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Mass Effect 3
Mass Effect 3

Nintendo Wii U | PC | PlayStation 3 | Xbox 360
Genre: Role Playing Players: 1 to 0
Developer: Bioware Official Site:
Publisher: Electronic Arts
Release Date:
8th March 2012
Mass Effect 3

Genre: Role Playing
Players: 1 to 0
Developer: Bioware
Official Site:
Publisher: Electronic Arts
Release Date:
8th March 2012
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Tuesday, 5 March 2013
Post by Dan @ 10:15am 05/03/13 | 0 Comments
Following up the Reckoning multiplayer DLC, BioWare has released a trailer for Citadel, the upcoming, and final, single-player content expansion for Mass Effect 3.
“The team has poured heart and soul into Mass Effect 3: Reckoning and Mass Effect 3: Citadel. As the launch of these chapters near, the feeling around the studio is bittersweet,” said Casey Hudson, Executive Producer of the Mass Effect series. “We have always been humbled and driven by the passion of our fans for the Mass Effect trilogy. We hope fans will enjoy spending more time with some of their favorite characters -- we have certainly enjoyed spending time creating them. We’re excited to release this final sendoff for the trilogy and move forward into the future of the Mass Effect universe."

In Mass Effect 3: Citadel, players will explore and discover new locations across the vast, deep-space station while also having the opportunity to reconnect with some of their favorite characters from all three of the Mass Effect games.
If reuniting with Commander Shepard's old friends for one last adventure appeals to you, check out the trailer below.

Mass Effect 3: Citadel launches tomorrow, March 6th 2013.

Tuesday, 26 February 2013
Post by Eorl @ 11:01am 26/02/13 | 0 Comments
BioWare has unleashed a new trailer for those looking to get back into the multiplayer side of Mass Effect 3, with a short glimpse at the free Reckoning DLC. The pack offers players new firepower and character kits for the war against the Reapers.
Prepare for the Reckoning! Newfound allies join the multiplayer war for survival in Mass Effect 3: Reckoning. The Geth Juggernaut, Female Turian Raptor, Talon Mercenary, Alliance Infiltration Unit, and more take up arms to stop the Reaper threat. Smash your enemies with the Biotic Hammer as you lay waste to the battlefield as the Krogan Warlord.

Wield 7 new weapons for multiplayer, including the Geth Spitfire Assault Rifle, Venom Shotgun, Lancer Assault Rifle, and amplify your arsenal with new equipment and weapon mods featuring the Geth Scanner and Assault Rifle Ultralight Materials.
Mass Effect 3: Reckoning launches on February 27th worldwide on Xbox 360, PlayStation 3, and PC, at no additional cost.

Friday, 22 February 2013
Post by Eorl @ 10:48am 22/02/13 | 0 Comments
BioWare has announced two new downloadable content packs for Mass Effect 3; the single-player pack Mass Effect 3: Citadel and the multiplayer content Mass Effect 3: Reckoning. In Mass Effect 3: Citadel, players will explore and discover new locations across the vast, deep-space station while also having the opportunity to reconnect with some of their favorite characters from all three of the Mass Effect games. The multiplayer DLC pack, Mass Effect 3: Reckoning, offers players new firepower and character kits for the war against the Reapers.
"The team has poured heart and soul into Mass Effect 3: Reckoning and Mass Effect 3: Citadel. As the launch of these chapters near, the feeling around the studio is bittersweet," said Casey Hudson, Executive Producer of the Mass Effect series. "We have always been humbled and driven by the passion of our fans for the Mass Effect trilogy. We hope fans will enjoy spending more time with some of their favorite characters, we have certainly enjoyed spending time creating them. We're excited to release this final sendoff for the trilogy and move forward into the future of the Mass Effect universe."
On February 26, Mass Effect 3: Reckoning will be free to download, giving fans of the popular multiplayer mode in Mass Effect 3 access to new characters, weapons and upgrades. On March 5th, Mass Effect 3: Citadel will be the last single player DLC pack for Mass Effect 3, giving fans one final, sentimental journey with Commander Shepard and their squad. Mass Effect 3: Citadel will be available for $14.99 or 1200 MS Points.

