/10
Posted 11:55am 09/7/10
Posted 12:01pm 09/7/10
Posted 12:24pm 09/7/10
Posted 12:42pm 09/7/10
Posted 03:20pm 09/7/10
Posted 03:24pm 09/7/10
Anyone that wants to get some team capping or def on a 2fort map? add and msg me.
TF2 Nick = Dojo
Posted 03:25pm 09/7/10
Posted 03:34pm 09/7/10
- Gunslinger is pretty cool. Robot arm!
- Revenge crits are pretty cool
- Can move any building, anywhere you want
Things I don't like
- Can move any building anywhere. This should of been a special feature for the gunslinger only. This is way to abusable now with people building s*** way out of harms way and transporting it up.
- Gunslinger sentries are pretty s*****. Good for scout harassment or Lv 3 sentry support but that's it. Also the official page is misleading. You can't have more than 1, which sucks huge amounts of ass. At least let us have 2.
Not gotten the little radar thing yet and honestly, i've seen so many people with it. How the f*** do they have all the items less than an hour after the update happened? God damn hackers.
Posted 03:44pm 09/7/10
achievement servers
Posted 03:46pm 09/7/10
wtf?? lol thats awesome.. go clock go!!!
1 hr to go, then update :p
Posted 04:13pm 09/7/10
Posted 05:36pm 09/7/10
Posted 07:02pm 09/7/10
-The wrangler is very strong if you are at an unexpected angle and/or at a long distance away. It requires aim and the sentry still doesn't last long if it comes under heavy fire, even with the 66% shield. IT IS POSSIBLE TO ROCKET JUMP - simply aim behind you as if it was a normal rocket launcher and run in front of your sentry. Don't stand on top of your sentry or anything stupid like that.
-The mini-sentry is powerful as long as nobody knows where you set it up. When you're spotted, you can rebuild a new one really quickly.
-Frontier justice is very powerful but does nothing to help your survivability, and if you can't aim then the minus three shots won't be doing you any favors.
The servers will be packed with engineers for at least two weeks, it'll be a field day for the demoman that's for sure
Posted 07:49pm 09/7/10
Posted 09:10pm 09/7/10
do you have to hide then use it? can you be killed while you're wrangling or can you only be killed when your sentry is destroyed?
Posted 09:52pm 09/7/10
So you don't have to hide, and you can still be killed whilst wrangling, and you do not die when your sentry dies.
Posted 09:43am 10/7/10
Posted 09:58am 10/7/10
Hell yes. This is pissing me off.
You're trying to defend territory as a soldier, turn around and suddenly WTF three lvl3 sentries where they weren't there a second ago.
-=Dead=-
I sure hope they nerf it somehow. Movable buildings are cool, but moving a level 3 sentry needs to take 200 metal and 50 health or something.
Posted 10:00am 10/7/10
Posted 10:11am 10/7/10
Posted 10:46am 10/7/10
i think it will be fine in a few weeks time when theres not 6+ engies on a team.
last edited by ravn0s at 10:46:42 10/Jul/10
Posted 10:46am 10/7/10
Posted 10:52am 10/7/10
Posted 11:06am 10/7/10
You can tele through, waltz up to the enemy spawn or the last point, and pop a lvl3 sentry up in 10 seconds.
You are a vulnerable while carrying it, and often lose your life and the sentry, but if you keep trying that over and over again you get lucky.
last edited by thermite at 11:06:48 10/Jul/10
Posted 07:53pm 10/7/10
Posted 09:28pm 10/7/10
Wrangler Sentry Stats:
Level 1 Sentry
* Pre Wrangler: HP 150, DPS 64
* Post Wrangler: HP 450 (33% damage, HP effectively tripled), DPS 128 (perfect aim) or 102 (80% accuracy)
Level 2 Sentry
* Pre Wrangler: HP 180, DPS 128
* Post Wrangler: HP 540, DPS 256 (perfect aim) or 205 (80% accuracy)
Level 3 Sentry
* Pre Wrangler: HP 216, DPS 128 bullets & 37 rockets
* Post Wrangler: HP 648, DPS 256 bullets & 74 rockets (~=330) or 264 (80% accuracy)
In addition, assuming a second Engineer repairs, each sentry regains 105 HP per wrench, or ~130 HP/sec.
