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Dying Light
Dying Light

PC | PlayStation 3 | PlayStation 4 | Xbox 360 | Xbox One
Genre: First Person Shooter Players: 1 to 4 (2 to 4 Online)
Developer: Techland Official Site: http://dyinglightgame.com/
Publisher: Warner Brothers Interac... Classification: TBC
Release Date:
27th January 2015
Friday, 6 May 2022
Post by Steve Farrelly @ 10:22am 06/05/22 | 0 Comments
Yeah, we didn't even consider that one. It's almost like Techland is updating and supporting for shits and giggles now. And while we've had multiple points of confirmation that support for the original Dying Light would continue into the new dawn alongside Dying Light 2, we just sort of never thought we'd be seeing stuff like this.



And by "this" we mean a full Dieselpunk DLC, which is included in patch 1.49 (incidentally this also upgrades all Standard Edition copies of the game to Enhanced, and for free). Here's what you get:
  • Chainsaw — Gut Render (bleeding effect, destroying enemies' armor, high chance for critical damage)
  • SMG — Greaser
  • Saw blade — Flesh Ripper (medium bleeding effect)
  • New Outfit — Punk'd Beret
  • New buggy skin — Rugged Roadster (50% slower fuel usage)
In addition to new DLC and an upgrade from Standard to Enhanced, Dying Light: Hellraid also gets some love, with the update fixing bugs, tweaking gameplay and systems while also introducing the only firearm in the experience, the Deathbringer -- a double barrel shotgun.



It's awesome to see the original game still being supported, and with new actual content to boot.

In case you missed it, you can learn more about Techland's plans for the future reading our massive and in-depth interview with lead game designer, Tymon Smektala right here.


Wednesday, 9 March 2022
Post by Steve Farrelly @ 09:40am 09/03/22 | 0 Comments
It's been seven years since we first stepped parkoured foot into the world of Dying Light and while all eyes have right been fixated on Dying Light 2 Stay Human, developer techland was never going to let its sequel steal all of the thunder, announcing today a next-gen patch which brings the first game in line with next-gen consoles, while also offering a boost to both the PS4 Pro and Xbox One versions of the game.

For some, news of this update might seem odd given the age of the game in questions, but it's not really surprising if you've followed Techland and its support of Dying Light, which hasn't let up at all in its lifeto date.
The long-awaited next-gen patch for Dying Light releases today for PlayStation consoles, adding 4K and 60 FPS support to PlayStation 5 and an improved 30 FPS cap to PlayStation 4 Pro. From today, PS5 players will be able to run the original open-world action survival phenomenon in one of the modes listed below. The same patch will be available for all Xbox Series X|S players in just a few days.

PlayStation Family - Patch available today (9 March)

PS5 Modes
  • Performance mode now gets you 60 FPS in Full HD resolution
  • Balanced mode targets 60 FPS in QHD resolution
  • High-Resolution mode offers 30 FPS in 4K
PS4 Pro Update
  • Improved 30 FPS cap
Xbox Family - Patch available soon

Xbox Series X Modes
  • Performance mode now gets you 60 FPS in Full HD resolution
  • Balanced mode targets 60 FPS in QHD resolution
  • High-Resolution mode offers 30 FPS in 4K
Xbox Series S + Xbox One Modes
  • Performance mode offers 30 FPS in full HD resolution
  • High-resolution mode targets 30 FPS in Quad HD resolution
For the PIs out there, full patch notes can be found here, and it should be noted the "available soon" tag for the Xbox platforms is just a couple of days from now.

Stick around for more Dying Light and Dying Light 2 Stay Human content, right here in AusGamers coming soon.




Friday, 14 August 2020
Post by Steve Farrelly @ 04:38pm 14/08/20 | 1 Comments
And through an arcade machine, no less. We're all upset at the delay of Dying Light 2, but Dying Light in OG form is just the game that won't die. A metaphorical spin, sure, but still a truth, nonetheless. So, for those with it still installed, guess what...

