We take the Wacom Cintiq Pro 27 for review and come out full of ideas and vigour! Click through to learn why!
Wacom Cintiq Pro 27 Review - A Creator's Paradise
That is also full of things to do, expand and grow in a classic Star Wars adventure!
Star Wars Jedi: Survivor - A Monstrously Large Game
Our full review of Arkane's vampire slaying co-op action game set in a sleepy island town.
Redfall is Disappointing and Feels Unfinished
An in-depth mish-mash ideas, Tears of the Kingdom is genuinely one of the best open-world games of all time!
Don't Cry For Me Hyrule - We Review Link's Latest Adventure
Immortals Fenyx Rising
Immortals Fenyx Rising

PlayStation 4 | PlayStation 5 | Xbox One | Xbox Series X
Genre: Open-World
Developer: Ubisoft
Publisher: Ubisoft Classification: M15+
Release Date:
December 2020
Monday, 15 March 2021
Post by KostaAndreadis @ 01:44pm 15/03/21 | 0 Comments
Ubisoft's Immortals Fenyx Rising was definitely a pleasant surprise when it debuted late last year. As per our review, "a wonderfully realised journey into myth and legend where everything fits as neatly as a chest-plate forged in the fires of Hephaistos’s Great Forge". And how! Best of all the post-launch roadmap looks just as exciting, namely the latest bit of DLC dropping on March 25 called Myths of the Eastern Realm.

Which, as per its namesake introduces a new open world, characters, and tale inspired by Chinese mythology. Very cool. As per this breakdown of the three DLCs coming as part of the Immortals Fenyx Rising Season Pass, this second bit of DLC looks to be pretty substantial in that it's the sort of premise ripe for a full-blown sequel. You can see it at the 1:00 mark below.



And to celebrate the arrival of the new adventure a new quest has been added to the base game titled We Are Not Alone that ties into Myths of the Eastern Realm -- which will also be available as a separate purchase.
Friday, 29 January 2021
Post by KostaAndreadis @ 11:49am 29/01/21 | 0 Comments
Ubisoft's Immortals Fenyx Rising was something of a sleeper hit, blending a dash of Zelda with a dash of Assassin's Creed and all within a vibrant and funny look at Greek myth. Today comes the first slice of post-launch DLC content in the form of an expansion that takes the protagonist - Fenyx - all the way to the home of the Gods, Olympus.

Check it out.


Immortals Fenyx Rising: A New God tasks Fenyx with overcoming the Trials of the Olympians to take their rightful place in the inner circle of the Greek pantheon. A New God will allow players to explore Olympos Palace and interact with new gameplay mechanics as they traverse challenging trials built by the gods. Along the way, players will unlock a fresh gear set with fantastic perks fit for a god, such as letting you perform additional jumps.

Players can access four new ability upgrades for Fenyx:
    Immortal Field Breaker, Athena’s Dash upgrade: Players can pass through the Immortal Fields and deal more damage while dashing.
    Colossal Strength, Herakles’ Strength upgrade: Players can manipulate colossal objects and deal more damage when throwing objects.
    Wind Gust, Ares’s Wrath upgrade: Charging Fenyx’s uppercut creates an air stream for a few seconds, so players rise higher while delivering the blow.
    Phosphoros’ Swap: Players can swap positions with a decoy for one chunk of stamina.

A New God is available as part of the Season Pass -- which will see two new DLCs drop, including a brand-new adventure set within Chinese myth. Also, as per the headline a Immortals Fenyx Rising free demo is available now on Nintendo Switch, Xbox Series X and S, Xbox One, PlayStation 5, PlayStation 4 and PC. The demo is "set in an archipelago built exclusively for the demo and inspired by Aphrodite’s region of the game" and features a mix of exploration, combat, and puzzle solving.
Tuesday, 1 December 2020
Post by Steve Farrelly @ 09:56am 01/12/20 | 0 Comments
Having dabbled some myself, I can say Immortals Fenyx Rising definitely needs to be on your radar. It might not have name-sway yet, but trust us when we tell you as a new entry in the very suddenly crowded open-world space, this little gem is a Breath of fresh air, if you catch our drift.

But don't take my word for it, here's a snippet from the great review philosopher Kosta "Toadovsky (and Kbit)" Andreadis
No doubt one could create a montage of mechanics, puzzles, and exploration stuff from Immortals and put that imagery up against similar moments from Nintendo’s Breath of the Wild. Always depleting stamina as the main driver for climbing a surface, vast open fields full of grass swaying with the breeze, groups of enemies bunched up near treasure, Tartaros Vaults that offer puzzle and combat challenges along the lines of Hyrulian Shrines, a quest that sees you looking to restore these four gods with a ‘evil so bad you gotta keep your distance’ central pit of doom.

Busting out sweet Daedalus Wings to glide from height to a distant shore, just like Link and his, err, kite.

In the end Immortals Fenyx Rising is very much its own thing, but even when there’s a like-for-like design touch that carries that sense of familiarity it’s almost always pulled off in style. Comparing something to Zelda is a timeworn tradition in the open-word game and that isn’t a bad thing in and of itself. Drawing inspiration from one of the greatest games from the past decade, as is the ol’ BOTW, is a lot better than the opposite of that. Which would be to create a… looter shooter battle royale. It’s simple really, ‘Oh, it’s like Zelda’ is a good thing when the result is, well, good.
Click here for our in-depth Immortals Fenyx Rising review.

