Genre: | Strategy | ||
Developer: | Firaxis Games | Official Site: | http://www.xcom.com |
Publisher: | 2K Games | ||
Release Date: | 2012 |
XCOM: Enemy Unknown for iOS takes the complete XCOM experience of the console and PC version of the game and optimizes it for the touch interface of iOS devices. XCOM: Enemy Unknown for iOS is a universal app that includes GameCenter support and utilizes iCloud functionality so players can save games across their iOS devices.Those looking to try out the multiplayer side of the popular series will find that it currently isn't available in the iOS title, but Firaxis has stated that "the popular head-to-head multiplayer mode in XCOM: Enemy Unknown will be added to iOS at a later date as a free update."
As commander of the Earth you simply can’t save all of the people, all of the time. Whether it’s letting China succumb to public panic as you divert resources to cover the American continent, or sending in a rookie to soak up damage on a suicide run so that your veterans don't die, XCOM will give you a scary appreciation of the harsh realities of being a leader in a time of crisis.Click here for the full review
If you are a fan of Team Fortress 2 items and/or free video games, you’re in luck. The folks over at Steam are running a pre-purchase rewards program, and it works like this: If enough people pre-order XCOM: Enemy Unknown , they will unlock 3 exclusive XCOM-themed items in Team Fortress 2. If even more people pre-order, they will unlock a free copy of Firaxis’s other big title, Civilization V (and yes, you can gift it to a friend if you already own it).While this is obviously a great incentive for many to work towards, the purpose is slightly defeated by other digital and store pre-orders offering the Elite Soldier Pack without having to hope for enough sales. Though this is obviously a great marketing strategy for Steam and Fireaxis, keeping an eye on the progress might net yourself a free copy of Civilization 5.
Minimum Requirements:For more info on XCOM: Enemy Unknown you can check out our game page, or head over the Steam store page for a view of the current pre-order status. To find out where you can pre-order the game, check out the official page.
OS: Windows Vista
Software: Steam Client
Processor: 2 GHz Dual Core
Memory: 2 GB RAM
Hard Drive: 20 GB free
Video Memory: 256 MB
Video Card: NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or greater
Sound Card: DirectX Compatible
Recommended Requirements:
OS: Windows 7
Processor: 2 GHz Dual Core (Intel Core 2 Duo 2.4 GHz or Athlon X2 2.7 GHz)
Memory: 4 GB RAM
Hard Drive: 20 GB free
Video Memory: 512+ MB
Video Card: NVIDIA GeForce 9000 series / ATI Radeon HD 3000 series or greater
Sound Card: DirectX Compatible
“The idea is that there is the ability for modability,” said Solomon. It won’t be anything that we’re committing to for release, but it’s very very easy using Unreal titles. I write almost all my game code in the scripts, and that’s very easy to give to people.”Additionally, Solomon also confirmed that the PC would be getting its own tailored UI -- a huge relief to any PC players that might have noticed the very control-pad orientated interface seen in the game's promotional media so far.
The Civilization games have strong modding scenes. With the release of Civ 5, the devs included a built in map creator to make it easier for fans to make their own campaigns. “We have a great legacy of that at Firaxis,” Solomon added.
“We have a team that’s doing the PC UI, and there are some elements where it can make sense to use the base, like when we have menus and things like that, but our tactical UI is a standalone PC tactical UI.”XCOM: Enemy Unknown is due in Spring 2012 (US Fall) on PC, Xbox 360 and PlayStation 3.
“And so we have a PC tactical UI that we’re working on that is distinct, because obviously mouse driven with a tactical game – being able to select objects of interest – as opposed to a gamepad, where you’re cycling through objects of interest. No, no, we definitely have PC and we plan and we have UI that’s unique.”
Go behind-the-scenes with the Firaxis team as they discuss XCOM: Enemy Unknown in the first of our developer diary series. The game takes place after the events of XCOM (chronicling the aliens' first attacks in the United States in 1962), dealing with the global response to the later full-blown global alien invasion, with the player set in the role of the commander of XCOM, the most elite military and scientific organization on Earth, in a seemingly hopeless war against an unknown extraterrestrial enemy with far better technology and capabilities.Check out the developer diary below which gives eager players a first-hand glimpse at some of the gameplay and mechanics to be expected in what could be considered a great Sci-fi RTS series. You can also head over to our game page where we have the latest in news, trailers and screenshots.