You've got new DLC to play. Also, this isn't Dying Light DLC, just a cheeky way to proof-of-concept their first-person action-adventure fantasy romp yet to be released:
After months of intense work by our team dedicated to updating and expanding Dying Light, we are ready to invite you into Ba’al’s Tower – an otherworldly stronghold infested with servants of Hell. Based on our currently-on-hold first-person slasher Hellraid, the latest paid DLC introduces an entirely new game mode that you can access through a possessed arcade machine located in the Tower in Harran.

Dying Light – Hellraid is much more than just a new map. We wanted to really shake things up by fleshing out the dark fantasy vibe of the setting, so we ditched zombies in favor of brand-new enemies. Those weapons you got used to in Harran had to go to, but don’t worry, you’ll get yourselves some new ones in Ba’al’s Tower’s torch-lit corridors and chambers. The DLC comes with its own progression system and as you improve your Hellraid rank, you’ll gain access to new swords, axes, and hammers. Good news is that you can also wield these completely new weapons outside of the hellish realm, as long as you pay for them with coins awarded for making runs through the dungeon. Of course, you can enjoy a co-op mode for up to 4 players.
Additionally to that, Techland has also revealed that Hellraid will come with new, free updates. At any rate, watch a trailer for the above, embedded below.


Saturday, 27 June 2020
Post by Steve Farrelly @ 06:56pm 27/06/20 | 0 Comments
So consider this a clever way to both promote the future standalone release of Techland's Hellraid -- an open-world dark fantasy hack and slash affair, which has been on development hold for a little while now, as well as a means to remain in touch through one of the most supported games from a post-release content perspective of the past few years: Dying Light.

Here's the skinny ahead of the trailer official:
Dying Light, Techland’s open-world action adventure game is getting a new DLC this Summer. Dying Light - Hellraid is based on Techland’s currently-on-hold first-person dark fantasy slasher. The gameplay released today shows the descent into Hell where the players will be able to find all new weapons and slay new enemies.

Dying Light - Hellraid DLC adds another game mode with a progression system, and can be played in both single and co-op. It will be released on July 23 for PC, Xbox One and PlayStation 4 at $9.99. Those who preorder the DLC on Steam today will receive beta access for the weekend (June 26 - June 29).
Check out the trailer embedded below.

Friday, 15 May 2020
Post by Steve Farrelly @ 06:10pm 15/05/20 | 0 Comments
When you consider that Dying Light is five years old this, having experienced excellent post-release content, persistent updates and even a unique Battle Royale mode that was released last year, that a newly revealed DLC hits the games' towered civilians an hellish ways, doesn't feel all that surprising.

Dying Light: Hellraid is a paid DLC set to launch later this year (likely in place of the potential lack of Dying Light 2 in 2020, which we now think will be a next-gen only title as the studio's new engine was built with the new hardware in mind), and more interestingly, will take components of Techlands' as yet unreleased high-fantasy project aptly titled, Hellraid.
No one knows where the strange arcade machine came from. One day the residents of the Tower just found it in the basement after an odd power outage. They took it upstairs unaware of what they had come across.

Shake up your Dying Light experience with the upcoming paid DLC introducing a new game mode based on Techland’s unreleased first-person fantasy slasher Hellraid. Explore a new dungeon area, arm yourself with brand-new weapons, and face vicious enemies straight from the depths of Hell. Tackle this fresh challenge alone or join forces with your friends for a thrilling co-op.
Beyond that teaser text, and the embedded teaser video below, not much more is known, but Dying Light on its own still stands the test of time, so we're all in on what the studio can deliver here. We'll have more as it becomes available.

Monday, 11 December 2017
Post by Steve Farrelly @ 04:02pm 11/12/17 | 0 Comments
It was overlooked at The Game Awards (for best ongoing game), but Techland's Dying Light has been serving players for the better part of (nearly) three years. And now the studio has announced they're entering the ever-growing "battle royale" space with a new PvP mode coming to their popular open-world zombie opus, Dying Light, in Dying Light: Bad Blood.

