Genre: | First Person Shooter | Players: | 1 (2 to 24 Online) |
Developer: | Valve Software | Official Site: | http://orange.half-life2.com... |
Publisher: | Electronic Arts | Classification: | MA15+ |
Genre: | First Person Shooter |
Players: | 1 (2 to 24 Online) |
Developer: | Valve Software |
Official Site: | http://orange.half-li... |
Publisher: | Electronic Arts |
Classification: | MA15+ |
Claw your way through piles of musty books and skeletons while old people yell at each other about nonsense and get carried off to Hell! That's right, Team Feartress fans— we combined the terror of Halloween with the more muted and depressing terror of a retirement home, and accidentally invented an entirely new brand of horror! Then we realized listening to two old men bicker from beyond the grave isn't that horrifying, so we threw in a bunch of crazy spells you can cast at each other!The new update gives players the chance to equip a spellbook to their character's Action Slot, allowing them to reenact Harry Potter and cast lethal spells against opponents. You'll be screaming in horror for sure, especially with the new Payload map making its way in the new update, tasking you with pushing a corpse-filled cart through a magic-blasted, skeleton-infested terrorscape to reach the infernal maw of a gaping Hellmouth. Spooky.
This update is 100% created by the TF2 community. And when we say everything, we mean everything—the in-game content, the update hub website, the animated short, the comic, even the splash images in the Steam store. Even better, everything you created avoided the classic trap of using other companies’ intellectual property. (Those of you working on a Darth Vader Pyro mask, we've got some bad news for you.) Plus, in a first for the Team Fortress economy, all the creators of the Robotic Boogaloo Update have decided to share the revenue earned from the sale of RoboCrate Keys. That means that everyone involved will be profiting from this update, not just the people making hats.The new update also comes with a very interesting animated short which you can check out below. An informative community website on just what exactly is involved in this community update has also gone live which also includes a comic for those who would rather look at some colourful images.
Valve programmer Joe Ludwig revealed as much during a recent visit Engadget paid to the Bellevue, Wash.-based game company. "This is a mode that everybody who has a Rift dev kit and access to Team Fortress 2 will be able to play, just on public and in the same servers that everybody else is playing in," Ludwig said. Of course, "everybody" doesn't include Mac or Linux TF2 players just yet. "We don't have a Mac or Linux SDK from Oculus quite yet, but once we get those, we'll get it ported over to those other platforms," he explained. Oculus tells us those SDKs are coming.Engadget explains Team Fortress 2 as the Oculus Rift's first official game, however that's not entirely correct, as Meteor Entertainment's mech combat game Hawken is also expected to support the device once the developer kits start arriving in the hands of backers of the successful Kickstarter project.
So, you battle-hardened MvM vets think you've got that whole "stopping murderous waves of robots" thing figured out, huh? Well, re-check those figures, because the robot hordes just added a deadly new class to their clanking, soulless ranks: The Mecha-Engineer! And as the incredible art above this paragraph illustrates, it will be over one hundred feet tall! (It will not.) Not to worry, though, because it looks like Engineer will also be one hundred feet tall! (He also will not.)The Mecha update also includes three new weapons; the Rescue Ranger Shotgun for the Engineer, the Loose Cannon Grenade Launcher for the Demoman and the Vaccinator Medigun for the Medic. You can find the full list of details over at the official website, plus the patch notes over here. Happy hat hunting!
The sprawling Big Rock is the largest MvM map yet, which means the attacking robot hordes will have an extra-long journey to reach the Mann Co. base you'll be defending. If that sounds like the easiest MvM map ever devised, you're right! Merry Smissmas everybody! Well, you would be right if Gray Mann hadn't invented the deadly new Mecha-Engineer class. These Grinch-like Smissmas cakewalk destroyers can skip huge areas of the path with their teleporting ability, and also teleport other robots forward instantly with their "telling other robots about the teleporter" ability.
Your robot attackers have been replaced by a single apocalyptic wave of zombies! How many zombies? How does 666 sound, fear friends? Because it sounds like a candy-ass pile of crap to us! 666 is where we started. But where we ended was MORE THAN EIGHT HUNDRED! That said, we're still calling it "Wave 666", because we asked Glenn Danzig and he said that sounded way more badass than "Wave More Than Eight Hundred".Get the full scoop over at teamfortress.com.
Bidwell’s drummed up some penalties for any coward he catches running away from the frontlines. If any of you cowards out there find these penalties too harsh, don’t worry about it, because see Point #1 (I am coming for you). Whatever penalties you get will seem like a day at the Being Afraid store (or wherever it is cowards like to shop) when I get my big angry hands on your beady little heads.The latest addition to the TF2 blog outlines the changes being made for anyone who "abandons" any of the Mann vs. Machine servers. The current gist is that anyone who does abandon at first won't be punished, however repeated offences will be temporarily placed in a low-priority pool and will experience longer matchmaking times.