You can check out some of the screenshots below, but also find the full library at our game page.

Tuesday, 29 January 2013
Post by Eorl @ 01:34pm 29/01/13 | 0 Comments
Mass Effect 3 developers Casey Hudson and Mike Gamble have revealed two teaser images via their Twitter posts that could be suggestive of upcoming DLC for the sci-fi RPG. Information on what exactly the DLC will feature is still unknown, however rumours suggest it could be a grand finale leading up to the eventual release of Mass Effect 4.

Hudson tweeted "looks like a nice place for some R&R" alongside his teased picture, which looks to be a Citadel casino with Shepard in the distance. Gamble's picture on the other hand could be a possible look at a new Krogan class for multiplayer, with the tagline "does not look like a guy you'd want to mess with." Check out the pictures below for a closer look and let us know your thoughts in the comments.

Tuesday, 27 November 2012
Post by Dan @ 10:31am 27/11/12 | 3 Comments
The second major single-player expansion for Mass Effect 3 launches today, with the Omega DLC promising a liberating tale of the Milky Way's seedy underbelly, amidst the war against Cerberus, and the Reapers.
Omega has been seized by one of Cerberus' most accomplished and brilliant agents, General Oleg Petrovsky...and Aria T'Loak is plotting her revenge. To reclaim her domain, she must team up with Commander Shepard.

Navigate Omega's seedy underbelly as Aria joins your squad and you witness her legendary biotic powers and unrelenting ruthlessness first-hand. Help Nyreen Kandros, the valiant Turian leader of the Talon mercenary group, as she fights to free the enslaved people of Omega. Face down fearsome new enemies, including the Cerberus-manipulated Reaper, the Adjutant. Shape Omega's future through four death-defying missions, and strike a devastating blow to the Illusive Man's plans.

Petrovsky is about to find out why you don't break Aria's number one rule.
That one rule of course, being don't f*#k with Aria T'Loak.

Watch the launch trailer below for some hot Human, on Asari, on Turian action. Mass Effect 3: Omega is due today on PC and Xbox 360, with PlayStation 3 expected to follow tomorrow. Omega has reportedly not been planned for the Wii U version of the game, which itself launches in Australia on November 30th.

Monday, 19 November 2012
Post by Dan @ 11:25am 19/11/12 | 0 Comments
BioWare's acclaimed sci-fi RPG Mass Effect 3 is among the launch titles on the brand new Wii U, releasing today in North American, and November 30th in Europe and Australia, when the console launches here.

Omega, the next downloadable content expansion, offering several new hours of single-player action is due to arrive on PC, Xbox 360 and PlayStation 3 on November 27th worldwide, however Wii U players will reportedly be missing out (via VG247):
Via a conversation with another Twitter user, when asked if the Omega DLC would be released on Wii U November 27 alongside the other versions, the reply was: “Unfortunately it will not be available for Wii U.”

When asked if any other DLC for the game would be released for Wii U besides what is included on the disc, the rely was “never say never.”

The account also said there wasn’t anything to “announce at this time,” regarding the release of Mass Effect 1 and 2 for Wii U.
The first batch of screenshots from Omega can be found on our Mass Effect 3 game page.

Saturday, 10 November 2012
Post by Eorl @ 10:19am 10/11/12 | 0 Comments
BioWare has released a new trailer depicting the upcoming Special Edition version of Mass Effect 3, which will be available only for the Wii U. The trailer showcases what players can expect when using the tablet controller, one of the bigger selling points for Nintendo's upcoming console.
Mass Effect 3 Special Edition plunges you into an all-out galactic war to take Earth back from a nearly unstoppable foe -- and how you fight that war is entirely up to you. Groundbreaking interactive storytelling drives the heart-pounding action in which each decision you make could have dire and deadly consequences. You are Commander Shepard, the only one who can save Earth from annihilation.