As a response to numerous fan requests for a Player-vs-Player approach to Dying Light, and the recent popularity of the battle royale genre among the survival horror fans, today Techland unveiled its new standalone expansion - Dying Light: Bad Blood. While retaining the core of what made people fall in love with Dying Light in the first place, Bad Blood will offer violent and dynamic online matches that blend PvP and PvE styles of gameplay.
“Our aim is both to satisfy players’ demands for competitive PvP gameplay and to explore new directions for Dying Light’s multiplayer experience,” said Tymon Smektala, Producer at Techland via press release. “Since Bad Blood was inspired by fan requests, we want player feedback to be an integral part of our development. That's why we’re inviting Dying Light fans to take part in our Global Playtest. They can play the expansion early and share their thoughts, knowing their feedback will have a major influence on Bad Blood's development.”

That player-feedback can be actioned by clicking here and signing up for the game's global playtest. It's also fantastic to still see a passionate developer not only listening to fans, but believing in the strength of their work with so much post-release support behind Dying Light -- a fantastic game. It's currently rumoured the studio is also working on a Skyim-esque open-world fantasy adventure.

Would you fire up Dying Light again to get involved in this new PvP venture?
Friday, 15 January 2016
Post by Steve Farrelly @ 10:22am 15/01/16 | 0 Comments
Techland has dropped a new trailer for their upcoming expansion for Dying Light, The Following, which is due out early next month showcasing the customisation available to you where the game's new drivable buggies are concerned. Including weaponising them.

More than cosmetic though, the buggies become an extension of your player-investment and include a number of options and trees to build from. Flamethrowers, a car alarm, electric bursts, faster engines, mounted weapons... bobbleheads, the list goes on. And by the looks of it, the addition of cars has opened up the types of missions you'll be doing, and hopefully there'll be some seriously cool stunt-driving challenges to boot.

Watch the new trailer embedded below. Dying Light: The Following is due out on PC, PS4 and Xbox One February 9.

Tuesday, 12 January 2016
Post by KostaAndreadis @ 02:36pm 12/01/16 | 0 Comments
Out are the shanty towns and dilapidated buildings, and in are open fields, farms, and giant rock formations. In this play-through for IGN, developer Techland takes us through the opening moments of the game. Fair warning though, it's a few minutes until the first zombie kill. But that leads to setting a group of them on fire with a Molotov Cocktail, so all's well that ends well.

Plus, we get a look at the early vehicle action, guns, bandits, and more. For fans of Dying Light this looks like a no-brainer and the large open area to explore certainly adds a new element to the parkour elements from the base game. Check it out.



The Following expansion will be out on PC, PlayStation 4 and Xbox One February 9.
Friday, 8 January 2016
Post by KostaAndreadis @ 02:28pm 08/01/16 | 8 Comments
And the prophecy of one man, destined to save the something from something. Rising in these dark times to stop the, err, bad thing. Bad person? Anyway, a new trailer for the upcoming Dying Light expansion The Following has been released. And it certainly looks like a departure from the first outing, if we could remember anything apart from having fun parkour-fighting hordes of zombies. And then getting scared when it turned to night. Like, a little bit of pee coming out scared. Jokes aside, Dying Light was a lot of fun. And this new mysterious religious angle of The Following looks interesting.

Check it out.


The Following will be released separately as an expansion to the core Dying Light game as well as part of Dying Light: Enhanced Edition on PC, PlayStation 4 and Xbox One February 9.
Monday, 7 December 2015
Post by KostaAndreadis @ 03:30pm 07/12/15 | 2 Comments
And it comes with The Following expansion plus a whole slew of upgrades and improvements. With a release date of February 9, 2016 (same day as the expansion) the Enhanced Edition is just about a Game of the Year Edition as it also comes packed with the Season Pass content. And a whole slew of upgrades and improvements. Hey, that's the second time you mentioned slew and whole! What gives? Well, that's because Dying Light: Enhanced Edition also comes with improved character models, new animations, a new legend system, harder difficulty modes, audio upgrades, and more.

