The Teeth of Naros DLC and the journey through the mysterious land will feature:You won't have to wait long for the new DLC as it's scheduled for a April 17th release on Xbox Live for 800 MS Points, and PlayStation Network, Origin and Steam for $9.99.
- A New City – Explore the city of Idylla, which magically floats in the sky above the Teeth of Naros featuring more than 20 side quests, multiple dungeons and a mysterious new race
- New Enemies and Dungeons – Players will take part in a crucible of faith and tribulation with new dangers and enemies as they journey through five enormous new dungeons
- New Twists of Fate and Items - Three new Twists of Fate, nine new armor sets, six new shields and 18 new unique weapons for players to choose from as they journey through this new world
Featuring a enthralling tale of intrigue, danger and dark magic on the island of Gallows End with mysterious characters, a host of new side quests, treacherous battles with new enemies and exciting new challenges. The Legend of Dead Kel gives players access to Gallows End, a gigantic new landmass to explore where players can claim ownership of a vast personal estate and experience new weapons, Twists of Fate and other perks against new enemies.The DLC pack is now available on Xbox 360, PlayStation 3 as well as Steam and Origin for PC. The price tags for this hefty piece of DLC are 800 MSP on Xbox Live and $9.99 on Steam, Origin, and PSN.
The Legend of Dead Kel DLC and the story of Gallows End will feature:Those eager to discover new and exciting places will have to wait until March 20th when the DLC will be available on Xbox Live, PlayStation Network, Origin and Steam.
An Epic New Questline – The Legend of Dead Kel is only part of the story of Gallows End. It intertwines with numerous side quests, multiple dungeons to explore and a colorful cast of characters
New Enemies, Dungeons, Items – Multiple new enemies and enemy variants, a new dungeon type: Dverga Fastings, three new Twists of Fate, eight new armor sets, eight new shields and 18 new unique weapons
The Ultimate Player Housing – Gravehal Keep is more than just player housing, it's a massive estate with multiple buildings and a full retinue of retainers, each with their own back stories, side quests, perks and quirks
Tons more to Explore – The Legend of Dead Kel DLC adds in more than 15% of additional land to traverse and explore in the already massively expansive world that is Amalur
Dead is dead. Or so it seems.You can check out the new trailer embedded below, titled "The Change", challenging the player to become the hero of Amalur.
Your body was left to rot in a pile of corpses, another failed experiment. But you are alive. Unbound by the chains of Fate, you are free to choose your Destiny. And with the Faelands enveloped in the Crystal War, your power will not go unnoticed—by friend or foe.
Harness awakening magic in Kingdoms of Amalur: Reckoning™ and discover how its fluid action combat sets a new standard for single-player RPGs.
Kingdoms of Amalur: Reckoning is all about action and doesn’t want to constrain you to one style. You can play as your classic rogue using the longbow, daggers and faeblades (the coolest weapon around) and get all stabby-stabby quick-time stealthy assassin-ninja style. You can call down the thunder as a mage using staffs and other magically imbued items, or grab a hammer or any other monolithic sharp pointed-ended thing and simply beat the crap out of enemies as a warrior and that’s just the tip of the iceberg.Check out our review for all the details. The game is due for release later this week - make sure you check out our game page for the best deals.
If you’re on the PC, you play with mouse and keyboard and “you don’t want any of that console crap” so you set aside the controller, then it’s setup not totally dissimilar to an MMO. You’ve got an ability bar across the bottom of the screen that will work with the number keys -- you can map abilities onto that.It sounds promising enough, but we'll have to wait and see just how well it really "just works".
The other interesting thing about it is that if you prefer the console controls: if you plug in an Xbox 360 controller and you start fiddling with it, the game will instantly and automatically switch to that and the UI will change -- you’ll have a console-style UI. Then if you’re like “no, screw that”, sit that down and start moving the mouse, it’ll instantly switch back to the PC UI and you can do that whenever you want, you don’t have to change any options or anything, it just works.