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Continuing our video interview coverage from the E3 show-floor, today we have a chat to David Abzug of Volition Games, Lead Designer for Red Faction: Armageddon.

David runs us through some of the key changes to the game, including the new stomping (under) ground, which will give the game more action focus and allow for more grand and absurd set-pieces (in that good way). He also talks about GeoMod, and how their weapon design philosophy is built entirely around that tool-set to get the most out of the game's potential fun-factor.

As usual, we're no slouch here at AusGamers offering up a full transcript, the video interview in streaming form, and downloadable at 720p.

Click here for all of the above and stay tuned for a full preview shortly.

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