There is a difference between leaving a game and "abandoning" it. It is considered "abandoning" a game if all of the following circumstances are met:These changes have been put into effect as of today, and will only affect those in the Mann Up games. Check out the full FAQ for a more detailed outline of the new system, and also check out the open letter from Saxton Hale here.
You leave a game while playing a Mann Up game on an official server; and
You have not played through a single wave to completion or failure; and
There are 5 or more players currently connected to the server (including you).
Otherwise, it is safe to disconnect a game without being considered an "abandoner."
Gray Mann has built an unstoppable automaton army with a single purpose: to destroy all things Mann Co. Luckily for you, the majority of this robot legion is equipped with basic weaponry that could never level an entire building. Unluckily, they also have access to giant bombs, which they’d drag through hell if it meant dropping one in a Mann Co. bombhole. And it’s up to you to stop them. And it’s up to a small cadre of Special Robots to stop you from stopping the regular robots.There's still more to be revealed, but impressively, Mann vs Machine is set to launch on August 15th 2012 (US Pacfic Time), so we won't have to wait long to start kicking some robot ass. Watch the Mann vs Machine trailer below (here in HD) and check out the official website for more details.
...Mann vs. Machine is a new co-operative game for Team Fortress 2 that lets you and five friends wage a desperate battle to stop a lethal horde of robots from deploying a bomb in one of Mann Co.’s many strongholds. Take advantage of breaks between waves to upgrade your abilities and weapons. Survive all the waves in any of a variety of missions to earn incredible loot.
The masked arsonist known only as "Pyro" has always been the most unknowable of the Team Fortress mercenaries. Until now. Today the mask comes off. Metaphorically. That's right: It's time to Meet the Pyro.Making the long wait worth it however, they gone one further and launched Source Filmmaker, opening the door to the community and Source-Engine mod teams to construct their own such movies using game assets. It's currently in closed beta, just like Dota 2 and Global Ops, it seems like it shouldn't be too hard for anybody interested enough to get a look in.
The Source Filmmaker (SFM) is the movie-making tool built and used by us here at Valve to make movies inside the Source game engine. Because the SFM uses the same assets as the game, anything that exists in the game can be used in the movie, and vice versa. By utilizing the hardware rendering power of a modern gaming PC, the SFM allows storytellers to work in a what-you-see-is-what-you-get environment so they can iterate in the context of what it will feel like for the final audience.Watch the Meet the Pryo video below (or here in our HD video library) and head over to Sourcefilmmaker.com for more details, including how to get in on the beta.
Headlining the week's activities will be the release of "Meet the Pyro" on Wednesday, the ninth and final installment in the "Meet the Team" series of TF2 video shorts. Stay tuned for more throughout the week.You can hit up the official festivities page right here, which features a countdown to the headline event, and an option to check out what's on offer across all three. Today it's Doomsday, an all-new game mode, with seven new "Astro-chievements" to collect and the usual Valve comedy gold.
Doomsday pits BLU against RED, with only one team getting the honor of transporting a suitcase nuke full of recalled Mann Co. Australium to American monkeynaut Poopy Joe’s rocket, so he can blast off and hunt down Soviet space chimp Vladimir Bananas. It's the same spirit of competitive enterprise that stalled the moon landing by three years when Buzz Aldrin suplexed Neil Armstrong into a pile of folding chairs at Astromania '69! Both teams will attempt to get the necessary fuel up a preposterously slow-moving elevator and into Poopy Joe’s Australium-powered rocket to the stars.Drop us your thoughts on the new additions in the Comments section below.
What if we told you that you could waste as much as 1/6 less money this Valentine's Day? What if we added that you could do it without even leaving your house? Then what if we sweetened the deal further by saying sorry for calling you stupid earlier?Valve showed how successful hats can be, so it's no real wonder that they are trying to see if this avenue can be populated with other items, like the diamond ring. The question is, would you buy it?
Introducing the "Something Special For Someone Special". It's ring-shaped, it's gift-wrapped, it's basically useless, and it's really expensive ($100!). In short, it's the most accurate simulation of an actual Valentine's Day gift ever made available to the public.
Here's how it works:
First, it's not tradable, only giftable. When it shows up in your special someone's backpack, they can click on it to open a menu that will let them accept your proposal. Once the proposal's been accepted, a message will be broadcast to the entire TF community that will include your name, your special someone's name, and whatever you decided to call the ring. Then presto, the gift turns into two matching diamond bands you can wear in the rain while you smooch up a storm, you crazy kids.