BioWare makes its debut on the Nintendo console with the gripping blockbuster game of the year: Mass Effect 3 - coming to the Wii U console with brand new features and content that fully take advantage of the Wii U hardware. Command the battlefield like never before by using the Wii U GamePad to issue commands and unleash devastating attacks. Bonus content includes an additional mission and squad member, an exclusive new weapon, the Extended Cut ending, and an interactive backstory experience detailing previous events in the Mass Effect universe.
The Mass Effect 3 Special Edition for the Wii U will be available on November 30th, coinciding with the release of the Wii U in Australia.

Monday, 15 October 2012
Post by Dan @ 02:52pm 15/10/12 | 5 Comments
Some new details have landed for Mass Effect's next big campaign content expansion, Omega. The official BioWare blog reveals that the Omega DLC will launch on November 27 on PC, Xbox 360 and PS3 in North America, with the PS3 version arriving a day earlier on November 26th on PS3 in Europe (and we presume Australia, shifting the dates back an extra day to account for time differences).
Disturbing reports from the Citadel suggest that something big is about to go down. If our Intel is accurate, Aria is on the move. This was anticipated, as we did not expect her to sit idly by while Cerberus ran roughshod over Omega. With her biotic capabilities and well-documented mean streak, what happens next won’t be pretty.

Our informants believe that Aria intends to seek out Commander Shepard for assistance. We are aware of the Commander’s ties to Aria, but are unclear about how deep they run. What we do know is that Aria will be relentless in her fight to take back Omega, and with the Commander at her side, she may very well be unstoppable.
Aria T'Loak of course, is the Asari "Pirate Queen" whom players first encountered in Mass Effect 2's Afterlife nightclub, and pointed players towards some mercenary hook-ups from The Citadel's Purgatory Lounge in Mass Effect 3.

The stated price for the Omega DLC is US$14.99 for PS3, 1200 MS points on Xbox 360, or 1200 BioWare points for PC (which are currently AU$20 for 1600 on Origin).
Monday, 10 September 2012
Post by Steve Farrelly @ 10:31am 10/09/12 | 0 Comments
Last week we reported that the forthcoming Mass Effect 3 feature-length anime, Paragon Lost, would be arriving later than its expected November release window, with the team behind it revealing it wouldn't arrive until after Xmas - December 28.

While this is sad news, they've sated us by making us want it even more (huh?) thanks to another new trailer showcasing the explosive action, consistent art-design and familiar faces, especially with the movie's main man, Vega, who will be voiced by his videogame counterpart, Freddy Prinze Jr.

Watch the new video embedded below, or click here for a direct link.

Wednesday, 5 September 2012
Post by Steve Farrelly @ 12:37pm 05/09/12 | 0 Comments
BioWare has never been known to leave their expansive universes alone, and why would they? One of the most redeeming things about Mass Effect is just how perfect it is for transmedia exploitation, and one of the areas the team looked to, was anime.

A few months back, BioWare revealed that the writer of Star Wars: The Clone Wars and the anime studio behind Ghost in the Shell had collaborated on a prequel tale surrounding Mass Effect 3 newcomer, Vega, and that we'd see the production this November 13. Unfortunately news comes today via Twitter that Paragon Lost has been delayed until after Christmas - December 28. It'll be available on Blu-Ray and DVD and is still available for pre-order right here.

Watch the Paragon Lost trailer embedded below.

Monday, 27 August 2012
Post by Steve Farrelly @ 11:59am 27/08/12 | 0 Comments
The first major DLC drop for Mass Effect 3 not related to the game's ridiculously overblown ending controversy is upon us, and to tighten anticipation of what has historically been one of BioWare's post-release strengths, they've today given us a new trailer showcasing the action you'll be engaging in.

It all looks decidedly epic, with an all-new location, new enemies (as well as familiar ones) and even some form of underwater sequence that had the hair on the back of my neck on-end. How it all plays out will remain to be seen, but as mentioned above, as far as single-player narrative content goes, they've not gone wrong in the DLC department yet. The new content will be available from tomorrow on all three platforms.

Watch the trailer embedded below, or click here for a direct link.

