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Project Warlock
Project Warlock

Genre: First Person Shooter
Release Date:
October 2018
Tuesday, 26 May 2020
Post by KostaAndreadis @ 01:11pm 26/05/20 | 0 Comments
We reviewed the excellent Project Warlock back when it made its PC debut, praising it for going beyond simple retro visuals to present a very cool first-person shooter. Where every nod to Quake or Doom was met with an equally cool tip of the cap to the sort of 8-bit NES action found in something like Contra. And now Project Warlock is headed to consoles.

June 9 it hits PlayStastion 4, June 11 on Nintendo Switch, and June 12 on Xbox One. Here's the console announcement trailer to give you a taste of the action.


The game tells the tale of the Warlock, a mysterious preacher tasked with a quest to rid the world of the invading forces of evil. Diving head-first into an inferno of bullets, claws, and fangs he has to slash and shoot his way through hordes of blood-thirsty demons, un-holy monsters, and deadly machines. Traversing through 60 levels set in 5 distinct domains the player will come across secret areas, ammo caches, hidden buttons, and elevators leading to more danger. It’s crucial to make good use of the 38 guns and 8 spells in the arsenal, choosing the right upgrades to get the most out of each playstyle and developing the character with every fight to bring out his full potential.

And a nice little quote from our review.
Like young musicians employing 1980s production techniques, or filmmakers creating period pieces in settings and timeframes that they recall from a picture or film, Project Warlock is a wild ride of inspiration and the execution of solid first-person combat.

For fans of classic shooters and fast-paced FPS action this is definitely one to check out.
Thursday, 6 December 2018
Post by KostaAndreadis @ 04:28pm 06/12/18 | 0 Comments
With the developer making sure that it's ANZ pricing ($17 AU and $18 NZ) is more in line with conversion rates after Steam's switch to local pricing in the region. Which according to the press release required manual adjustment over the recommended pricing. As for the game, well this is one definitely worth checking out. A fun Wolfenstein 3D inspired shooter that's also inspired by classic 80s films, arcade games, and the 8-bit NES and 16-bit SNES eras.

Originally available exclusively via GOG.com, where it exceeded initial sales expectation based on a supportive community. Here's a snippet from our review,

Like young musicians employing 1980s production techniques, or filmmakers creating period pieces in settings and timeframes that they recall from a picture or film, Project Warlock is a wild ride of inspiration and the execution of solid first-person combat. First up, there’s the look which offers a surprising level of customisation to mimic old-school colour palettes across a wide variety of classic hardware – including C64, VHS scanline, and distortion.

The pixel-art might be in line with the era that brought us Doom, but Project Warlock employs robust lighting, reflections, and art direction for enemies and objects that feel more like a blend of classic 8-bit NES-era action games like Contra with Nintendo-like animated sprites. The levels also feel more like a nod to classic first-person dungeon crawlers and the low ceiling maze-like design of Wolfenstein than something like Doom or Quake. Verticality is all but absent outside of the odd elevator ride, but even this older-school design choice doesn’t affect the enjoyment in any meaningful way.

If you're a fan of the genre or an old-school retro lover be sure to check it out. Even if you're not, as Project Warlock was designed primarily by a single high-school student. Very cool. Here's a link to the Steam Page.
Wednesday, 24 October 2018
Post by KostaAndreadis @ 05:22pm 24/10/18 | 1 Comments
With the likes of DUSK, Amid Evil, and Ion Maiden among a few others - we're currently seeing a number of impressive old-school '90s style shooters emerge from the indie scene. And now it's time to add Project Warlock to the list, which does things a little differently - by drawing on 8-bit, 16-bit, PC-DOS classics and music and film from the '80s and '90s to deliver a fast-paced retro blast.

In terms of look and feel, Project Warlock indeed draws inspiration from classic shooters from the ‘90s – with nods to everything mentioned in the introduction like Doom, Hexen, Quake, and even the original Wolfenstein. But there’s a freshness to the experience that comes from an obvious infatuation with the 1990s and even 1980s, with everything from games to movies and even music covered. This makes Project Warlock a reinterpretation of classic ideas and design in mixtape form, that often feels modern or retro in ways you wouldn’t expect.

Like young musicians employing 1980s production techniques, or filmmakers creating period pieces in settings and timeframes that they recall from a picture or film, Project Warlock is a wild ride of inspiration and the execution of solid first-person combat.

Click Here for the Full Project Warlock Review