Following on from
our interview with Cryptic Studios for Star Trek Online, we've prepared a full hands-on report after being given a handy media pass to the recent STO beta (which allowed us extra special access).
So if you're still not sure what to expect with the game, jump on in and read our full thoughts and impressions to see if you have what it takes to tackle the
final frontier.
For our full hands-on report, hit this link.
Posted 01:32pm 18/1/10
Posted 11:48am 19/1/10
Posted 07:24pm 05/2/10
Now that the game is released is anyone playing and have some feedback?
Posted 10:16pm 05/2/10
There's not a great deal of depth to this game. Scott Kurtz summed up the reason I'm playing better than I ever could.
It's fun though and if you're going to grind through an MMO, for me STO may as well be it. Less complicated than EVE and more lore references than you could throw Doctor McCoy at. Can't see non-Trekkers lasting the distance though, again the lack of depth will kill off any casual player base.
Instancing removes the kill stealing elements. The missions are stock standard "go here, kill these ships, report in" with some PvP, exploration and fleet events thrown in. Away missions make up about a quarter of the action but again, they don't vary from the tried and true MMO formula.
Can't comment on the endgame, however two of the guys in TOG have reached Admiral rank and I'm sure they're not the first. Oh and gold (credit?) farmers are already spamming inboxes and global chat. Some things never change :-)
Posted 10:24pm 05/2/10
Posted 10:30pm 05/2/10