Thanks to Sega and the fine folks at Five Star Games we've got five copies of the Limited Edition of the upcoming Dawn of War III to give away!
Win One of 5 Limited Edition Copies of Dawn of War III!
Joaby takes his favourite style of game, gone sci-fi, for a spin. How does robot and mech Souls gameplay fare?
Hands-On: Sci-Fi Dark Souls? The Surge Definitely Fits the Bill!
Heroes of the Storm gets its biggest update since launch, with an impressive overhaul of the progression and reward system.
We Go Hands-On with Blizzard's Heroes of the Storm 2.0
We take this rare Rare reboot of a game for review spin and come away very nostalgic!
Review: Yooka-Laylee is Unashamedly Banjo-Threeie
Post by Dan @ 10:05am 25/11/09 | 0 Comments
Activision and Treyarch have released another patch update for Call of Duty: World at War, addressing a few lingering issues with their WWII-themed FPS. Here's the changelog:
-Fixed an MP server crash exploit.
-Fixed a voice chat crash on systems with no default recording device selected.
-Fixed an issue causing erroneous duplicate qport errors.
-Server admins can disable team switching by setting g_allow_teamchange to 0. Players will be restricted to Auto-Assign in team-based gametypes.
No new maps this time, but this incremental patch is only 16MB.

Download the v1.6 to v1.7 here locally from AusGamers (16MB).

As it is an incremental update only, it does require that you have v1.6 (1.2GB) already installed, which in turn requires v1.5 (1GB), which requires v1.4 (590MB). So if you're patching from a fresh install, best get downloading!



call of dutyworld at warpatch





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.