Fans of Molyneux's infectious meandering when it comes to explaining his gameplay ideas or simply talking about in-game dogs will want to check out the latest
Fable III developer diary, which shows plenty in in-game footage, and reveals new foundational elements, such as that you're now playing as King of the land.
The game looks a tad better than Fable II, we're just hoping there's a lot more freedom in traversing, it's less glitchy, and we can continue organising threesomes and foursomes.
Click here for the full video, or just check out the embed below.
Posted 01:44pm 15/2/10
Posted 01:51pm 15/2/10
Still great game though: Here's our review
Posted 01:55pm 15/2/10
Posted 01:57pm 15/2/10
Posted 02:56pm 15/2/10
My character had a couple of kids to some artificial bimbo who apparently had her eyes gouged out so she couldn't see how ugly I was and when they were all happily slaughtered I really didn't care.
Essentially it was a game that touted character interaction but forgot to do any form of character development.
Posted 03:35pm 15/2/10
but yeah, the character interaction stuff didn't make you form any sort of attachment, but meh, neither does any other game.
Posted 04:03pm 15/2/10
Posted 04:23pm 15/2/10
I think the best way to approach his games are to not listen to a f*****g word he says, and decide if it's good enough once released.
I guarantee that if ole matey didn't open his word-hole so much leading up to the release of his games, the overall public perception of the Fable series would be much higher.
Of course that won't fix Black and White 2. That game was a pile of s***, fanfare or no.
Posted 04:27pm 15/2/10
Posted 11:12pm 15/2/10
Posted 11:49pm 22/2/10