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inFamous: Second Son
inFamous: Second Son

PlayStation 4
Genre: Action
Developer: Sucker Punch Official Site: http://us.playstation.com/ps...
Publisher: Sony Classification: TBC
Release Date:
21st March 2014
Saturday, 26 April 2014
Post by Eorl @ 12:17pm 26/04/14 | 2 Comments
inFamous: Second Son's on-going free DLC, Paper Trail, has concluded today with the sixth and final part now available to all owners of the game developer Sucker Punch announced today.

Available since the launch of the game, the Paper Trail DLC has had users travel around the virtual city of Seattle as they uncover some rather dark secrets about one of the first Conduits, Celia. Noted for her rather awesome Paper power (hence the DLC name), players were tasked with completing both in-game missions and rather cryptic (and sometimes brutally hard) ARG website tasks.

Many fans had hoped for Celia's Paper Power to become available once the DLC had been completed, but Sucker Punch has sadly confirmed that the reward is simply a mask resembling Celia's and four new jackets. While many fans have been rather miffed by the reward after some quite gruelling challenges, Sucker Punch did state on their Twitter that "Paper Power would have been cool. Creating a new power set requires a lot of time."
Thursday, 17 April 2014
Post by Eorl @ 09:50am 17/04/14 | 0 Comments
Developer Sucker Punch has today announced that the long-awaited time of day patch will be making its way to gamers later today. The update will allow PlayStation 4 users to disable the HUD, and adjust the time of day once the game has been completed.

In addition to changing the time of day, the patch includes an option to cap the game at 30 frame per second. The cap is just that, a cap that will not eliminate the rare instance of a dropped frame during gameplay says Sucker Punch co-founder and producer Brian Fleming on the PlayStation Blog. Photo Mode will also be included in the patch, which enables player to enable photo mode within the game options. To use it, click L3 to pause the game, and a suite of internal tools like setting depth of field will be available to take screencaps. Check out the video below for a brief overview.

Other features include a handful of localisation changes to text, crash fixes, the game will now pause if your controller runs out of juice and if you are choosing expert difficulty the option dialog will let you know if you qualify for the "Unstoppable" trophy.

"Final full disclosures and fine print: these options and settings, including frame rate, will reset to defaults each time you restart the game. We chose to not disturb our game save file format with this patch in order get these features to you as quickly as we could," says Fleming.

"Additionally, Photo Mode will only work in situations where the camera is freely movable by players. In scripted sequences/cutscenes you can still take screenshots of course, just not with the Photo Mode tools."

Friday, 11 April 2014
Post by Eorl @ 11:26am 11/04/14 | 4 Comments
Infamous: Second Son publisher Sony Computer Entertainment sold more than 1 million copies of the PlayStation 4 action title in the game's first nine days on the market worldwide, the company announced today.

The figure includes sales of physical copies at retail as well as digital copies purchased on the PlayStation Store. According to the press release, the total makes Second Son the fastest-selling Infamous game yet out of its three previous PlayStation 3 exclusive titles.

Infamous: Second Son was made available on March 21st worldwide, with Sony's sales numbers representing copies sold through March 29th. Developer Sucker Punch is currently in the midst of offering free bonus missions for the game, titled "Infamous Paper Trail," which are scheduled for the first six weeks of the game's launch. For more on Infamous: Second Son, check out our full review or watch the accolades trailer below.

Wednesday, 2 April 2014
Post by Eorl @ 11:39am 02/04/14 | 0 Comments
A new update is currently in the works for inFamous: Second Son that will add a small handful of additions and bug fixes based on player feedback, according to the latest PlayStation Blog post by Sucker Punch co-founder and producer Brian Fleming.

One of the biggest features to come in the path will allow players to change the time of day after beating the game for the first time. Currently the day is set to a afternoon period, but with the new update you'll be able to change it to any time including turning on weather. In addition players will also be able to turn the HUD on or off, something Fleming notes will be rather useful for those hitting that share button.

The final major feature for the patch includes an option to cap the game at 30 frame per second. "Internally we prefer the unlocked frame rate, but we recognize that some players find it distressing," Fleming wrote. "So we'll provide a way to ensure the game is not bumping up over 30FPS, if that's how you prefer to play."

