We all love
Kirby, right? He's hard not to love. If you know how to use him in
SSB, you can reign as a floating blob of king. And it's always fun to drop the idea that he's the very first
Pokemon, but the truth about him and his own games is... well, they're not the strongest in
Nintendo's arsenal. And in his latest adventure, Kirby and the Forgotten Land, we still aren't seeing the absolute best of him, and it's a real shame.
Don't get us wrong, there's some really fun and great moments in Forgotten Land, but it just has too much going against it to have it really stand out in the Ninty camp.
Here's a snippet:
As far as how it plays; Kirby can jump and float, he sucks in items to use as projectiles and when he wears specific character hats, gained by sucking up special enemies, that’s when he takes on the Copy Ability of that foe. And abilities range from being a nose-cone-diving witch’s hat capable of smashing through cracked concrete, to spitting hot fire as if you were a dope MC. And while these abilities can obviously be used against enemies, they can also be used with the environment, such as lighting lanterns strewn about the place, freezing flaming logs and so on. There’s some cool ideas around all of this, and it’s easily the most thoughtful part of the game, but it’s not deep and you’re never, ever in a position where you’re stumped, or bottle-necked. It’s just so very easy.
Click here for our full Kirby and the Forgotten Land review.