Our very first hands-on with Cyberpunk 2077 -- can this game truly live up to the hype? Read on for our full thoughts...
Cyberpunk 2077 Hands-On - A Life More Complicated
From mash-up to sampling to festival culture and dance music, Harmonix’s latest puts player choice and expression front-and-centre.
FUSER - Harmonix Sets its Sights on Festival Lights
The latest June 2020 quarterly update on Diablo IV is a treasure trove of new info, so let’s break it down.
Diablo 4 Update – Open World, Events, Legendary Gear, and More
As the latest LG OLED, the CX presents a high-end display that takes OLED technology forward in meaningful ways.
LG CX 65-inch 4K OLED - A Stunning Next-Gen Ready Display
Far Cry Primal
Far Cry Primal

Genre: First Person Shooter Players: 1
Developer: Ubisoft Official Site: farcrygame.com
Publisher: Ubisoft Classification: MA15+
Release Date:
23rd February 2016
Wednesday, 9 March 2016
Post by Steve Farrelly @ 02:59pm 09/03/16 | 1 Comments
We finally have our Far Cry Primal review for you, it's a bit late but what with all the time-traveling involved and all, surely that can be forgiven. We're also pretty sure a lot of people may not have jumped on into this new Far Cry, so click below to check our full verdict.

Here's a snippet from our review:
It becomes apparent how invested into their new world Ubisoft is, when your first pet wolf cocks his leg and takes a leak on the dead body of the Udam you both just killed. Even more so when, while health depleted, any one of your pets starts to munch on said dead body for a light snack.

Animals are the absolute hero of Far Cry Primal, with the main protagonist, Takkar, a conduit for the player to control and nurture them. And it’s not even specific to the ‘pets’ you gather -- the game-world is alive with an ecosystem that works, albeit in micro, digital form. Sure, news recently came to light that the game’s map of Oros is maybe a little too close to that of the Himalayas in Far Cry 4, but I’d argue that it’s irrelevant. Far Cry Primal’s setting is still far and away different to any of the previous games, and immersing yourself in this stone age world is one of the best experiences of the series you might ever have.
Click here for our full Far Cry Primal review.
Friday, 4 March 2016
Post by KostaAndreadis @ 03:10pm 04/03/16 | 3 Comments
So turns out that Far Cry Primal's map was based on Far Cry 4's, right down to the river layout and paths. Which kind of makes the game seem more like a total conversion than separate entity. The fact that it took fans to reveal this information, rather than Ubisoft being upfront is a little surprising. As is the fact that the Himalayas have the same geographic make-up as ancient Europe. Click through to see a comparison.

The following images are courtesy of Game Pressure. As you can see the similarities are pretty striking, and Game Pressure notes that where one would find bridges in Far Cry 4, in Primal you'll find water fords, and other natural crossings.

Far Cry 4 Map

Far Cry Primal Map

The question though is if this really fundamentally changes one's enjoyment of the game.
Thursday, 11 February 2016
Post by KostaAndreadis @ 03:11pm 11/02/16 | 0 Comments
The latest trailer for the upcoming Far Cry Primal certainly does a lot to sell you the look and feel of a prehistoric Far Cry. From murderous cannibals, animals with giant teeth, and friendly owls that can be used a assassination tools, this five minute look at a number of features in the game gives a good sense of the survival, danger, and fun to be had.

A lot of it is purely anarchic fun, which is great to see. Especially if you've been on the fence on this being a proper Far Cry release. The settlement building and expanding stuff also looks interesting.

Far Cry Primal will be released for PlayStation 4 and Xbox One February 23, with a PC release to follow in March.
Thursday, 4 February 2016
Post by Steve Farrelly @ 12:55pm 04/02/16 | 1 Comments
Far Cry Primal isn't too far away, and it's easy to think of it as just an expansion of Far Cry 4, but nothing could be further from the truth. While the game definitely carries with it a lot of series familiarity, it does so with a context that works like no other Far Cry game has.

Here's a snippet from our thoughts on that:
In Far Cry 3, lamentably we played as Jason Brody -- an OC kid dropped into an island jungle war where the locals were apparently incapable of getting any further than when you came aboard and start killing everyone, despite having no skills in that area at all. In fact, it was the most divisive component to that game, which arguably lead to the introduction of Ajay Ghale -- an American-Kyrati half breed who returns home to scatter his Mother’s ashes, in Far Cry 4, only to be drawn into a rebellion against an all-too familiar dictator. While the location of Kyrat is clearly fictional, it was also obviously based on the Himalayas (or, more specifically, Nepal) and the developers felt that at least having the main protagonist of mixed-heritage from the location, would silence player dissent against pro-American leads.

