Genre: | Indie |
Publisher: | Electronic Arts |
Release Date: | February 2018 |
Perhaps the main reason why Fe falls short of its ambition comes with the somewhat bland 3D platforming elements throughout. Reaching a higher platform usually happens one way only, with experimentation on the player’s part resulting in some nice visual motifs but not much else. On the flip side to that where Fe excels and feels like its own thing, comes with the use of sound to bond and interact with other animals and creatures. You get the feeling that Fe doesn’t want to hold your hand and instead let you absorb the game in full. But having the helpful navigation bird tied to singing without aiming at an animal or object, is strange.