Wednesday, 25 November 2020
Post by Steve Farrelly @ 03:50pm 25/11/20 | 0 Comments
We've kind of harped on a bit about this one, but trust us when we say it'll be one of the sleeper hits of the year. Ubisoft's Immortals Fenyx Rising (formally Gods and Monsters), is the Breath of the Wild sequel you're looking for before, you know, that actual sequel happens.

But we need to point out, carefully (for now), that while spiritual in design flattery, Immortals is very much its own Cyclops. The game-world is built around a comedic lean on Ancient Greek mythology and is both colourful and fun. Hence today's animated trailer being so 'on-point' as far as IP branding goes. We'd be remiss to at least not suggest to you, however, that while tonally close to the last Zelda experience, immortals have serious adult overtones, but they're appropriately subtle, making it a bit of a game for everyone? (That question mark is deliberate.)
Immortals Fenyx Rising will be available on December 3rd 2020 on Stadia, PlayStation®4, the Xbox One family of devices (including the Xbox One X), Nintendo Switch™ system, Epic Games and Ubisoft Connect. The game will also be available on PlayStation®5 and Xbox Series X|S and on Ubisoft+, Ubisoft’s subscription service*.

In this short animation film, created by CLM BBDO, Fenyx is battling epic creatures such as the Minotaur, the Cyclop and the Griffin while How You Like Me Now by The Heavy insolently plays in the background. Using the Sword of Achilles, Axe of Atalanta, and Bow of Odysseus, Fenyx defeats the monsters one after the other. Each battle she wins dents the rock and, as huge boulders detach from the summit, she ends up shaping the mountain… and her myth!

Developed by the team at Ubisoft Quebec, creators of Assassin’s Creed® Odyssey, Immortals Fenyx Rising is an exciting new IP that takes grand mythological adventure to new heights.** Players will embody Fenyx, a new winged demigod, on a quest to save the Greek gods and their home from a dark curse. Only by mastering the legendary powers of the gods, overcoming heroic trials and confronting powerful mythological beasts, will Fenyx be able to take on Typhon, the deadliest Titan in Greek mythology.
Anyway, enough from us ahead of our official review. Watch the new animated trailer embedded below.

Friday, 18 September 2020
Post by Steve Farrelly @ 05:56pm 18/09/20 | 2 Comments
Bit of a mouthful for a headline, but it's all true. Equally, we were given access to the game's director in Ubisoft's Scott Phillips after having a few hours at the helm of the game ourselves.

This is one to keep a very keen eye on as we get closer to the busy Holiday period.

Here's a snippet:
It's an honour to be compared to such a great game,” enthuses Immortals’ director, Scott Phillips, when we ask about the clear worn sleeves of both Breath of the Wild and Assassin’s Creed Odyssey. “Our team loves Zelda, you probably know we put an Easter Egg in Assassin’s Creed Odyssey by the way! Assassins Creed Odyssey was also an inspiration since we had just spent three years researching and immersing ourselves in ancient Greece.

“But beyond that, pretty much any open world game of the past five to 10 years has been an inspiration for us in some respect,” he adds. “As with any creative endeavour, we are inspired by everything around us and we all bring those inspirations together to create something new and different.”
Click here for our in-depth hands-on and developer chat for Immortals Fenyx Rising.
Friday, 11 September 2020
Post by KostaAndreadis @ 12:30pm 11/09/20 | 0 Comments
The game formally known as Gods & Monsters has been reborn, like a something rising from the something. Immortals Fenyx Rising took centre stage in the latest Ubisoft Forward event from overnight. From the same team behind the excellent Assassin’s Creed Odyssey, this time Ancient Greek setting is given a vibrant The Legend of Zelda: Breath of the Wild-style makeover. And it's out December 3.

For *takes a deep breath*, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S, Xbox Series X, and Nintendo Switch. With the Xbox One and PlayStation 4 versions getting a next-gen upgrade at no additional cost.

Check it out.


Players will embody Fenyx, a new winged demigod, on a quest to save the Greek gods and their home from a dark curse. Only by mastering the legendary powers of the gods, overcoming heroic trials and confronting powerful mythological beasts, will Fenyx be able to take on Typhon, the deadliest Titan in Greek mythology.

An exhilarating experience for all heroes at heart, the game features dynamic action gameplay, fast-paced aerial and melee combat and stories inspired by Greek mythology. Players will face off against mythological creatures like the Cyclops, Minotaur and Medusa. With the help of the Sword of Achilles, Bow of Odysseus and Wings of Daidalos, players will launch themselves up into the air to deal with the immensity of these creatures. In addition to combat, players’ logic and strategy will be challenged by world puzzles, from small scale individual puzzles all the way up to the epic Vaults of Tartaros.

Immortals Fenyx Rising is an uplifting and witty take on the open world action adventure genre and is full of rewarding exploration through dynamic traversal. Sprint across open fields, climb enormous mountains, and glide through the skies to discover all the secrets of the seven unique regions inspired by the Greek Gods across the Golden Isle.

And here's a deep dive into the gameplay.



Comparisons to Breath of the Wild aside this looks awesome. Sure, with a very Greek surname I might be a little biased -- but this feels like the sort of 2020 Kid Icarus we didn't know we needed.

Stay tuned as we'll be bringing you our own hands-on deep-dive into Immortals Fenyx Rising soon.