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PC | PlayStation 4 | Xbox One
Genre: Action
Developer: People Can Fly
Publisher: Square Enix Classification: TBC
Release Date:
21st November 2020
Thursday, 20 May 2021
Post by KostaAndreadis @ 01:20pm 20/05/21 | 0 Comments
Although we weren't exactly blown-away by the recent co-op looting and shooting of Outriders, there's no denying its success in terms of reach. With over 3.5 million unique players in its first month out in the wild, publisher Square Enix is going so far as to say that it's "on track to become the company’s next major franchise".

Which is pretty big news when you factor in that Square Enix is the home of Final Fantasy and Tomb Raider.

“With over 3.5 million unique players, average play times of over 30 hours and extremely high engagement for co-operative play, we and the amazing team at People Can Fly are so excited with this initial success,” said Jon Brooke, Co-Head of Studio at Square Enix External Studios. “Launching a new game IP is never easy and we remain very grateful for the community’s support and feedback – we continue to listen carefully and want to assure everyone that we are committed to improving and enhancing the experience in the coming weeks and months. We also look forward to expanding on Outriders in the future.”

This is great news for fans of the game as Outriders launched without a live service model or a season pass or a roadmap featuring timely expansion drops. A standalone experience that offers up its own take on endgame by offering up time-based challenges to players and groups alike looking to hone their skills. Again, even though we weren't impressed with the game itself the ability-based combat and focus on fast-paced action is enough framework to create a long-lasting franchise. And the sort of sequel that improves on the original.
Monday, 26 April 2021
Post by KostaAndreadis @ 03:29pm 26/04/21 | 0 Comments
Out earlier this month, and playable right now via Xbox Game Pass, Outriders presents a new co-op looter shooter shooter set in an original sci-fi setting from the creators of Bulletstorm. How does it fare? Well, that headline probably gives you an idea of our take.

A snippet.
Outriders consists of two game modes, the Campaign and the Endgame, and unfortunately they're virtually indistinguishable from one another. The campaign offers a flimsy story mode involving finding a beacon or signal to accompany your slaughtering of hordes of enemies whilst traversing an assortment of rooms. Environments are varied in that we get to see different biomes and weather conditions, though it’s all set dressing for what ends up being a rather repetitive string of missions that are all basically the same aforementioned horde mode. With the same exploration - a to b with a side quest or two.

Side quests that introduce no new mechanics outside of the game’s m.o. -- “shoot three waves of enemies and press a button on a marker”.

Aside from some cool looking ruins and architecture this repetitiveness ends up making the maps feel boring and generic. Snow level? Bland. Desert? Boring. Jungle? Cool at first, but ultimately boring.

Head Here For Our Full Outriders Review
Tuesday, 16 March 2021
Post by KostaAndreadis @ 01:18pm 16/03/21 | 0 Comments
From Square Enix and People Can Fly, Outriders is a new third-person action-RPG shooter in the vein of Destiny. Of course it's not exactly that but as an online co-op title supporting 1-3 players it's set to be released on April 1 for PC, PS4/PS5, Xbox One, and Xbox Series X|S -- and will also debut on Xbox Game Pass for Console and Android.

Even though it won't be arriving on Xbox Game Pass for PC -- the game will support cross-play and cross-gen so with this news there's plenty of incentive to jump in and check out Outriders.

Outriders also has a permanent and free demo on all platforms too, so you can dive in and check it out before release.
Friday, 15 January 2021
Post by KostaAndreadis @ 11:01am 15/01/21 | 0 Comments
Outriders, the new action-RPG shooter from Square Enix and development studio People Can Fly, recently got its release date pushed back to April 1 to allow the Polish-based studio to add more polish. That said a playable demo is set to hit all platforms on February 25. Today comes a deep dive into the PC version of the game.

With Outriders set to scale remarkable well across a wide range of hardware - with the team noting that if you've bought a new rig in a past 6 years, you'll be fine. As per the hardware requirements below the studio is aiming for a smooth 60-fps.

Weirdly though GPU and CPU 4K hardware still looks to be a matter of optimisation. But, as per the PC Spotlight video below we learn that Outriders will support cutting-edge features on PC - including NVIDIA DLSS and NVIDIA Ansel for its photo mode. Plus, UltraWide monitor support and a range of settings to tweak. Seeing it all running at 60-fps is great too.

