Bethesda's epic sci-fi RPG is here, and it's a big one. From shipbuilding to exploring the surface of Mars, our thoughts so far.
Starfield Review... In Progress
The first trailer for Grand Theft Auto 6 is finally here.
Grand Theft Auto 6 Trailer
We take an in-depth look at Avatar: Frontiers of Pandora and tell you why it should be heavily on your radar!
Avatar: Frontiers of Pandora - a Deep-Dive into its Potential
Range-wise, the ROG Rapture GT6 is phenomenal, and it's ideal for all gaming and non-gaming-related tasks.
ASUS ROG Rapture GT6 WiFi 6 Mesh System Review
Post by Dan @ 12:49pm 26/02/09 | 1 Comments
The term "console RTS" is still an oxymoron for many fans of the genre on PC. This hasn't stopped developers trying new ways to make things work though and one such attempt is currently underway right here in sunny Brisbane, Australia at The Creative Assembly.

AusGamers recently got in touch with Stormrise Creative Director Ken Turner for a question and answer session to bring you guys some more in-depth information about the game. We touch on their inspirations, what is meant by "first fully-3D RTS" and how the PC version of the game will differ from the console offerings. Read on for all the details.



stormriseinterviewcreative assembly





Latest Comments
Pirroh
Posted 05:02pm 26/2/09
Nice read, i'm still not sure about the game though.
Commenting has been locked for this item.