The Russian Destroyers are now fully released, meaning players can research their way through them to the Tier VII Tashkent. These ships are quite interesting, unlike most destroyers, they focus on their abilities as a gunboat rather than stealth and torpedo armament. Like the Russian Cruisers, they have flat-shooting guns designed to work best at their maximum range. Staying at this range works well for the destroyers, giving them time to dodge incoming fire with their tremendous speed. After adding in some short-ranged torpedoes, the Russian gunboats are perfect for high-risk, high-reward gameplay.
Speaking of high-risk, high-reward–the Russian Battleships are here in early access, due to be fully released next update. They bring heavy red artillery to the sea, and will contest the German battleships for the spot of best brawler. The guns on these brawlers are only accurate at close range and they are heavily armoured, making them great at pushing the enemy. However, they will take massive damage if caught broadside on, so careful positioning is required! Players will be able to sail in these behemoths by opening Soviet crates, which can be earned in the campaigns.
There are two new campaigns coming this update, "To Tame A Dreadnought" and "The Heroic Oleg." The first campaign will run until May 4 and features the Russian commander Mikhail Kedrov as the final reward. Kedrov was historically the captain of the battleship Gangut during World War One and now brings his experience to help players tame the Russian Battleships in World of Warships: Legends. "The Heroic Oleg" campaign starts just after "To Tame A Dreadnought" and has the cruiser Oleg as the crown jewel. The Oleg is a handsome old-fashioned protected cruiser that was one of the few Russian survivors of the Battle of Tsushima. Both campaigns are packed with rewards, including Soviet crates that give players a shot at getting one of the new battleships!
“Our part of the project, initially, was getting the PlayStation 4 version to run at all,” Scott continues. “And then of course, to run well. We also wanted the game to be visually engaging, to make full use of these ships that the artists have reproduced with such a high level of detail. To push the consoles as hard and as efficiently as we could, and just to try and make World of Warships: Legends look as good as it possibly could.”
“We did get it running [on PS4] and it didn't take a huge amount of time,” Scott recalls the earlier moments of bringing Legends to PlayStation 4. “But there's a difference between having something run and having it run well. Of course, you’re trying to make it look nice, but using the system efficiently that's where a lot of the challenge came in.”
From Wargaming, the studio behind the long-running World of Tanks, World of Warships: Legends presents the console version of the game now available on PlayStation 4 and Xbox One. Out of Early Access and presented in shiny, polished Version 1.0 form. The Legends affix at the end may sound confusing, but in execution it means a more streamlined version of World of Warships. Fewer overall ships and tiers than those found in the PC release, three classes instead of four, smaller maps, and 9-v-9 battles instead of 12-v-12. That said it doesn’t lose the sense of scale, and the impressive tactics that feel unique to World of Warships. Even when compared to Tanks. It’s the same relatively fast-paced arcade action as found on PC, and visually it looks all but identical once you’re out there on the water.
As with World of Tanks, you don’t need to be a naval history or World War II buff to get the most out of the game. Instead its charm and simple to learn mechanics will have the opposite effect, make you wonder why you just fell in love with a ship from the first half of the 20th century.