According to the post, we can expect the patch to be available at its earliest in two weeks time, though Fleming promises a further update as soon as the patch is ready to go. Until that time, you can check out AusGamers' review of inFamous: Second Son for our thoughts on the PlayStation 4 exclusive.
Friday, 28 March 2014
Post by Eorl @ 06:03pm 28/03/14 | 7 Comments
Marking the third title in the inFamous series, Sucker Punch's Second Son delivers on what many have been hoping to see since the original announcement of the PlayStation 4: true next-gen power. Bringing together quite remarkable graphical capabilities with an interesting setlist of powers, Second Son hopes to show off just what Sucker Punch is able to do with the PlayStation 4 tech.

To help review the PlayStation 4 exclusive title is our own Nathan Lawrence, who is well adept with the powers of a conduit.
It took me around 10 hours to knock over the main quest on a mostly undistracted play-through (with quite a few deaths), and I fully intend on sinking more hours into the beautifully rendered semi-futuristic world of Seattle. Despite the neat ending afforded by the epilogue, here’s to hoping Sucker Punch will give Delsin a sequel that addresses some of the detractors of Second Son and builds on the awesome foundation it’s laid down for the future of the series.
Find out all the intricate details in the full inFamous: Second Son review.
Friday, 21 March 2014
Post by Eorl @ 10:37am 21/03/14 | 0 Comments
Sucker Punch's third title in the inFamous series is finally on Australian shelves, and with it comes a day one patch, though not in the usual sense. Unlike previous day one patches, Sucker Punch has decided to enhance the original game by adding in five hours of additional gameplay, all for free.
The content forms part of a new 'Paper Trail' storyline, a side-story described by the developer as an "innovative online and in-game story arc" that sees players attempting to discover the full story behind the D.U.P.'s occupation of Seattle through a series of 19 new missions and corresponding "web-based investigations".
Players will be given access to the new content each week over a six week period, delivered directly via the game and through the ARG website enjoyyourpower.com. The content is said to have been co-developed by Sucker Punch and ARG company 42 Entertainment, and provides additional gameplay and backstory on the world of Second Son.

On top of the Paper Trailer content, the 300mb update will also include the Cole's Legacy Content Pack, available for free to those who pre-ordered he game, as well as a variety of tweaks and improvements typical of a day one patch. These include tweaks made to difficulty, increased pedestrian and traffic density and graphical improvements.

inFamous: Second Son is available now, exclusively for PlayStation 4.

Thursday, 20 March 2014
Post by Eorl @ 02:00pm 20/03/14 | 2 Comments
Just a heads up to those who may be looking to grab inFamous: Second Son ahead of its launch tomorrow on the PlayStation 4, Dick Smith have sent word that their RRP has now been cut, putting it at $64.95.

Originally available for order at $74.95, those who pre-order the game before the end of today through a local store will also get the usual $10 discount, putting the game at $54.95. Usually Australian gamers don't get to see these kind of low prices at a brick 'n' mortar store, and the slashed RRP is only available until end of March so be quick.

inFamous: Second Son launches tomorrow, March 21st on the PlayStation 4.
Wednesday, 19 March 2014
Post by Eorl @ 10:00am 19/03/14 | 0 Comments
nFamous: Second Son will launch digitally at midnight over on PSN, Sony’s European Community Manager has confirmed.

Sony’s Chris Owen confirmed the midnight launch on Twitter today, stating that "the digital version of inFAMOUS Second Son will launch at midnight on Friday morning on the Store." Sadly though PlayStation 4 players outside of America are unable to access the pre-purchase option, meaning Australian digital gamers will have to wait until midnight to actually purchase the title.

In related inFamous news, Sucker Punch audio director Brad Meyers has taken to the PlayStation Blog to reveal a further look at the audio behind inFamous: Second Son. In it, Meyers reveals the methods that the audio team took to capture all the specific power sound effects, including recordings of "fluorescent tubes, electromagnetic interference, and a very long induction coil" for the Neon power.
Another area we knew needed to come alive was the ambience. Since our game takes place in Seattle, what better way to capture the bustling city than running around with microphones, capturing the subtle nuances from birds, sirens, and car alarms, to rain and traffic? We took things to extreme measures with our ambient design, setting up unique audio events based on the neighborhood, the time of day, and whether or not Delsin or the D.U.P. is in control of a district.
You can check out the full blog for more details about the musical side of the game, or check out the newest gameplay trailer below.

inFamous: Second Son will be available worldwide March 21st for PlayStation 4.

