Endless Mode offers competitive players a chance to battle for the top spot on the leaderboards via infinitely replayable quests that get progressively difficult with each level. More difficult enemies are shuffled into the dealer’s deck and random pain or curse cards are dealt upon completion of each stage. To support the release of endless mode, Defiant has added a plethora of new adventures, collectible token shards, enemies and narrative branches to the core encounters, ensuring that no two dungeon runs are exactly alike.If you haven't jumped into this Aussie-made gem yet, now has never been a better time with just AUD$29.99 serving you hours and hours of engaging gameplay.
In addition to Endless Mode, Defiant Development has a few more aces up its sleeve in the form of upcoming DLC. New companions, challenges and more are planned for the remainder of the year.“Hand of Fate 2 was praised for adding a plethora of new features and improving upon every aspect of the original title that was enjoyed by more than two million gamers,” says Morgan Jaffit, director, Defiant Development. “Today’s addition of endless mode provides even more content to our passionate community and we eagerly anticipate giving them even more in the coming months.”
Hand of Fate 2, the acclaimed action RPG from Defiant Development, will deal in multiple additions of downloadable content. The first free piece, arriving on Steam, Wednesday, 20 Dec., 2017, will add the Dealer as a new companion character. Like all DLC, this will appear on PlayStation 4 and Xbox One in 2018.And now, words from our review (after the new content video embed).
The Dealer will join the adventuring party once the player successfully completes the final challenge. A master of the Game of Life and Death, he can influence any tabletop gambit, though at great personal cost. In combat, the Dealer employs an arsenal of ranged attacks to ensnare his opponents.
The Dealer will deliver new quips and insults, evoking responses that have made this supporting character the series' most memorable personality. Anthony Skordi, best known in the world of games for bringing to life characters such as Mass Effect 3's Leviathan and Admiral Garrick Versio from Star Wars: Battlefront II, once again lends his vocal talents to voice the Dealer.
Released Nov. 7 across PlayStation 4 and Steam, prior to its arrival on Xbox One earlier this month, Hand of Fate 2 has sold more than 100,000 copies across all platforms. The first entry in the franchise had more than 2.5 million downloads. Hand of Fate: Ordeals, a tabletop adaptation of the series and the most-funded Australian tabletop game in Kickstarter history, will release in Q2 2018.
On the surface, not a lot has changed. This is a Roguelike-esque experience with cards. It’s not a CCG. It has combat and puzzle-solving, it employs a greater emphasis on player-input on the chance portion of the game (either a narrative ruse concocted to bring “The Dealer” even more to life, or a happy coincidence), and it’s ever-playable. In fact, if you want a game that’s going to engage you over and over again -- with player-invested differentials -- this Holiday period, I can’t recommend Hand of Fate 2 enough. It has challenge; it’s difficult, but there’s the always-frustrating hand of chance, bolstered this time around with the inclusion of Dice and a Pendulum mini-game that’s all reliant on you, as well as new card games. The Dealer tracks your progress through all of these activities, too. He never forgets, and reminds you of that throughout.Click here for our full review of Hand of Fate 2.
Companions, a new addition to the Hand of Fate franchise, offer support in battle, exclusive perks in the meta board game, dialogue options, and have their own storylines. In combat, Ariadne acts as a melee tank character with armor break abilities, while in the board game she can duplicate cards in games of chance to improve the player’s odds dramatically.“We’re excited to finally lock in a release date for Hand of Fate 2,” said Morgan Jaffit, Director, Defiant Development (via press release). “The team has been keeping our heads down working on the game, and now that we’re nearly done, I can safely say this marks a new chapter in the level of quality we can achieve. I’m incredibly proud of this group and can’t wait to show their work to the world.”
Hand of Fate 2 once again challenges players to overcome trials built from collectible cards, handed out by the Dealer. Each card will test players with hack-and-slash combat, dangerous locales to explore, tense minigames, or Dungeons & Dragons-style decisions. A new map-based overworld allows players to discover and unlock those challenges in entirely new ways.
The sequel also introduces a variety of new features, including weapon types and associated fighting styles, cards that can provide a powerful boost, different victory conditions for combat and the dealer’s card game, as well as all-new bosses, enemy types, and storylines.
The Dealer, Hand of Fate’s magical antagonist, returns seeking vengeance following his defeat in the first title. Under the destructive influence of Hand of Fate’s original hero, a xenophobic tyrant has crowned himself emperor, banned all magic and exiled the non-human races. Hand of Fate 2’s new hero must master the Game of Life and Death to exact the Dealer’s revenge and topple the oppressive empire.