According to a new report over at Digital Foundry, Shadow of War on the Xbox One X offers substantial improvements over the base game and even the version running on a PS4 Pro. Which all comes down to the use of better textures thanks to the additional 12GB of GDDR5 memory of the Xbox One X. Running in 4K the differences are clear, but also enhanced mode increases the draw distance, detail, and texture quality.
It looks great, and with a reported run-time of about 6-8 hours broken up into chapter, the single-player campaign for Star Wars Battlefront II is shaping up to be pretty interesting. And we use the word interesting because putting players in the role of an Imperial soldier hell bent of vengeance after the fall of the Empire is still a strange one.
Which will only affect the R18+ rating, and change the classification description by omitting 'threat of sexual violence' to 'high impact violence, online interactivity'. Not a censorship case my any stretch it seems that Activision re-submitted the game for re-classification last week, probably as a way to remove the reference to sexual violence that would appear on every box.
And no that's not in reference to the somewhat reasonable $14.99 price tag. But instead in reference to the licensed music in the game which is nowhere to be found in this DRM-free re-release of the 2002 organised crime adventure Mafia. Which means driving around, and obeying the speed laws in cool 1930s era vehicles, with no pop music from that era. But, there is a fix.
As a gaming mouse designed for FPS players one of the cool features of the new Razer Basilisk is the inclusion of a thumb rest and DPI clutch. Like those things positioned behind fancy steering wheels, here it means being able to switch to a faster or slower DPI for small bursts of precision snipering. Or, in my case fast getaways.
Now this is a very cool competition. In that it will reward PlayStation Platinum Trophy hunters across multiple titles, giving them the chance to win a very limited real-life Platinum Trophy. As in there will are only four of them. Thanks to the launch of Gran Turismo Sport yesterday, the quest has begun.
In a follow-up to yesterday's story about EA closing down Visceral Games, one of the leads on the studio's classic survival horror sci-fi game Dead Space 2 noted that development cost upwards of 60 million and having sold 4 million copies sold wasn't enough to turn a profit. Or, make it a financial success. Which adds weight to the idea that strong single-player big budget titles might be a gamble for a number of publishers.
As it includes every Halo game prior to the release of Halo 5, remastered for Xbox One, Halo: The Master Chief Collection represents one of the biggest installs currently available on the console. And now with Xbox One X enhancements due next year, which is awesome news, we should expect to see this compendium cross the 100GB install size threshold. Which is okay when you consider it's more than one game.
Yeah, it's been 10 years since the initial release of Team fortress 2 by Valve. Which is still one of the all-time great team-based shooters, where its design and hat influence can be felt across many of today's hottest properties. And to celebrate 10 years Valve has released a big update that includes a new in-house designed map, and a whole slew of community-created content.