With the arrival of Wrath of the Lich King Classic we sit down with the team to discuss the process, making changes, and the goals for the Classic team.
Blizzard on World of Warcraft Wrath of the Lich King Classic
Check out all the key releases on all platforms for October, 2022!
October is a BIG month for releases in 2022. Here's why...
Another Aussie-made gem, and a wonderful spin on the Stardew Valley and Animal Crossing genre.
Wylde Flowers - Utterly Charming
A slice of life full of meaning, and an Aussie made gem to boot
Wayward Strand Review
Post by Steve Farrelly @ 11:11am 29/10/09 | 3 Comments
This could be one of the most ambitious social network undertakings to grace videogames, but knowing the history of a company like BioWare, it's not really all that surprising they'd take on the challenge.

Speaking to Kotaku, Dragon Age: Origins Online Producer, Fernando Melo, detailed the company's plans to circumvent platform restrictions for a shared 'bragging rights' experience. The idea isn't quite where we'd all like to see this, but it's a step in the right direction. Basically players sign up to a BioWare Dragon Age site (free, of course), with details of their platform, screen name etc, and then everything is tracked in real-time back to a stat-tracking system built into BioWare's social site.

You'll be able to share experiences that cross all platforms (though each will also track individual stats specific to your platform of choice) such as how you shaped your individual story, what beasties you've slain, what gear you have, etc...

While it's not an interactive central hub/lobby (which would be ideal, IMO), it's still a massive step in the right direction, and certainly something any developer of cross-platform games with an extensive stat system should be looking at for community throwback in the future.

Dragon Age: Origins is due to release November 5 here in Australia on PC, PS3 and Xbox 360.



dragon age originseabioware





Latest Comments
Dan
Posted 11:43am 29/10/09
Kind of cool I suppose, but can't help feel that it's largely useless in a game with no actual multiplayer component.
Steve Farrelly
Posted 12:14pm 29/10/09
If there's a communication element to it, you could peruse other players and ask how they found X weapon or whatever if you've missed an Epic pick-up, or how to beat a boss...
greazy
Posted 03:00pm 29/10/09
Why doesn't this game have multipalyer?
Commenting has been locked for this item.