About a year ago we we went hands on with an early build in Warsaw, and walked away impressed with the focus on RPG mechanics and progression over "games as a service" design. Sure, there's the obligatory Destiny comparison to make -- but this also has shades of Mass Effect and even Mad Max. As a co-op title Outriders will support full cross-play on day one too -- across PlayStation 5, Xbox Series X/S, Xbox One, PlayStation 4 and PC (Steam & Epic).
Wednesday, 15 July 2020
Post by Steve Farrelly @ 03:05pm 15/07/20 | 0 Comments
Revealing new story details and new environments (and a huge monster), today's new trailer for the third-person action-adventure romp, Outriders, from Polish studio, People Can Fly, is a doozy and highlights just how far the game has come since we last saw it up close and personal ourselves.

Here's a bit of a reminder about the game's premise:
As the last remnants of humanity destroy themselves, journey from the ruins of the old world into the unknown that lies beyond. The signal is still out there, and with it - the key to mankind’s salvation.

Outriders is a 1-3 player co-op RPG shooter set in an original, dark and desperate sci-fi universe. As mankind bleeds out in the trenches of Enoch, you’ll create your own Outrider and embark on a journey across the hostile planet.
Watch the new trailer embedded below.

Friday, 3 July 2020
Post by KostaAndreadis @ 02:44pm 03/07/20 | 0 Comments
Where Square Enix and development studio People Can Fly revealed more info on it's upcomnig third-person action-RPG shooter Outriders in a new 10-minute gameplay-filled development update.

From towns and hubs to more level-based but still big combat areas to explore, to side-quests, and and your mobile vehicle hub, and more - this is a good look at what to expect when the game launches later this year.

OUTRIDERS is a massive experience, not just in terms of the hours of gameplay it will offer, but in how far you travel in the course of the game’s dark sci-fi story. The campaign will take you on an epic journey across Enoch, a savage world where everything has mysteriously hyper-evolved to wipe Humanity from the face of the planet. From the lives and secrets within the Human colony, to the mysterious jungles and unforgiving deserts, you will explore the far reaches of the frontiers, gain incredible powers, and make discoveries that will change everything.

Based on all that we see, it certainly looks a little bit like Destiny meets Gears of War (People Can Fly were behind the underrated Gears of War: Judgment), and in terms of combinations that's definitely a mix that should work.

Alongside the deep dive we also got confirmation that Fallout composer Inon Zur is handling soundtrack duties on this one - which is very cool. Outriders is on track for release later this year for PS4, Xbox One, PC - in addition to PlayStation 5 and Xbox Series X. As the game still doesn't have an exact release date there's a good chance this will be a next-gen launch title.
Friday, 29 May 2020
Post by Steve Farrelly @ 01:33pm 29/05/20 | 0 Comments
And having played the game already ourselves, we can tell you that what you're about to watch is every bit as fun as it looks, and then some. There are still kinks to iron out, but the core of the game meshes fascinating sci-fi with Mad Max and the supernatural for a game that, on the surface, resembles People Can Fly's previous efforts, but more than makes its own mark once you start playing with its juicy innards.

Here's the official skinny:
Seen through the lens of drop-in co-op, the First City gameplay reveals never-before-seen Pyromancer powers, brand-new, hyper-evolved creatures, information on the OUTRIDERS World Tier system, a look at an immersive new environment and more.

Set in an all-new, dark sci-fi world, OUTRIDERS is a true genre hybrid that combines the depth and story of an RPG and the intensity of third-person shooter combat with awe-inspiring powers. Deep character progression and itemization allow for a wide variety of creative class builds, and evolve People Can Fly’s trademark over-the-top, skill-based gameplay to create a brutal RPG-shooter experience.
Slated for "Holiday 2020", Outriders is PC and console-bound (san Switch). Watch the new gameplay features video embedded below.

Friday, 14 February 2020
Post by Steve Farrelly @ 02:49pm 14/02/20 | 0 Comments
They've been around the block, or two, but Poland-based People Can Fly is a studio that knows its strengths, and has consistently delivered excellent experience in various shootery forms over the years. Now they have a new IP they're sharing with the world in Outriders, and we've already played it.

Here's a snippet from our time with the game over in Warsaw recently:
When we land on Enoch the place is bliss; green pastures, seemingly bountiful food and everything we could need to start over again. Unironically, the landing party is driving space trucks (that’s what we’ll call them from now on), through trees and native faunae with little regard for the damage being done to our new home. We are now interplanetary squatters, and it’s already showing why we had to leave our last squat. But I digress.

While you can name your character, from here on out you’re only known as “Boss”, though you’re hardly the boss. We won’t spoil how it all plays out here suffice to say you’ll be running in a straight line here, back to there, and then back again until the ‘event’ happens. Your only option is to get back to your giant landing pod and pop yourself back into cryo-sleep so that everything can settle and when more eggheads come down and work out what went wrong, we can start to set things right, right?
Click here for our in-depth Outriders hands-on preview.