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Post by trog @ 10:31am 18/02/10 | 0 Comments
The first patch for Bioshock 2 has landed, bringing the game to version 1.01 and fixing a few minor issues:
* Fixed accepting a game invite on the Multiplayer Menu via Friend Invite causing a crash.
* Fixed a black screen that would occur minimizing and restoring the game in Windows 7.
* Fixed the ability to adopt or harvest Little Sisters after rebinding the certain keys to Zoom, Fire or Fire Plasmid.
* Fixed Big Daddy HUD elements remaining on screen when not appropriate.
* Fixed an issue where the player's plasmid hand would become unresponsive if they pressed the Next Plasmid key immediately after firing any chargeable plasmid (such as ElectroBolt 2).
* Fixed a potential save file issue.
* Fixed an issue where the resolution would change on its own if entering gameplay in a 16:10 resolution on a native 16:10 monitor.
* Fixed a problem where if you were running the game in a resolution higher than your desktop resolution the mouse cursor wouldn't be able to go across the whole screen.
* Fixed an issue in Windows 7 where certain Radio messages could become scrambled or broken after defeating a Big Sister if Voice audio had been turned down or muted previously.
* Fixed a crash while playing Dionysus Park on a 32-bit machine.
* Fixed a crash that would occur sometimes loading a previous manual save made before any present QuickSave.
* Fixed a crash while signing in to GFWL when running compatibility mode for XP SP2 while running Vista.
* Fixed an issue where you couldn't play audio diaries in certain areas.
* Fixed a rare crash that could occur any time before a specific Big Sister sequence.
You can grab the 180mb patch now locally from AusGamers.



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