The Colin McRae series has always been known for its visual prowess, and Codemasters have once again taken steps to ensure gamers will live the rally driving experience in the best visual representation possible with the latest update in the franchise, Colin McRae: DiRT 2
Specifically, however, PC gamers will grab the best of the game as it is being built with full support of DirectX 11 in mind, though the trade-off for this is while console gamers get the game this September, PC won't ship until December.
"While the console editions of Colin McRae: DiRT 2 will retain their September ship date, we believe that the DirectX 11 feature set is too compelling to ignore, especially considering how much more it can add to the visual experience for PC gamers," said Bryan Marshall, chief technical officer, Codemasters. "As a leader in digital racing entertainment, we are staying ahead of the pack by immediately taking advantage of key new technologies such as hardware tessellation, multi-threading and Shader Model 5.0 to deliver the most realistic, immersive and exhilarating racing experiences in the business. The fusion of DirectX 11 with Codemasters' EGO Engine will raise the technical bar considerably in the racing genre."
You can view more of the press release outlining DirectX 11 features the game will take advantage of right here
. We also have more info, screens and videos available on our game page