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Transformers: Fall of Cybertron
Transformers: Fall of Cybertron

Nintendo 3DS | Nintendo DS | Nintendo Wii | PlayStation 3 | Xbox 360
Genre: Action
Developer: High Moon Studios Official Site: http://www.transformersgame....
Publisher: Activision
Release Date:
22nd August 2012
Thursday, 6 September 2012
Post by Steve Farrelly @ 10:27am 06/09/12 | 0 Comments
High Moon Studios has revealed new DLC for Transformers: Fall of Cybertron, based on initial player feedback, that will see the Dinobots joining the ranks of playable Transformers in multiplayer. Their body parts will also be added to the character creator, which should yield some interesting results.

You'll see the likes of:
  • GRIMLOCK (T-rex)
  • SLUG (Triceratops)
  • SNARL (Stegosaurus)
  • SWOOP (Pteranodon)
The new content launches for both Xbox 360 and PlayStation 3 next week, though no price-point has yet been announced. Check out images of the Dinobots via the thumbnails below. And if you haven't seen it yet, be sure to check out our in-depth review of Fall of Cybertron.


Monday, 3 September 2012
Post by Steve Farrelly @ 11:20am 03/09/12 | 8 Comments
Due to a bit of a mail problem, our Transformers: Fall of Cybertron review is slightly belated, but here nonetheless and a good thing too, because this little package is much more than meets the eye (I couldn't resist).

Andy "Butters" Bulmer took to the dying world of Cybertron for us to perform review duties, and walked away a happy chappy, praising the game's art-direction, its escalation mode and above all else, its well-crafted official canon tale. The game really is a lot of fun, and despite a lack of local support for retail PC, it's absolutely worth looking into regardless of your platform of choice.

Click here for the full review.
Tuesday, 21 August 2012
Post by Dan @ 02:18pm 21/08/12 | 2 Comments
Ahead of tomorrow's release date, Activision have dropped the obligatory launch trailer for the Transformers: Fall of Cybertron -- High Moon Studio's anticipated follow-up t the well-received War for Cybertron.
Transformers: Fall of Cybertron allows players to experience the darkest hours of the war between the AUTOBOTS and DECEPTICONS as they vie for control of their dying home world. Fans will fight through both sides of the Transformers’ most epic battles that culminate in their legendary exodus from Cybertron. With the stakes higher and scale bigger than ever, players will embark on an action-packed journey through massive, war-torn environments designed around each character’s unique abilities and alternate forms, including GRIMLOCK’s nearly indestructible T-Rex form and the legendary COMBATICONS combining into the colossal BRUTICUS.
Without spoiling anything, it looks like the Transformers poor old metallic homeworld is in for a lot more punishment this time around; global warming aint got nuthin' on a robot war.

Watch the trailer below (or here in our HD video library). Transformers: Fall of Cybertron lands on PC, Xbox 360 and PlayStation 3 in Australia, tomorrow, August 22nd 2012.

Wednesday, 1 August 2012
Post by Steve Farrelly @ 11:26am 01/08/12 | 3 Comments
Ahead of its August 22 release date across Xbox 360, PS3 and PC, Activision and High Moon Studios are offering a full demo for Transformers: Fall of Cybertron (Xbox 360 and PS3 only).
Gamers can experience the explosive first mission as BUMBLEBEE desperately battles to save the Autobot starship under heavy attack from MEGATRON and the Decepticons. Players will also get to take control of VORTEX in an assault mission, changing from chopper-to-jet-to-robot however they please while engaging in blistering firefights on the ground and in the air. As if that wasn’t enough, the TRANSFORMERS: FALL OF CYBERTRON demo also allows fans to get a taste of the game’s robust Transformers character customizer, and take their newly created bots straight into Team Deathmatch and Conquest online multiplayer modes.
The team are also actively encouraging feedback as far as multiplayer goes and will be monitoring performance to offer the most "balanced" experience they can. Feedback is to be directed to @FallofCybertron on Twitter.

If you grab the demo, drop us a line with your thoughts in the Comments.
Thursday, 26 July 2012
Post by Dan @ 11:29am 26/07/12 | 2 Comments
As the release date draws ever-closer for High Moon Studios' Transformers: Fall of Cybertron, publisher Activision has released a bonanza of 32 new screenshots for the upcoming sequel.

Accompanying the multiplayer character customisation trailer we saw on Gamespot, this big new batch of in-game stills shows various scenes from both the game's single-player and multiplayer modes, as well as the "Escalation" horde type co-operative game mode, and a closer look the character creation menu options.

Hit the thumbs below for the full gallery. Transformers: Fall of Cybertron is due on PC, Xbox 360 and PlayStation 3 in Australia on August 22nd 2012.

Wednesday, 25 July 2012
Post by Dan @ 11:24am 25/07/12 | 1 Comments
In our recent interview with High Moon Studios' Matt Tieger, the Transformers: Fall of Cybertron Game Director explained how they've taken the previous game's multiplayer character customisation options and "turned that to 11", boasting that players that dig on customisation "will spend 10 hours in the menus just building Transformers".

