Breakthrough is a single-objective gametype that features two teams with very distinct roles: one team has possession of a flag that they must deliver to a set location; the opposing team has a purely defensive role and unlimited resources.Currently no pricing or specific date has been given, however players can expect the new DLC pack to hit digital shelves sometime during this month. We'll have more when it becomes available but for now check out each of the map flythroughs below for a good glimpse of what you can expect.
The attacking team must break through the enemy team’s defensive line and deliver the flag before their pool of lives run out.
The Call to Arms Map Pack will be coming to Season Pass holders on Tuesday, 23rd April via Xbox Live, and available worldwide on 30th April for 1000 Microsoft Points.
Terminal: The speed and ferocity of the Locust invasion took Halvo Bay completely by surprise. Residents scrambled to evacuate by every means possible, and COG forces were called in to maintain order as martial law was enforced. However, the Locust showed no mercy, and gave no quarter; they swept through train terminals like this one to take advantage of the close quarters and sheer number of defenceless humans trapped within its walls. Sometimes, COG forces could hold the line long enough for a final evacuation, but too many lost their lives in defence of the people and the land they loved.
Blood Drive: As casualties started to mount, the staff at Halvo Memorial quickly began what would become the largest triage effort in the history of Sera. Their “Give Blood Today” campaign inspired a global blood drive in support of COG forces and wounded civilians. Sadly, Halvo fell quickly, and the hospital became a battlefront instead of a sanctuary. The seed of hope was planted, however, and government-run Memorial hospitals across the country mobilised to keep the effort alive until Jacinto Memorial was the last standing bastion of hope for the people of Sera.
Boneyard: The concept of traditional memorial services had to be suspended due to the constant stream and alarming volume of casualties as Sera fell victim to the Locust Horde. Memorial grounds quickly became boneyards. Unmarked holes became grave sites and mausoleums were filled with the nameless remains of the fallen, their skeletons piled into heaps. Tread lightly, you never know what, or who, you’re walking on, and one day you’re bound to join them.
Emergence Day just unleashed hell upon the people of Sera. A young Lieutenant named Damon Baird and his team, Kilo Squad, must square off against an indomitable locust villain to save a city and its people, and no rules or orders are going to stand in their way.The video is set to Shooting the Moon by indie rockers Mona, and beckons players to "trust your guts" as Baird and Cole tackle both COG bureaucracy and the locust horde. Check it out below.
We wanted to do something that added context to the game, so you had that beginning part, but then this ties everything together with the main trilogy as well," lead level designer Jim Brown told me at a preview event. "So you'll see when you go in there some people you recognise, some places, maybe even some enemies and then see how the two storylines weave together in the context of the whole franchise."Among the reveal of a second campaign, a new trailer has surfaced showcasing the Aftermath gameplay and what to expect, which you can check out below alongside a handful of new screenshots.
"Obviously we don't want to give away too many spoilers in how it's going to end or what you're going to see," he added, "But the basic gist of it is that when they're at the fort, Marcus sends Baird and Cole off to find supplies and reinforcements, and then he goes off to Azura. Then at the very end they show up with helicopters. This is where they went and what they did on that mission."
Research indicates that more than half of the consumers who played “Gears of War 3” did so without having experienced the original title from Epic Games. This added bonus, a $19.99 value, offers veteran fans and newcomers alike a fantastic way to re-experience the iconic game that sparked one of this generation’s most beloved and critically-acclaimed franchises and connect with the prequel storyline of “Gears of War: Judgment.”Additionally, they've also released a new trailer for the upcoming game, showcasing a bunch of the new campaign features coming in Baird and Cole's new prequel adventure:
Narrated by the game’s hero and fan-favorite character Lt. Baird, the video offers a sneak peek at the wealth of exciting new campaign features, including the dynamic Smart Spawn System, new weapons, dynamic defense scenarios, Declassified Missions, new player rewards, and more.Watch the clip below. Gears of War: Judgement has been rated MA15+ by the Australian Classification Board, and is due to launch on March 19th 2013, exclusively on Xbox 360.
Gears of War: Judgment delivers a riveting campaign featuring new characters, weapons and enemies, and new multiplayer experiences like OverRun, an all-new class-based mode that combines elements of the acclaimed Horde and Beast modes pioneered in previous “Gears” games.You can check out the trailers below but you can also swing by our game page for a heap of new artwork screenshots showcasing the very gritty world of Gears of War: Judgement.
Master the Basics of OverRun and Charge into Action on “Island”
Fans can get ahead of the game and learn the essentials of OverRun’s thrilling new class-based competitive gameplay through the OverRun tutorial video released today. Narrated by Damon Baird, players will see the required skills they need to defend as a COG or attack as a Locust and engage in adrenaline-pumping skirmishes unlike anything “Gears” fans have experienced before.