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Post by Steve Farrelly @ 07:05pm 23/02/10 | 8 Comments
As is the case with most games released these days, BioShock 2 will extend its life beyond the single-player and boxed multiplayer modes with additional downloadable content (or DLC), which 2K Games announced today would be hitting the game "this March".
Sinclair Solutions Test Pack, the first of several planned downloadable packages, contains a number of customisation features that will allow players to further their character's development in BioShock 2's multiplayer modes and provide a deeper multiplayer experience. The pack includes:
  • Rank Increase to level 50 with Rank Rewards
  • New playable characters Louie McGraff and Oscar Calraca
  • 20 new trials*
  • A third weapon upgrade for each weapon
  • Five additional masks*

  • *Some items are only available after a player achieves a rank of 41 or higher.
It's good to see a developer/publisher still backing their game so aggressively, and a setting such as Rapture certainly deserves a bigger story to tell. The DLC, which will be available for PC, PS3 and Xbox 360, is the first of many planned additions to the game. We've also included three new screens from the pack, and for anyone who missed it, you can check out our BioShock 2 review right here.

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Latest Comments
Posted 07:11pm 23/2/10
Ahh yes, good old DLC available so close to the games release you know it's stuff they cut just to sell to you again.
Posted 07:22pm 23/2/10
A game goes gold almost a month before it is released. Also, animators, level designers, etc. are usually not that heavily involved with fixing bugs, so they could start work on DLC before the game goes gold.
Posted 08:02pm 23/2/10
Say, how active is Bioshock 2 online?

I've been thinking of buying it, but the only real draw for me will be multiplayer, otherwise I'll just rent it or something
Posted 10:19am 24/2/10
Haha, judging from the small screenshots on the front page it looks like the Na'vi had invaded the Bioshock universe!
Posted 11:28am 24/2/10
Mantorok: To say they started working on this well after the game was finished is hearsay. It could quiet easily have been planned from the start and work was done on the DLC along side the game.

Also is 2 months really enough time to complete and refine a DLC?
Posted 06:16pm 24/2/10
Is this argument going to happen in every thread about DLC? Its like the new "sif pay a monthly subscription for a game" argument.
Posted 10:51pm 24/2/10
DLC is s***
Posted 11:00am 25/2/10
Khel as long as people argue one way or another without any proof, then yes.
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