Tuesday, 18 March 2014
Post by Eorl @ 02:34pm 18/03/14 | 7 Comments
With Infamous: Second Son's release date looming ever closer, we at AusGamers thought it best to offer up a quick local guide on where to find the best prices for both physical and digital versions of Sucker Punch's PlayStation 4 exclusive.

For physical pre-orders, a number of stores in Australia will be allowing you to part ways with your hard-earned money ahead of its March 21st release. These include (but are not limited to):
  • Dick Smith: Pre-ordering Infamous: Second Son in-store will score yourself a $10 discount, putting the game at the lowest price around town, $69.95. This is the standard edition, and at that price puts it almost as low as our American gamers.

  • JB Hi-Fi: Standard edition is running at $89.00, with a Collector's Edition available for $114. This includes a Delsin Rowe beanie, a Delsin Sackboy keyring, Cole's Legacy DLC and four in-game vests for Delsin.

  • Harvey Norman: Standard edition for $88. No bonus pre-order features.

  • EB Games: Standard edition for $99.95. Collector's edition for $114.95, comes with Delsin Rowe beanie and Cole's Legacy DLC.
  • Sadly to those looking for a digital purchase Sony has yet to update the PlayStation Store with the ability to grab Infamous: Second Son, though hopefully we may see pre-ordering later tonight after the scheduled maintenance.

    Infamous: Second Son will be available exclusively on PlayStation 4 come March 21st. Let us know in the comments below if you spot any other deals, and we'll be sure to edit them in.
    Post by Eorl @ 10:49am 18/03/14 | 0 Comments
    While Sucker Punch's PlayStation 4 exclusive open-world RPG isn't out until the 21st worldwide, Infamous: Second Son fans won't have to wait until Friday to hear the sounds of Seattle with the release of the game's soundtrack on iTunes.

    Composer Marc Canham is the man behind the music, who has scored both films, such as The Disappearance of Alice Creed, and video games, including top-sellers Far Cry 2 and The Secret World. Canham takes organic sounds and pushes them toward sounding electronic, and in turn takes electronic sounds and pushes them to sound organic, creating a gritty, propulsive score that blurs the genre lines while perfectly complementing Second Sons’ Seattle setting.

    “I wanted to bring an alternative, layered sound to the score, without it being overly polished,” Canham says in a press release. Canaham is also known for taking organic sounds and pushing them toward sounding electronic, and in turn takes electronic sounds and pushes them to sound organic, creating a gritty, propulsive score.

    Infamous: Second Son's soundtrack is available now through iTunes, with the game debuting on PlayStation 4 come March 21st.
    Friday, 14 March 2014
    Post by Eorl @ 11:53am 14/03/14 | 0 Comments
    A new gameplay trailer has been offered up for Sucker Punch's PlayStation 4 exclusive title Infamous: Second Son, set to launch next week worldwide. The new trailer takes a look at the bad side of main man Delsin Rowe, who utilises his new Neon powers to do evil.
    Like the previous games in the inFAMOUS series, Second Son gives you the option to use your powers heroically or ruthlessly. The path you choose will affect every aspect of the game, from character relationships to powers development to the story itself. In this preview play through, Delsin has convinced Fetch Walker, a Conduit with the power to control neon, to help him take out a group of anti-Conduit protesters. With Delsin's influence, Fetch is willing to exterminate the "haters" and anyone else who gets in their way. ENJOY YOUR POWER.
    Clocking in at just under nine minutes, the gameplay gives a varied look at some of the neat attacks Delsin can fire off at his enemies, both the DUP police force and civilians. Oddly though one thing that does stand out is the lack of any audio cues, with a somewhat non-existent soundtrack and horrific screams from those being attacked. Hopefully that isn't the case in the final retail version.

    Infamous: Second Son will be available on PlayStation 4 come March 21st.