With the HP multiplier, 315 HP per hit, or ~400 HP/sec
Firepower required to take down an L1 Wrangled Sentry (without repairs):
* 5 regular rockets minimum,
* 5 Direct Hit rockets minimum (just barely),
* 5 Stickies minimum,
* 2.5 seconds of concentrated Sasha fire
Firepower required to take down an L2 Wrangled Sentry (without repairs):
* 6 regular rockets minimum,
* 5 Direct Hit rockets minimum,
* 5-6 Stickies minimum,
* 3 seconds of concentrated Sasha fire
Firepower required to take down an L3 Wrangled Sentry (without repairs):
* 8 regular rockets minimum,
* 6 Direct Hit rockets minimum,
* 6-7 Stickies minimum,
* 3.6 seconds of concentrated Sasha fire
Firepower mitigated on a Wrangled Sentry per repairing wrench hit:
* 3.5 regular rockets.
* 2.8 Direct Hit rockets.
* 3 Stickies.
* 1.75 seconds of concentrated Sasha fire
Posted 08:20am 11/7/10
They go down easy, more often then not 2 engis aren't working together and if they are the laser pointer is a magnet for pipe spam or similar.
The only thing they need to nerf is teleporting buildings, not altogether but perhaps a 50% deployment speed for buildings teleported.
I use all 3 unlocks, wrangled mini-SG's and revenge crits ftw :D With the exception of getting caught by a Heavy, it's piss easy to win 1 on 1 vs any class... drop a mini, start firing your shotgun they have to choose a target, if they try to kill your mini/switch to wrangle (get shield bonus) and mow them down :D If they try to kill you just dodge till your mini is up :D Plus you get 2x mini-SG attemps.
last edited by CHUB at 08:20:05 11/Jul/10
Posted 09:21am 11/7/10
Posted 09:21am 11/7/10
The only good thing is this is a valve game, so they'll definitely monitor everything and will likely apply tweaks in the coming days / weeks.
Posted 09:56am 11/7/10
That's a good reason to nerf it slightly. A lone engineer (1 player slot) is now as powerful as a heavy medic combo (2 player slots). Engie is supposed to be a support class, not an all powerful killing platform.
Posted 11:13am 11/7/10
I don't see how it's overpowered, 2 players can beat 2 engis, if 1 player could beat 2 engis (which is what people want for some reason?) then THAT would be unbalanced.
1 engi wrangling is easy to kill, IMO easier then a normal SG.
Posted 03:07pm 11/7/10
spies can destroy engis hands down.
L2 class balance guys.
Posted 11:11pm 11/7/10
Posted 11:27pm 11/7/10
Posted 11:49pm 11/7/10
Posted 09:16am 12/7/10
Posted 09:25am 12/7/10
The mini-SG builds quick enough, the only way it gets destroyed during the build animation is if you deploy it directly next to an enemy and during that build animation you have 2-3 free shotgun hits and the ability to drop another mini-SG straight away for 100 metal.
Posted 09:35am 12/7/10
Holy s*** yes!
I've seen the tactic plenty of times on badlands:
- Engie builds mini for 100 metal and sits in waiting with shotgun
- Soldier comes along takes 2 rockets to destroy the mini sentry (assuming 100% accuracy)
- Engineer immediately deploys another mini because they're so cheap and they set up stupidly fast.
- Soldier has the option of taking out the engie with remaining two rockets or taking out the new mini sentry (assuming 100% accuracy)
The engineer is getting free shotgun shots the entire time.
Posted 09:49am 12/7/10
Posted 10:14am 12/7/10
Either way you're taking lots of damage, either kill the SG and get hit by shotgun or go for the engi before he can enable the wrangler (then you need 5+ rockets)... then account for the engi dropping another immediately.
The only time I struggle to get a kill is when they go STRAIGHT for the SG's as they're building when I have the Frontier justice, I get 3-4 free shotgun shots then have to escape because the clip size makes it hard to stand toe to toe with sollies or demos. I have a feeling this could easily be fixed by using the standard shotgun.
I like revenge crits though :D
Posted 12:05pm 12/7/10
Posted 04:37pm 12/7/10
:( Yeah. It's probably just pub servers that are getting me down. All I hear on the mic these days is either 10 year olds know it alls or HERP DERP BOOM HEADSHOT!
Posted 04:42pm 12/7/10
Posted 05:08pm 12/7/10
Me: "OH REALLY??? SENTRIES?? IS THAT WHAT WE DO??"
Now I just mute guys talking