Post by Steve Farrelly @ 03:05pm 15/07/20 | 0 Comments
Revealing new story details and new environments (and a huge monster), today's new trailer for the third-person action-adventure romp, Outriders, from Polish studio, People Can Fly, is a doozy and highlights just how far the game has come since we last saw it up close and personal ourselves.
Here's a bit of a reminder about the game's premise:
As the last remnants of humanity destroy themselves, journey from the ruins of the old world into the unknown that lies beyond. The signal is still out there, and with it - the key to mankind’s salvation.
Outriders is a 1-3 player co-op RPG shooter set in an original, dark and desperate sci-fi universe. As mankind bleeds out in the trenches of Enoch, you’ll create your own Outrider and embark on a journey across the hostile planet.
Post by KostaAndreadis @ 02:44pm 03/07/20 | 0 Comments
Where Square Enix and development studio People Can Fly revealed more info on it's upcomnig third-person action-RPG shooter Outriders in a new 10-minute gameplay-filled development update.
From towns and hubs to more level-based but still big combat areas to explore, to side-quests, and and your mobile vehicle hub, and more - this is a good look at what to expect when the game launches later this year.
OUTRIDERS is a massive experience, not just in terms of the hours of gameplay it will offer, but in how far you travel in the course of the game’s dark sci-fi story. The campaign will take you on an epic journey across Enoch, a savage world where everything has mysteriously hyper-evolved to wipe Humanity from the face of the planet. From the lives and secrets within the Human colony, to the mysterious jungles and unforgiving deserts, you will explore the far reaches of the frontiers, gain incredible powers, and make discoveries that will change everything.
Based on all that we see, it certainly looks a little bit like Destiny meets Gears of War (People Can Fly were behind the underrated Gears of War: Judgment), and in terms of combinations that's definitely a mix that should work.
Alongside the deep dive we also got confirmation that Fallout composer Inon Zur is handling soundtrack duties on this one - which is very cool. Outriders is on track for release later this year for PS4, Xbox One, PC - in addition to PlayStation 5 and Xbox Series X. As the game still doesn't have an exact release date there's a good chance this will be a next-gen launch title.
Post by Steve Farrelly @ 01:33pm 29/05/20 | 0 Comments
And having played the game already ourselves, we can tell you that what you're about to watch is every bit as fun as it looks, and then some. There are still kinks to iron out, but the core of the game meshes fascinating sci-fi with Mad Max and the supernatural for a game that, on the surface, resembles People Can Fly's previous efforts, but more than makes its own mark once you start playing with its juicy innards.
Here's the official skinny:
Seen through the lens of drop-in co-op, the First City gameplay reveals never-before-seen Pyromancer powers, brand-new, hyper-evolved creatures, information on the OUTRIDERS World Tier system, a look at an immersive new environment and more.
Set in an all-new, dark sci-fi world, OUTRIDERS is a true genre hybrid that combines the depth and story of an RPG and the intensity of third-person shooter combat with awe-inspiring powers. Deep character progression and itemization allow for a wide variety of creative class builds, and evolve People Can Fly’s trademark over-the-top, skill-based gameplay to create a brutal RPG-shooter experience.
Slated for "Holiday 2020", Outriders is PC and console-bound (san Switch). Watch the new gameplay features video embedded below.
Post by Steve Farrelly @ 02:49pm 14/02/20 | 0 Comments
They've been around the block, or two, but Poland-based People Can Fly is a studio that knows its strengths, and has consistently delivered excellent experience in various shootery forms over the years. Now they have a new IP they're sharing with the world in Outriders, and we've already played it.
Here's a snippet from our time with the game over in Warsaw recently:
When we land on Enoch the place is bliss; green pastures, seemingly bountiful food and everything we could need to start over again. Unironically, the landing party is driving space trucks (that’s what we’ll call them from now on), through trees and native faunae with little regard for the damage being done to our new home. We are now interplanetary squatters, and it’s already showing why we had to leave our last squat. But I digress.
While you can name your character, from here on out you’re only known as “Boss”, though you’re hardly the boss. We won’t spoil how it all plays out here suffice to say you’ll be running in a straight line here, back to there, and then back again until the ‘event’ happens. Your only option is to get back to your giant landing pod and pop yourself back into cryo-sleep so that everything can settle and when more eggheads come down and work out what went wrong, we can start to set things right, right?