Star Wars Knights of the Old Republic II, Neverwinter Nights 2, Fallout: New Vegas, South Park: The Stick of Truth, Pillars of Eternity - just a few of the brilliant and very different styles of role-playing from development studio Obsidian Entertainment. As per a new report today by Kotaku, Microsoft is currently in the process of acquiring them in a deal that is said to be all but done.
Cyanide Studio recently handed out a limited number of preview keys for Call of Cthulhu -- its psychological horror "Investigation-RPG" based on the Pen and Paper classic of the same name and H.P. Lovecraft's short story and other Lovecraftian lore. So we said yes, and played through all four available chapters.
Currently playable in the Heroes of the Storm PTR, Mal’Ganis is a new Warrior to join the line-up whose most notable trait is being able to leech life off of enemy heroes and creeps. For those familiar with the character Mal’Ganis dates back to both Warcraft III and World of Warcraft's Wrath of the Lich King expansion.
And it looks like Capcom have decided not to mess too much with the PlayStation 2 era classic from 2001. Outside of the widescreen presentation, HD resolution, and cleaner textures, the Onimusha: Warlords remaster is more re-release than rework. That being said, fans of the game will no doubt be keen to be able to jump into this without having to figure out how to connect a PlayStation 2 to a modern HDTV.
CD Projekt Red has announced that it is partnering with Canadian studio Digital Scapes, "creating and optimising technological solutions for use in the development of Cyberpunk 2077". No details on what brought about the long-term partnership, but looking at the studio's history it may be directly linked to possible multiplayer or online functionality coming to Cyberpunk 2077.
The race to provide a low-latency, impressive, and malleable game streaming service is only going to intensify in the next couple of years. Many refer to it as the race to become Netflix. With Microsoft's on-demand download and play service Game Pass proving to be an essential and valuable addition to the Xbox line-up comes word about its plans for a streaming future.
This year we're not only getting a massive new Fallout game from Bethesda Game Studios, we're also getting the first entry in the series to feature online multiplayer. So then, does this make Fallout 76 a drastic departure for the series? No, not really. By keeping the core Fallout experience intact, it represents something familiar, yet also something new.
As confirmed by a tweet from inXile Entertainment boss Brian Fargo, who responded to a fan question about the long-rumoured sequel with "I happen to know who is working on BG3". The series, which many see as the high watermark for the style of isometric late-90s computer RPG that's seen a resurgence of late thanks to titles like Divinity: Original Sin and Pillars of Eternity, also helped put BioWare on the map.
That's only available to backers who pledged more than $750 to the Kickstarter campaign, for the proposed remake that ran into recent development trouble when its scope extended beyond simple remake. But, with developer Nightdive Studios back to focusing on recreating the original experience the new System Shock: Adventure Alpha offers an early feature complete look at the effort.
As per the press-release Mega Man will be adapted into a "live-action Hollywood Film for the first time!", which makes more sense when you add "and last" in there at the end. Not to say that a Mega Man live-action film would be bad, but based on the series long history of so-so animated fare - Mega Man's cutesy, bright-blue looks will be hard to pull of any other way.
After the recent and surprise lay-offs and closure of Telltale Games, outside of a handful of remaining skeleton staff still working, all of the studio's current projects were all but officially cancelled. Including the Final Season of the studio's flagship adventure game series The Walking Dead - which only recently began.
Moons ago, the creator of The Witcher, Andrzej Sapkowski, contractually agreed to a set amount of money to let CD Projekt RED -- then a fledgling studio -- have at his IP as they saw fit. That contract was absolute, and the amount of money he agreed to, and received, is but a fraction of the actual success of the series of games from the developer. And in seeing his stories handled arguably better than he ever did, and thus being commercially successful, he's trying to get some more dollerydoos. But CD Projekt RED aren't buying it.
The standalone GWENT-based adventure Thronebreaker: The Witcher Tales is set to drop on October 23 - with pre-orders now open via GOG.com (for AUD $40.45). And with a bunch of new screens and a story teaser, this looks to be the first of probably many Witcher Tales.
Donning his digital hardhat, jeans, and flannel shirt, we sent Adrian Haas into the weird world of simulations to live the life of a construction worker in Construction Simulator 2 US – Console Edition. A mouthful of a title that unfortunately shows more attention to detail and nuance than the game itself.
Earlier this week some off-camera footage of a new Harry Potter RPG (which can be seen here) showed up online showcasing a rather impressive amount of detail, from character customisation to spell-choice to a world filled with the sort of animation one normally attributes to a AAA release. With early reports indicating that the studio behind the project was Batman Arkham developer Rocksteady, new reports have confirmed that this is not the case.
And by classic we mean that Indiana Jones and the Infernal Machine was created in the latter part of the '90s in a direct response to the popularity of the Tomb Raider franchise - which itself was inspired by the Indiana Jones films. Originally released for PC and Nintendo 64, this long-lost game is finally back and available to own digitally thanks to GOG.com.