18th May 2020
By the time you brutalise your way through Gorn's six or so arenas, you'll be a veritable master of crowd-control and cold, economical death-strikes.
Your arms will ache to buggery too. Fighting for your life for three hours is sweaty, sweaty work. It'll tone the hell out of your trapezius. In a very literal sense, Gorn will make a gladiator out of you.
The mild pain I put myself through to finish Gorn is a testament to just how fun an addictive it is. For me, Gorn's claws dug in when I realised you could make a variety of rude gestures with your hands. Being able to ninja-parry incoming strikes and disarm (or “dis-head”) people got me hooked even more. But really, it's the evolving access to increasingly nasty weapons that will keep the PSVR stuck on your head, long after those lenses have fogged and your forehead is running like Niagara.