An extensive update for Aliens vs Predator landed today, offering a bunch of changes and balance tweaks for multiplayer. Most notably (to me, anyway) are some excellent changes made to the dedicated server structure - here are some of the highlights:
- Dedicated server no longer needs the Steam client to be running.
- Dedicated server can use DLC maps.
- The dedicated server now installs to a standalone directory, and the install size is now ~2.2GB instead of 15GB
- The dedicated server will now also be available via the HLDSupdate tool.
- Improvements to the networking code used in dedicated server games to increase stability and reduce pings.
The full list of changes is available on the
Steam patch notes page.
While these changes are excellent, not having them available at release (or in the demo) has no doubt cost this game serious street cred amongst the PC gaming community. Even with the problems plaguing Bad Company 2, it is undeniable that its popularity is in no small part to the known track record Dice have of releasing dedicated server-based games. Hopefully more developers will take note of the lessons learned around both of these titles.
Posted 02:16pm 23/3/10
Posted 02:19pm 23/3/10
Personally I think they should give up patching AvP for PC - it'll almost certainly be wasted effort. They are, I assume, already planning "AvP 2" (although what they're going to call it is going to be hilarious, namefail), and should be taking lessons learned from this and figuring out how to apply them there.
They should re-release the demo with all these changes if they want people to take it seriously.
Posted 02:28pm 23/3/10
1. No ranked play on dedicated servers - so you still have to choose between a fun playable game, or earning player stats and achievements.
2. No mod support at all, which means no user maps (somewhat understandable where DLC is concerned) but also means no community created tournament tweaks or any of the other longevity that modding gives a game.
I agree with the sentiment that they should just give up now because any extra work they do from this point will have a negligible affect on sales.
Posted 02:31pm 23/3/10
Posted 02:33pm 23/3/10
Even if they fixed all the support flaws the gameplay was still sucks.
Posted 03:30pm 23/3/10
The sad thing is that most Dev's probably won't.