18 years after the conclusion of Shenmue II, Yu Suzuki returns with the long-awaited crowdfunded sequel - decades in the making.
Shenmue III Review - Party Like its 1999
We sit down with Hearthstone’s Lead Designer Dean Ayala and Producer Melissa Corning to discuss the new dragon-themed set, the new Auto Chess inspired Battlegrounds, and more.
Hearthstone: Descent of Dragons - Blizzard on the New Expansion
We sit down with Game Director Jeff Kaplan and Lead Designer Geoff Goodman to discuss story versus PvP, sound design, Push, and the game’s interesting launch plans.
Overwatch 2 – The Big Interview
We've run Red Dead Redemption 2 through its PC paces as the series finally lands on the Desktop platform!
Red Dead Redemption 2 is Finally on PC - How Does it Fare?
Post by Steve Farrelly @ 12:26pm 20/11/09 | 4 Comments
We have yet another tantalising "Battlefield Moments" trailer up for you, this time showcasing the game's building destructibility, along with its lush visuals and excellent sound.

So far we've really only seen one map, so here's hoping we start seeing some variety in the build up to the game's release early next year, but having both this and Modern Warfare 2's multiplayer (even if it is broken) will surely keep online FPS multiplayer enthusiasts busy for the next 100 or so years. Stay tuned for more on this as AusGamers has been handed a beta key to check out all the action.

Click here for the video.

battlefield bad company 2battlefield

Latest Comments
Posted 12:32pm 20/11/09
Hmmm, I'm starting to think all of Steve Farreley's posts are hype inducing biased words that shouldn't be trusted if you had a barge pole with a hooker on the end to prod with.

100% agree. Please don't hold up BC2/1943 as any sort of poster child for the dedicated server promised land.

I can't explain why because of NDAs but trust me, it's not a great situation.
Steve Farrelly
Posted 12:37pm 20/11/09
Hey, I like what I see; if you don't think the game looks good or sounds good, then ignore it
Posted 12:47pm 20/11/09
So Trog's comment about dedicated servers somehow magically means the actual game itself is crap and thus steve can't say the game looks and sounds good... Irrational much?

I'm more interested in the Single Player aspect myself. The first Bad Company Trailers were pretty funny and it was pretty cool with all the interaction between your squad mates.
Posted 12:54pm 20/11/09
Does anyone know how dynamic the destruction is? Or does stuff break in the same places every time?
I'm starting to think all of Steve Farreley's posts are hype inducing biased words that shouldn't be trusted

Yeah and have you seen his interview videos? Definitely does not look like a 'Steve', very misleading!
Commenting has been locked for this item.