It took me around 10 hours to knock over the main quest on a mostly undistracted play-through (with quite a few deaths), and I fully intend on sinking more hours into the beautifully rendered semi-futuristic world of Seattle. Despite the neat ending afforded by the epilogue, here’s to hoping Sucker Punch will give Delsin a sequel that addresses some of the detractors of Second Son and builds on the awesome foundation it’s laid down for the future of the series.Find out all the intricate details in the full inFamous: Second Son review.
The content forms part of a new 'Paper Trail' storyline, a side-story described by the developer as an "innovative online and in-game story arc" that sees players attempting to discover the full story behind the D.U.P.'s occupation of Seattle through a series of 19 new missions and corresponding "web-based investigations".Players will be given access to the new content each week over a six week period, delivered directly via the game and through the ARG website enjoyyourpower.com. The content is said to have been co-developed by Sucker Punch and ARG company 42 Entertainment, and provides additional gameplay and backstory on the world of Second Son.
Another area we knew needed to come alive was the ambience. Since our game takes place in Seattle, what better way to capture the bustling city than running around with microphones, capturing the subtle nuances from birds, sirens, and car alarms, to rain and traffic? We took things to extreme measures with our ambient design, setting up unique audio events based on the neighborhood, the time of day, and whether or not Delsin or the D.U.P. is in control of a district.You can check out the full blog for more details about the musical side of the game, or check out the newest gameplay trailer below.
Sadly to those looking for a digital purchase Sony has yet to update the PlayStation Store with the ability to grab Infamous: Second Son, though hopefully we may see pre-ordering later tonight after the scheduled maintenance.
Dick Smith: Pre-ordering Infamous: Second Son in-store will score yourself a $10 discount, putting the game at the lowest price around town, $69.95. This is the standard edition, and at that price puts it almost as low as our American gamers.
JB Hi-Fi: Standard edition is running at $89.00, with a Collector's Edition available for $114. This includes a Delsin Rowe beanie, a Delsin Sackboy keyring, Cole's Legacy DLC and four in-game vests for Delsin.
Harvey Norman: Standard edition for $88. No bonus pre-order features.
EB Games: Standard edition for $99.95. Collector's edition for $114.95, comes with Delsin Rowe beanie and Cole's Legacy DLC.
Like the previous games in the inFAMOUS series, Second Son gives you the option to use your powers heroically or ruthlessly. The path you choose will affect every aspect of the game, from character relationships to powers development to the story itself. In this preview play through, Delsin has convinced Fetch Walker, a Conduit with the power to control neon, to help him take out a group of anti-Conduit protesters. With Delsin's influence, Fetch is willing to exterminate the "haters" and anyone else who gets in their way. ENJOY YOUR POWER.Clocking in at just under nine minutes, the gameplay gives a varied look at some of the neat attacks Delsin can fire off at his enemies, both the DUP police force and civilians. Oddly though one thing that does stand out is the lack of any audio cues, with a somewhat non-existent soundtrack and horrific screams from those being attacked. Hopefully that isn't the case in the final retail version.
inFAMOUS Second Son, a PlayStation 4 exclusive, brings you an action adventure game where surrounded by a society that fears them, superhumans are ruthlessly hunted down and caged by the Department of Unified Protection. Step into a locked-down Seattle as Delsin Rowe, who has recently discovered his superhuman power and is now capable of fighting back against the oppressive DUP. Enjoy your power as you choose how you will push your awesome abilities to the limit and witness the consequences of your actions as they affect the city and people around you.Expensive looking, the trailer lasts only for a minute and half, though it gives enough of an idea as to what a live action movie may look like for Sucker's third title in the Infamous series.
In Infamous Second Son, the choices seem far less rigid, and there seems to be room for interpretation - even if your progression system isn't innately aware of it. Once the full game drops on March 21 we'll get to see where Sucker Punch goes with it.Check out the full preview on Infamous: Second Son to see Joaby's thoughts.
Our goal was to create an urban playground for the player as they experience Delsin’s amazing superhuman powers so it was paramount that we capture the essence of the city. We wanted to give the player the feeling of walking down an alleyway and seeing the rain accumulate between the cobblestones and the reflections of the rain streaked brick buildings and neon market signs. Or the feeling of looking up at the sun as it breaks through the clouds, sending rays of light through enormous pine trees.Read the full article over on the official PlayStation Blog and check out the dev diary-style video below.
We challenged our team to create all the painstaking details of the atmosphere, architecture and weather of Seattle, an open world complete with traffic, Seattle denizens wearing real, 3D-scanned clothing, expansive vistas, and destructible environments that are interactive with your powers.