Unfortunately Ajay came complete with an American accent and wound up being something of a Jason Brody clone. It’s a problem the series has had for a while now, given the idea they want to drop players into exotic locales, but are too weary to remove Americana altogether from the product, as if no one in the US would buy the game because they couldn’t relate to it.
Click here for our complete Far Cry Primal comparisons feature.
Monday, 1 February 2016
Post by Steve Farrelly @ 10:33pm 01/02/16 | 0 Comments
AusGamers was recently given a chance to play through roughly three hours of the first part of Far Cry Primal, where we also captured the adventure in video form, creating this video preview for you.

While much of the motion in terms of gameplay, and gameplay loops will be familiar, those specifics we're used to in the Far Cry series are far more at home in Ubisoft's bold Far Cry Primal.

The verdict is still out on the final product, but the three-odd hours of gameplay we were able to sink our saber teeth into recently out at Ubisoft, proved there's more than enough to have punters excited. It's a dark and brutal world, where the player -- not the player-character -- is finally the fish out of water, and the sum of its parts make an asymmetrical whole that will leave you spread across its stone age vasts.

It's also a gorgeous and inviting world, despite the above, and with the added ability to make friends with even hyenas, and have them do your combat bidding, there's an entirely new way to play Far Cry.

Watch our full video preview embedded below.

Friday, 8 January 2016
Post by KostaAndreadis @ 02:17pm 08/01/16 | 3 Comments
When it comes to looking at the minimum and recommended system requirements for an upcoming PC release, your train of thought varies based on how long ago you updated your rig. If it happened less than a year ago, and you allocated money for cooling, then looking at these hardware listings is an exercise in "Recommended? More like what you need to run it in super low res 1080p at a pitiful 60fps." Dear fellow Master Racers, here be thine hardware requirements for the upcoming Far Cry Primal from Ubisoft.


  • OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
  • CPU: Intel Core i3-550; AMD Phenom II X4 955 or equivalent
  • Memory: 4GB
  • Video Card: NVIDIA GeForce GTX 460 (1GB VRAM); AMD Radeon HD 5770 (1GB VRAM) or equivalent
  • Hard Disk Space: 20 GB


  • OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
  • CPU: Intel Core i7-2600K; AMD FX-8350 or equivalent
  • Memory: 8GB
  • Video Card: NVIDIA GeForce GTX 780; AMD Radeon R9 280X or equivalent
  • Hard Disk Space: 20 GB

Far Cry Primal is out March 1 for PC, and February 23 for Xbox One and PS4.
Friday, 4 December 2015
Post by Steve Farrelly @ 04:18pm 04/12/15 | 0 Comments
A new trailer for Far Cry Primal was also unveiled at the The Game Awards today, and aside from making me reveal "holy shit I'm going to play the shit out of that", it also times itself perfectly to our hands-on preview of the game from a very recent invite out to Ubisoft.

Nate Lawrence was our stone age guinea pig when said invite was floated, and has managed to pool together his hands-on preview thoughts, a snippet of which you can read below:
There’s actually a great balance of sparseness, points of interest and game-world threats as I sprinted across the game world. This idea of exploration and discovery was more engaging for me than the combat, even if playing it stealth is quite satisfying (relocating bodies makes a welcome return from Far Cry 4). There didn’t seem to be an option to block during melee showdowns, which feels like an oversight in a melee-focused game and resulted in me sprinting in and mashing attack to try to kill enemies before my greedy beast companion did the job for me.

What’s more effective is the ongoing day/night cycle that necessitates different strategies in how you approach the game world. Predators roam at night, and unless you have fire and an intimidating beast companion, you’ll be seen as easy prey. It reminded me of a more accessible version of what was achieved in that freaky indie horror game, The Forest.
Click here for our full Far Cry Primal preview, and watch the new "Beastmaster" trailer embedded below.

Wednesday, 7 October 2015
Post by nachosjustice @ 12:19pm 07/10/15 | 0 Comments
Yesterday we found out about the existence of Far Cry Primal, courtesy of a leaked tweet, but today the official word on the game has come through from Ubisoft. It's scheduled to ship on the 23rd of February for console players, but PC gamers will have to wait until an undisclosed date in March 2016.

As for the actual game, the press release says it's set during "the savage Stone Age". It's being developed by Ubisoft Montreal, with help from Ubisoft offices in Toronto, Shanghai and Kiev. Primal is described as "a full-fledged single player experience", meaning you shouldn't hold your breath for multiplayer, in a game world that ditches modernity in favour of a 10,000 BC setting (hopefully not too close to the terribad Roland Emmerich film).

Players jump into the skinned boots of Takkar, who's described as an apt hunter and the lone survivor of his hunting group. The goal of the game is reportedly surviving in a wilderness where humans are the hunted. During the course of the campaign, you'll square off against beasts and tribes, hunting food, crafting weapons and tools, and apparently mastering fire, while you're at it.

You can check out the reveal trailer below.