A few days ago Blizzard teased an upcoming Overwatch reveal coming April 12 with the mysterious header 'Overwatch Mission Files' and something relating to a 'King's Row Uprising'. Today, with the release of a new Overwatch digital comic called 'Overwatch: Uprising', you can be sure our imaginations are running wild as to what it could be.
Friday, May 5, has been announced as the official launch date for Wicked Witch's first fully developed AFL videogame foray with AFL Evolution (they've previously handled mobile ports and the like, bit nothing from the ground up). It's a bit later than we all expected, but is still at least early into the 2017 season, and coincides with the Saints hosting the GWS Giants at Etihad Stadium.
And by '90s revival we mean what a group of corporate marketers during that time would have come up with when they tried to capture the attitude and angst of a typical '90s teen. Which is a round about way of saying that new champion Slash is a rollerblading goth that can give her opponents the finger as she glides through an Arena blasting her competitors into gibs and tiny glowing collectibles.
Relic's upcoming Warhammer 40,000: Dawn of War III is getting an Open Beta later this month running from April 22 to 25. Players will get access to all three playable factions in the game -- the Space Marines, Eldar, and Orks -- and get to battle it out in multiplayer. Each race will also come with elite heroes, further opening up the strategic possibilities. Now, with the game being released on April 27 this is more demo than beta.
With the recent announcement that Total War WARHAMMER II is slated for release sometime later this year, a vocal portion of the Total War community began speculating that maybe the studio's focus was shifting away from the steeped-in-history aspect that the series became known for. Obviously that's not the case, as it seems the studios is simply expanding. In a new blog post the developer was quick to point out that the next historical Total War is well underway.
At the recent Heroes of the Storm summit in sunny California, where Blizzard detailed the impressive new 2.0 update coming later this month, I basically spent my time there exclusively playing the new Diablo II hero to join the ranks -- Cassia. Firstly out of a love for all things Diablo II, but after that mainly because her abilities and play-style spoke to me as a Heroes player. A player that more often that not leaves escape to the last possible second, making Cassia's Avoidance passive something of a blessing from the Nexus gods.
And surprisingly Microsoft has partnered with the excellent Digital Foundry, which is where the reveal is expected to happen at around about 11pm AEST. As a credible site that has been an invaluable source in providing technical specifications and performance analysis across all major gaming platforms, it's expected that the Xbox Scorpio reveal will be of the specifications variety, and detail how the console will hit its planned 4K output for games.
Usually the first patch for a big AAA release like Mass Effect: Andromeda would be aimed at fixing any glaring bugs, glitches, or stuff that could potentially break the game. But with a lot of the launch feedback surrounding the new Mass Effect centered on and around the animation, and how weird and often poor some of it looked, BioWare has already begun to address these concerns. With the developer also pointing to future animation fixes and improvements we can expect to see in the future.
In an interview with IGN, id Software's Tim Willits advised that the Quake Champions team is all prepped to setup Australian servers for the upcoming Closed Beta. That is, once the North American and European markets are taken care of. Proclaiming, "I love my Australian fans, but y’all live on the other side of the world!" he went on to advise that they're teaming up with a "major server cloud company" in Australia, and that invites to the Quake Champions beta will only go out once servers go online.
Last week Blizzard announced Heroes of the Storm 2.0, a new update to its take on the MOBA genre out later this month (playable right now on the PTR) that completely rewrites the progression and the reward system found in the game. Sure, on paper the big takeaway might be the implementation of Loot Chests, but underneath all the various skins, sprays, banners, portraits, voice lines, emojis, and announcers lies the greatest version of the game to date.