Tuesday, 7 August 2012
Post by Dan @ 02:09pm 07/08/12 | 0 Comments
Following up on the recent EA Summer Showcase presentation that confirmed that Bioware's Mass Effect 3 would be a launch title for the Nintendo Wii U, and pack several features unique to the console, some interviews after the event have clarified a couple of those.

An interview with GotGame with BioWare's Melanie Faulknor explains that since Wii U owners won't be getting the first two games in the Mass Effect series, the interactive comic book that was published by Dark Horse will instead be used to give players the opportunity to forge their character's backstory, as it offers the reader diverging paths at key narrative points throughout the book.

The result of the choices players make through the comic then serve as a savegame foundation in the same way that players of Mass Effect 3 on other platforms could import their saves from Mass Effect 1 and 2.

Further, Faulknor reveals that the Wii U port is being handled by an external third party developer "that has a tonne of Nintendo experience", and explains and demonstrates some of interface enhancements afforded by the Wii U's touchscreen that mostly utilise a tactical map on the controller screen that shows enemy positions, and additional ability hotkey slots that can offer quicker access to more biotic and tech powers on the fly.

Although Mass Effect 3 has now bee confirmed as a Wii U launch title, an official release date has still not been revealed by Nintendo. The console is currently expected to launch in the 2012 holiday season, most likely in November.
Saturday, 4 August 2012
Post by Eorl @ 09:18am 04/08/12 | 3 Comments
With the release of the Wii U looming towards us, many gamers are wondering what titles will soon be available for the new Nintendo system, and what exactly they will do with the new tablet controller that the system touts.

It seems Bioware has a plan with the release of several Wii U screenshots for their latest RPG, Mass Effect 3, showcasing various shots of action including a look at just how the new controller will play a role while gaming.
BioWare is thrilled to launch our first ever title on a Nintendo console and our Mass Effect team is very proud to have the critically acclaimed Mass Effect 3 experience brought to the Wii U as a launch title.

Mass Effect 3 on the Wii U features a brand new control scheme designed to incorporate the Wiipad. It will also feature bonus DLC including the Extended Cut, an Interactive back story covering previous events in the Mass Effect universe, and Mass Effect 3′s critically acclaimed Multiplayer experience.
While there doesn't seem to be much distinction between the Wii U graphics and the previous consoles, we will just have to wait for a trailer to see it all in action.

Bioware has also announced a new DLC for the hit RPG, titled "Firefight Pack" which will be available August 7th on Xbox 360, PS3 and PC. The Firefight Pack will feature two powerful new weapons and five bonus weapons to use in the fight for Earth.

Check out just some of the Wii U screenshots below and make sure you head over to our game page for more including trailers and latest news.

Wednesday, 11 July 2012
Post by Steve Farrelly @ 11:15am 11/07/12 | 1 Comments
BioWare is set to hold a panel at Comic Con this Saturday in the US (so early Sunday morning for us), where it's expected the developer will reveal two new DLC packs on their way for Mass Effect 3 - one a single-player add-on called Leviathan, and the other a multiplayer add-on called "Earth".

Despite the impending official announcement from BioWare this weekend, voice-actor, Anthony Skordi, for the Leviathan DLC has already confirmed its existence, while Microsoft's Major Nelson outed the multiplayer DLC in a recent blog post. The Leviathan DLC is purported to follow a confrontation with a Reaper called Leviathan who turns on his own kind. More info can be found over at Eurogamer, but it contains spoilers, so beware.
Saturday, 23 June 2012
Post by Dan @ 02:47pm 23/06/12 | 3 Comments
BioWare today broke the news that the promised Extended Cut DLC addressing community feedback on Mass Effect 3's ending will launch for free as a 1.9GB DLC package in only a few short days on June 26th for PC, Xbox 360 and PlayStation 3 (US Dates - still awaiting clarification on Australian specifics).

Accompanying this announcement, they also released a new developer interview conducted by Community Manager Jessica Merizan with the game's two primary scribes, Executive Producer Casey Hudson and Lead Writer Mac Walters.

The interview offers some great insight into the developer's reasoning and approach toward the augmented ending and a thorough explanation of what players can expect when they load up their save-games again and why it will make future complete playthroughs of the trilogy more desirable.