Today, you can take a look at some of that in action, as Activision has released a new trailer to Gamespot that offers a glimpse at the character construction menus as well as a smattering of new high-action game. Watch it below.

Transformers: Fall of Cybertron is due on PC, Xbox 360 and PlayStation 3 in Australia on August 22nd 2012.

Wednesday, 18 July 2012
Post by Steve Farrelly @ 10:43am 18/07/12 | 0 Comments
AusGamers had a chance to catch up with Transformers: War for Cybertron Game Director, Matt Tieger, to talk about their forthcoming sequel and to explain just how they've written Dinobots into their series reimagining.

"Shockwave figures it out; he rediscovers it; starts looking through the cosmos for other worlds that he can steal energy from -- Energon -- and reboot Cybertron; he sees Earth," Tieger explains. "The twist is that he doesn’t see Earth today; he sees Earth when dinosaurs are stomping around, because that’s when this whole story is taking place -- millions of years in our past. So he sees these shapes; he catalogues them and thinks they’re kind of interesting, and then he realises that he can then convert Autobots into these shapes."

He also touches on multiplayer and local matchmaking for Aussies as well as much more.

Click here for the full interview.
Thursday, 5 July 2012
Post by Dan @ 01:38pm 05/07/12 | 6 Comments
As the weeks slowly tick down to the game's late August launch, Activision has released a new trailer for Transformers: Fall of Cybertron, showing off the in-game representation of the recently revealed Metroplex, the gargantuan Autobot being called on by Optimus Prime in their hour of need.
Transformers: Fall of Cybertron allows players to experience the darkest hours of the war between the AUTOBOTS and DECEPTICONS as they vie for control of their dying home world. Fans will fight through both sides of the Transformers’ most epic battles that culminate in their legendary exodus from Cybertron. With the stakes higher and scale bigger than ever, players will embark on an action-packed journey through massive, war-torn environments designed around each character’s unique abilities and alternate forms, including GRIMLOCK’s nearly indestructible T-Rex form and the legendary COMBATICONS combining into the colossal BRUTICUS.
Check out the trailer below to see the big guy in action (or click here for the HD option.

Transformers: Fall of Cybertron is due on PC, Xbox 360 and PlayStation 3 in Australia on August 29th 2012 (two days ahead of Europe, but a week behind North America).

Sunday, 10 June 2012
Post by Steve Farrelly @ 06:45am 10/06/12 | 5 Comments
There's so much E3-related info flying about, and just because the show's over, doesn't mean it's not going to keep coming.

We have a Transformers: Fall of Cybertron Preview for your liking, for example, that talks about everyone's favourite talking in the third-person Dinobot, Grimlock, and how he'll work within the game (in that he's the only transformer in the game who can't transform at will, and needs to earn the option each time). We also look at Megaplex, the giant city-sized, and striding, Autobot as well as much, much more. And in case you haven't seen our E3 screens batch, click the thumbnails below.

Click here for our preview.

Saturday, 2 June 2012
Post by Eorl @ 02:59pm 02/06/12 | 1 Comments
While details are still slim, Kotaku is reporting that developers of the upcoming Transformers game, Fall of Cybertron, are now working on a PC version.

High Moon Studios told Kotaku earlier this year that a PC title wasn't on the list as it was just too much to handle for the studio. However details have now arisen that this has apparently changed, with High Moon Studios working in collaboration with Mercenary Games to bring a Dinobot filled game.

The game is set for release on August 28th, the same day that the console versions will be available to gamers. Filled with hopefully more PC optimised features and customisations that we have come to expect, it's good news all around for any major fan of the transforming robots we have to come enjoy.
Friday, 30 March 2012
Post by Steve Farrelly @ 04:34pm 30/03/12 | 0 Comments
Yesterday we posted up a pretty tasty trailer for High Moon Studios' Transformers: Fall of Cybertron, and today the developer upped the ante by releasing an even more tantalising video, this time in the form of a developer diary.

While the first game was definitely a lot of fun, it can be argued it lacked a bit in gameplay variety, specifically when playing as different characters. Here though, it appears High Moon has addressed the problem talking up their renewed focus on both gameplay variety and just making everything more epic. It's also worth pointing out that the game really is looking much better from a visual standpoint, too.

Watch the trailer embedded below, or click here for a direct video link.

Thursday, 29 March 2012
Post by Steve Farrelly @ 10:28am 29/03/12 | 12 Comments
High Moon Studios and Activision have revealed a release date for their forthcoming, non-movie tied Transformers sequel, Transformers: Fall of Cybertron.

The game is set to land on Xbox 360 and PlayStation 3 August 28, and will be a direct follow-on from High Moon's first Transformers effort, Transformers: War for Cybertron, which was well received across the board scoring a respectable 8.5/10 here on AusGamers.

The trailer embedded below carries with it a dub step soundtrack (they're using this music to sell chocolate milk now, seriously), but despite that it does look pretty promising.

We'll fill you in on more about the game as we have it.