Genre: | Open-World |
Developer: | Volition, Inc |
Publisher: | Deep Silver |
Release Date: | February 2022 |
Next-Level Customisation For Your Character, Vehicles, and HQ
Saints Row: The Third still stands as one of the best games for character customisation and letting you have fun with it. The level of customisation options in the Saints Row reboot kind of makes that game look like something from the Atari 2600 era of gaming. To say that there are countless options available would be an understatement, as this is all about expression. Diamond encrusted teeth? Sure. Half a face in clown make-up? Why not? Overweight with green skin and a simple linen outfit? Shrek-tastic. You can even oil up your character for that shiny look and feel. And it doesn’t stop there as you’ll also get to choose from eight different voices/voice actors, plus the ability to shape the look and feel of your crew and HQ as you become The Boss. Also, vehicles and weapons. From cosmetic changes and skins the likes of which we rarely see, through to simply choosing to be the gang leader that drives around in a food truck.
I’m a big fan of Saints Row and the fun and insanity of the series. One thing that immediately stood out was seeing the wingsuit in action, seeing you being able to bounce off pedestrians, to car surf. How did this evolve and come about as a new traversal mechanic?
Brian Traficante: It's funny, originally there it was about allowing the player to leap from car to car, down the highway. We have a mission where that is one of the key mechanics within the mission. But doing that for a full open-world was going to be too much technically. So we backed out and that led to different traversal ideas like wingsuits. But we didn't want the two of those [driving and flying] to exist separately. The thing we learned from Saints Row 4 was that once you got all those superpowers, nobody drove a car. We kind of negated all this work that was put into the vehicle system. We didn't want the wingsuit to become that.
What the designers nailed was the idea of not treating them separately, but as one traversal mechanic. Exploring ideas like, ‘Why can't I just land on the roof of a car?’ ‘Now that I'm on the roof, can I get in?’ ‘Can I get back out onto the roof?’ And you can, you can get back out. The car will continue at some speed so you can leap off again. And then that led into other mechanisms that we didn't foresee, like the ejector seat which gets you in the air and connects these two systems together. There's also launchers throughout the city that shoot you into the air. Players can also get up in helicopters. We wanted to take traversal to the next level and keep people constantly moving, because that's the chaotic action and energy we aim for.
We are not backing down on this game. We get it, it’s new and it’s a shock reaction to a reboot like no other. The gif was supposed to convey that.
— Saints Row (@SaintsRow) August 26, 2021
Deep Silver and Volition have unveiled the Welcome To Santo Ileso Trailer, lifting the lid on the developer’s ambitious vision for the evolution of the notorious Saints Row franchise.
Along with a veritable wealth of new information from the creative minds at Volition, the latest trailer offers an exclusive first look at stunning gameplay moments, showcasing the exciting new world of Saints Row. It also stars US acting talent Bryce Charles – the voice of the game’s default Boss – and establishes the rival gangs, fresh tone and new characters, which make up the biggest and best Saints Row playground yet.
5 days until @gamescom #OpeningNightLive on Wednesday.
— Geoff Keighley (@geoffkeighley) August 20, 2021
We are “Bossing” it with our announcements this year 👀 https://t.co/osudHTCxj1
See you live, Wednesday at 11 am PT / 2 pm ET / 7 pm BST / 8 pm CEST at https://t.co/FjoDbKD0sN pic.twitter.com/6zE974HW0Q