Unfortunately however, the interview is audio only, and we know plenty of you would rather just have a quick read that a 10 minute listen, so we've done the hard part and transcribed it for your web-browsing pleasure.

Here's a few choice cuts, but the full article is absolutely recommended reading for eager Mass Effect 3 completionists:
...Now in each playthrough, you’re going to experience several minutes of additional content, depending on how your playthrough ends up -- sometimes it’s more and sometimes it’s less -- but it’s drawing on a much larger set of content that we’ve built, because it’s now quite variable. And it was actually a challenge for us to fit it in, in the two gig download limit for the Xbox.

...I think that’s going to be the interest with this, is not just reloading your save and seeing what the extended cut does with the one save-game that you might have, but actually playing through, or going back; making different choices; trying entire different playthroughs. Because that’s the only way you’re going to actually see or explore all the content that we’ve built for the extended cut.

...I remember when Mass Effect 3 launched, the team was incredibly proud of what they had delivered. And even though we were getting incredible reviews, there was some really tough criticism coming in that was pretty hard on us.

What happened over and over though, in those days, was that people throughout the team would come into my office with ideas, for what they could do for players to address the feedback they were hearing.

So the thing is, we love this Universe as much as the fans do. We’ve been putting our hearts and souls into this for over eight years. And when it all over, we wanted to take a little time to say goodbye to it -- we wanted that as much as fans did.
Read on for the full interview
Post by Mosfx @ 07:24am 23/06/12 | 28 Comments
Bioware has today announced a release date for their upcoming DLC that will hopefully tie up any loose knots in their space RPG, Mass Effect 3. While a large pack of gamers were quite upset at the original endings that were featured, Bioware has taken it upon themselves to evolve the storyline beyond its original state, and better explain what exactly happened and why.
The Mass Effect 3: Extended Cut is a downloadable content pack that will expand upon the events at the end of Mass Effect 3. Through additional cinematic sequences and epilogue scenes, the Extended Cut will include deeper insight to Commander Shepard’s journey based on player choices during the war against the Reapers.
The DLC will be free to PC, Xbox 360 and PlayStation 3 gamers, with the new content weighing in at a large 1.9 gigabytes so hopefully it contains a good amount of story.

The DLC will be available on June 26th and you can check out the official website which tells you a bit more about what to expect including what save game you will need before playing.
Friday, 25 May 2012
Post by Steve Farrelly @ 12:31pm 25/05/12 | 4 Comments
New characters, weapons, kits, gear and maps are on their way to Mass Effect 3, across all platforms, for anyone who redeemed an Online Pass when they fired up the game, and for free.
The Rebellion Multiplayer Expansion opens two new fronts against the Reapers: Firebase Jade’s jungle reservoir and Firebase Goddess on Thessia. In-game reinforcement packs now include three new weapons (Reegar Carbine, Krysae Sniper Rifle, Cerberus Harrier) as well as equipment, consumables, and six new characters from species that have lost lives or whole planets to the Reapers: Quarian Engineer and Infiltrator, Vorcha Soldier and Sentinel, Ex-Cerberus Adept and Vanguard. The battle continues!
The content arrives on May 29 (likely May 30 here), and you can find more detailed info on the new content right here. This is obviously good news for the multiplayer elite out there, but bring on the single-player content I say.

Check out screens for the new content via the thumbnails below.

Thursday, 12 April 2012
Post by Steve Farrelly @ 02:04am 12/04/12 | 0 Comments
Some players (like me) have had to deal with a newly created visual form of Shepard, or his default look, as their original character creations from either ME 1 or ME 2 may not have properly carried over with Mass Effect 3 due to a seriously annoying bug in the retail release.

