Genre: | Adventure | ||
Developer: | Guerrilla Games | ||
Publisher: | Sony | Classification: | M15+ |
Release Date: | 1st March 2017 |
Crash Fixes
- Crash fix for when players continuously pressed the windows key
- Crash fix for when you press the LMB on the ESC button in the Benchmark Results
Performance Improvements
- Fixed an issue which saves up to 250MB of VRAM on all AMD GPUs
Graphical Improvements
- Fix for negative values in cubemap relighting shader (fixes for example the red graphical glitches in the Hades fight if you let the timer run out)
- Fix for the graphics settings preset name not updating when you pressed Auto-Detect
- Fix for the menu (and loading screen) being displayed at incorrect scale when changing AF in borderless mode
- Fix for the resolution sometimes being too low in windowed mode
- Fix for the errands quest list overlapping with tutorial quest list
Other Changes
- Graphics settings are now stored in a text file instead of a binary file to facilitate easier tweaking
Best of all, the Complete Edition is selling at an RRP of AUD$69.95 which is a fair amount of content for a decent price point. Check out the new trailer embedded below.
The Complete Edition includes the expansion, The Frozen Wilds, which adds a sizeable chunk of content to Horizon Zero Dawn’s already formidable world. That means more ancient mysteries to uncover, more gripping quests to complete, more dangerous machines to defeat and more colourful personalities to meet.
Horizon Zero Dawn: The Complete Edition also brings a raft of new updates to the game, including:
- Story – A new difficulty mode that allows players to immerse themself in the narrative of Horizon Zero Dawn and the exploration of Aloy’s world without having to worry too much about combat.
- New Game+ – Players will be able to relive the adventures of Aloy without losing their character progression and collected inventory
- Ultra Hard difficulty – For those who like a challenge. This new setting will enhance Machine senses and behaviour and other additional smaller tweaks.
If you’ve been following the game at all, you’ll know the elevator pitch is ‘open-world action-RPG set in an overgrown, lush post-apocalyptic future where an ecology of dynamic animal-like robots share the world with socially and technologically devolved humans, and other animals’. It’s a mouthful, and must have been a longer elevator ride than most, but what’s impressive about any such undertaking is understanding the switch from a linear story about a specific set of characters fighting a common enemy -- where the developers controlled the beats and scripting -- to an entirely realised world with rules set outside of the player-narrative. This is a hard concept to grasp, especially because in modern open-world games, ecology is as much a pillar of the game’s world as the open-world itself is. And to have crafted an entirely new ecosystem to coexist alongside one we -- as players -- will already easily understand, and have it nestle there seamlessly, while leaving us with nothing but questions, is to be applauded.Click here for our full hands-on preview feature for Horizon Zero Dawn.
Earth is ours no more.Sony Australia today also confirmed the game will release on our shores on March 1, 2017 exclusively for PS4.
The masters of the new wilderness are teeming herds of fearsome Machines.
Play as Aloy, shunned by her tribe since birth, as she harnesses her agility, cunning, and deadly aim to hunt these terrifying mechanized creatures.
Face insurmountable odds to turn predators to prey. Fuse primitive gear with advanced tech to create unique weapons and explore dangerous landscapes.
Alone against warring tribes, unforgiving wilds, and Machines of all shapes and sizes, can you survive long enough to discover your destiny among the deepest secrets of the ancient past?