Genre: | Adventure |
Publisher: | Deep Silver |
Release Date: | 19th November 2019 |
Perhaps the strangest thing about Shenmue III, released 18 years after the second game left the story of Ryo in an incomplete state, is how designer Yu Suzuki just about ignores any and all videogame design that we’ve seen between then and now. Stuff that has become the norm, iterated on, or played a role in shaping the modern-day open world action-adventure.
Outside of the new widescreen presentation and support for high-def 4K visuals, Shenmue III could have just as easily been released as is in 2002 – with no one wondering in the slightest if this game had somehow arrived from the distant future. This isn’t a bad thing in and of itself, and in a weird way it’s as commendable and bold as it is disappointing.