Thankfully a new patch which hit PC on April 9th (10th for us), and console the following day addresses this glaring glitch and a few other problems with the game as well, all of which you'll find outlined below:
  • Fixed issues when in some cases Shepard’s customized facial features from ME1/ME2 may not be properly imported to ME3
  • Fixed an issue when quickly and repeatedly selecting to Resume a Save could result in Player Level reset and a potential locking of powers.
  • Fixed an issue when selecting Multiplayer in the Main Menu while under a poor network connection could result in an unresponsive state.
  • Fixed a potential crash while accessing an in-game terminal from Eden Prime level.
  • Fixed an issue when attempting to login while Server is down. It would display a Server Down message and accepting the Server Shutdown message would shut down the game.
  • Fixed a potential memory crash while loading a Quick Save of a custom FemShep.
  • Fixed an issue when restarting missions and acquiring an above max amount of weapon mods results in displayed debug text on-screen.
  • Fixed an issue when an unresponsive game state could occur during transition after the Conduit level.
  • Fixed an issue when DLC game saves can be accessed from an account without DLC if another account on the same computer has access to the related DLC. (PC Only)
  • Fixed an issue when saves from different accounts on the same computer may become locked if one account has access to DLC which the other account does not. (PC Only)
  • Fixed an issue when potentially the game could enter unresponsive state when transitioning from the Holding Docks area to the Normandy Docks area of the Citadel. (PS3 Only)
I'm currently overseas at the moment, so haven't had a chance to check out the exampled bug at the beginning of this post, so anyone else who experienced it should feel free to Comment and let us know if it, along with any other bugs, is indeed fixed in this latest patch.
Friday, 6 April 2012
Post by Dan @ 12:21am 06/04/12 | 72 Comments
Following up on the comments of BioWare CEO Ray Muzyka a couple of weeks ago, the beleaguered RPG developer has now more formally announced plans to placate fans who were disappointed with Mass Effect 3's controversial ending that has been criticised as being both lacking in variety and detached and inconsistent with the rest of the game (thanks Midda).

BioWare's hopeful solution will be new Extended Cut DLC -- a free (perculiarly with a two year expiry clause) downloadable content pack that will provide "additional cinematic scenes and epilogue scenes" and make the ambigious promise of "more closure with even more context and clarity".
"We are all incredibly proud of Mass Effect 3 and the work done by Casey Hudson and team," said Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA's BioWare Label. "Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding. With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team's artistic vision for the end of this story arc in the Mass Effect universe."
A specific release date for the Extended Cut has yet to be revealed.
Monday, 26 March 2012
Post by Steve Farrelly @ 09:52am 26/03/12 | 10 Comments
There have been countless reports over the Internet's chagrin at the current endings available in Mass Effect 3. Disgruntled players have been championing BioWare to get in and change it for the better, apparently, and have even gone so far as to utilise the Child's Play Donation Drive for a "Retake Mass Effect" initiative to basically get BioWare's attention on the topic.

Unfortunately, not all of the Internet understood exactly how this worked. Penny-Arcade's Jerry Holkin who is one of Child's Play's co-founders, has said that the charity is no longer taking donations based partly on the idea it might have actually worked, but more that as a charity, they're not convinced it was necessarily the right way to go about it.

"Apparently some of the people giving to the cause seemed to think that they were paying for a new ending to Mass Effect [3]," Holkin wrote on Penny-Arcade. "We’ve also been contacted by PayPal due to a high number of people asking for their donations back. This is in addition to readers who simply couldn’t understand how this was connected to Child’s Play’s mission. We were dealing with a lot of very confused people, more every day, and that told us we had a problem."

He goes on to explain that they have a number of policies in place to stop any entity using Child's Play to "sell more stuff", but that obviously the Retake Mass Effect initiative didn't come anywhere near that sort of thing, but the confusion that came with it certainly created a problem for the charity.

"This is a passionate community that formed around one thing, and some of that passion was expressed in charitable giving," Holkin added. "I actually support this cause, but I am a pessimist, and I’m thinking about the next time something like this happens - when someone attaches Child’s Play to something we can’t get behind, or leverages your history of generosity and fellow feeling for their own weird bullshit.

"So, we need to have something like a policy on this. This is the best way I can think to say it: Child’s Play cannot be a tool to draw attention to a cause. Child’s Play must be the Cause.

"Nothing like this has ever happened in the almost ten years the charity has been running," he concluded. "So it kind of threw me for a loop."