    Saturday, 8 March 2014
    Post by Eorl @ 11:56am 08/03/14 | 0 Comments
    Ahead of its Australian launch on March 21st, Sucker Punch has unveiled a new trailer for PlayStation 4 exclusive Infamous: Second Son, though this time being represented in live action form.
    inFAMOUS Second Son, a PlayStation 4 exclusive, brings you an action adventure game where surrounded by a society that fears them, superhumans are ruthlessly hunted down and caged by the Department of Unified Protection. Step into a locked-down Seattle as Delsin Rowe, who has recently discovered his superhuman power and is now capable of fighting back against the oppressive DUP. Enjoy your power as you choose how you will push your awesome abilities to the limit and witness the consequences of your actions as they affect the city and people around you.
    Expensive looking, the trailer lasts only for a minute and half, though it gives enough of an idea as to what a live action movie may look like for Sucker's third title in the Infamous series.

    Infamous: Second Son hits the PlayStation 4 on March 21st for both physical and digital. For a look at our thoughts on the exclusive title, check out Joab "Joaby" Gilroy's recent hands-on preview and see what all the buzz is about.

    Wednesday, 19 February 2014
    Post by Eorl @ 04:03pm 19/02/14 | 0 Comments
    AusGamers headed to Sony's Sydney offices recently with one goal - to finally get some hands-on time with Infamous: Second Son. Joab "Joaby" Gilroy was tagged in to take Sucker Punch's gorgeous game through its paces and to see what life was like in Delsin's shoes.

    The beautiful rendition of Seattle, only slightly modified for gameplay purposes, is the sort of thing that could only happen on next-gen consoles (or a sufficiently beefy PC), and the game took full advantage of the Dual Shock 4 controller as well - as flagship titles for next-gen consoles go, Infamous: Second Son looks tough to beat.
    In Infamous Second Son, the choices seem far less rigid, and there seems to be room for interpretation - even if your progression system isn't innately aware of it. Once the full game drops on March 21 we'll get to see where Sucker Punch goes with it.
    Check out the full preview on Infamous: Second Son to see Joaby's thoughts.
    Tuesday, 28 January 2014
    Post by Dan @ 09:58am 28/01/14 | 0 Comments
    For the forthcoming Infamous: Second Son, developer Sucker Punch Productions is taking the supernatural fight to its home town of Seattle. While previous games in the series used the pseudonymous Empire City and New Marais for their fictional New York and New Orleans settings, Second Son looks to be uncut Seattle and the developers are taking pains to authentically recreate the West Coast metropolis with its real-world boroughs and landmarks; and the rain, so much rain.

    In comments on the official PlayStation Blog, Sucker Punch Art Director Horia Dociu confirms Infamous: Second Son will render at "true 1080p" and describes some of the attention to detail they're investing in the game's environment:
    Our goal was to create an urban playground for the player as they experience Delsin’s amazing superhuman powers so it was paramount that we capture the essence of the city. We wanted to give the player the feeling of walking down an alleyway and seeing the rain accumulate between the cobblestones and the reflections of the rain streaked brick buildings and neon market signs. Or the feeling of looking up at the sun as it breaks through the clouds, sending rays of light through enormous pine trees.

    We challenged our team to create all the painstaking details of the atmosphere, architecture and weather of Seattle, an open world complete with traffic, Seattle denizens wearing real, 3D-scanned clothing, expansive vistas, and destructible environments that are interactive with your powers.
    Read the full article over on the official PlayStation Blog and check out the dev diary-style video below.

    Infamous: Second Son is due on PlayStation 4 on March 21st 2014.

    Saturday, 16 November 2013
    Post by Eorl @ 11:40am 16/11/13 | 5 Comments
    During Sony's launch event yesterday afternoon at the Standard Hotel in New York, developer Sucker Punch revealed a brand-new gameplay trailer for their upcoming PlayStation 4 exclusive title Infamous: Second Son.

    Titled 'Neon', the new trailer takes a look at one of the conduit's new powers that allows him to zip along at super-high speeds, but also offering what looks like some quite powerful damage attacks.

    Alongside the gameplay trailer, Sunker Punch also unveiled the official launch date, putting the open-world title in player hands come March 21st, 2014. Check out the trailer below for some dazzling gameplay.

    Thursday, 21 February 2013
    Post by Eorl @ 11:29am 21/02/13 | 0 Comments
    Sucker Punch has revealed a new PlayStation 4 exclusive title in the inFamous series, called Second Son and will feature a new protagonist equipped with brand new super powers. The game will take place in a city under control by the DUP corporation, in a world ruled by security and surveillance.

    No name was given to the new protagonist, however a clip was previewed showing the red flame wielder to be using a chain as a weapon which you can check out below. Stay tuned for more information as it comes to hand!