|Developer:||Deck 13 Games|
|Publisher:||Focus Home Interactive|
24th September 2019
Where The Surge 2 feels like an immediate improvement over the original comes with the flow of combat and how it allows for varying playstyles. Combat that makes ample room for players that find solace in either the ‘be quick and evade’ or ‘time those blocks and parries’ camp. Both of which are executed with style and nuance, with agility and speed that doesn’t negate the sheer weight behind each hit (or miss) and blocking that focuses on matching incoming attack direction to stagger enemies. Both offering just the right amount of time to pull off a kinetic combo of clanging metal and spark-filled destruction.
And it’s here where the appeal of the brutal and challenging Souls-like gives an air of accessibility to The Surge 2 – a feeling that was all but absent in the original. By letting players come to terms with just one of the above playstyles (late game of course requires mastery of the two), successive victories in minor skirmishes against single foes or taking on two or three at a time add that much-needed feeling of accomplishment.
In The Surge 2 you are thrust into Jericho City, a dystopian sci-fi megacity under quarantine, where several factions vie for dominance over the various districts. In this urban jungle, you will be hunted by everything from religious cultists to nanomonstrosities, so you must embrace the oldest law known to humankind – evolve to survive. When faced with an enemy, target specific parts of their body and slice off tech you need to upgrade your exo-rig.The Surge 2 rocks PlayStation 4 and Xbox One this September 24. Watch the new combat trailer embedded below.
The combat is intense. With 80 weapons to choose from, a directional parry system, dodge mechanics, drones and a huge range of brutal execution moves, you can approach combat in the way that suits your playstyle. Charge in and pound your enemies into submission with punching gloves or sting like a bee using the spear.
The Surge 2 isn’t so much a departure as it is a continuation of the above, improvements made here and there but the flow still all Souls, all day. That means heading out into branching environments, taking on enemies, collecting scrap metal, and hopefully taking it back to the nearest Medical Station. To save your progress and invest in an upgrade or two or perhaps a new piece of armour or a new weapon to wield.
Where The Surge 2 feels different, is with the pace of the game itself and the speed of the combat. It doesn’t enter the realm of button-mashing or arcade, but early on stuff like blocking is easier than the first outing with counters being able to be triggered with speed and finesse.