Headed to all platforms, those being PC, Xbox One, and PlayStation 4, Dying Light: Enhanced Edition includes the following changes:

  • Legend System
  • Nightmare Difficulty
  • Bounties System
  • New Parkour Moves
  • New Enemy Attacks and Behaviors
  • #DrinkForDLC Content
  • New NPC Models
  • Enhanced Facial Expressions
  • Improved Human Enemy AI
  • Improved Volatile AI
  • Greater Firearm Variety
  • HUD and Video Filter Customisations
  • Audio Upgrades
  • Gameplay Quality Improvements
  • Console Performance Upgrades
  • Overall Game Look and Feel Improvements


That's definitely a slew! And they're be available to everyone who already owns the game. Check out the new trailer.





Thursday, 27 August 2015
Post by Steve Farrelly @ 12:53pm 27/08/15 | 3 Comments
If you haven't played Dying Light yet, you're missing out. Or you're cleverly waiting on its first major expansion, The Following, so you get the complete experience. In the meantime, however, Techland has just launched a free co-op-ready demo to dip your toes into, on PC, PS4 and Xbox One.

Here's what we thought of the game, but if you're still yet to jump in, Techland has a commitment-free solution for you.
The demo lets players explore most of the Slums area and offers 3 hours of unique content, including one story quest chain and a number of side quests, challenges, and random encounters. It also features all the core gameplay mechanics of Dying Light, such as the day and night cycle, parkour-based Natural Movement system, creative brutality and crafting. Additionally, the demo supports online co-op mode for up to 4 players.

You can download the demo from the PlayStation Store, the Xbox One Store or Steam today.
“With the demand for Dying Light still high after more than half a year on the market, we wondered what else we could do to help players decide which game to buy," says producer Tymon Smektała via press release. "Then we thought: demos were pretty much a standard in the previous generation, but suddenly they’ve become few and far between. So we decided to use some of our resources to release a demo now and let everyone experience our game first-hand.”

Are you yet to jump in? Will this demo help you give it a go?

Thursday, 30 July 2015
Post by Steve Farrelly @ 02:06pm 30/07/15 | 5 Comments
A trailer last week for Dying Light highlighted 180 days with the first-person zombie adventure title, and showcased a stack of content still incoming for Techland's smash hit, including a teaser for vehicles. Today, the studio also revealed a full expansion for the game, which we'll learn more about at this year's Gamescom.

"For Dying Light: The Following we’re adding a number of bold game-changers to create one massive expansion," says producer Tymon Smektala via press release. "Something big that will give the game a brand-new flavor. The new map alone is the same size as all the previous maps from Dying Light combined, so there is a lot we’re packing in here.

"We also kept a close eye on player feedback to help tailor what we’ve created here. Hopefully people will see that this new expansion is first and foremost, for the fans."

The new expansion will be free for anyone who bought into the Season Pass, but will also be available on its own. No release date has yet been revealed.

Watch the aforementioned trailer embedded below.




Tuesday, 28 April 2015
Post by Steve Farrelly @ 12:27pm 28/04/15 | 6 Comments
Techland is playing the PC posterchild of community love where Dying Light is concerned, releasing developer tools for complete mod support.

In an official teaser video, Techland revealed its plans to further extend the capabilities of the Dying Light Developer Tools. To help players fulfill all their creative ideas for original Dying Light content, Techland will continue to expand the editor with regular updates, including new features as terrain creation & editing, custom models import, and multiplayer support.

In collaboration with Nvidia, Techland also announced the ‘Beyond Dying Light’ contest. All users of the Dying Light Developer Tools who upload and submit their openly available maps by May 11, 2015 have a chance to win an ASUS GTX 980 Strix graphics card and exclusive Dying Light merch. Contest details and the submission form can be found at DyingLightGame.com/Devtools-Contest.
Watch the teaser embedded below, and let us know if you've had a look at Dying Light's mod tools in the Comments.

Tuesday, 31 March 2015
Post by Steve Farrelly @ 09:34pm 31/03/15 | 1 Comments
We either love or hate April Fools in the era of the Internet and connectivity, and usually the day(s) it now spans in our periphery, but every once in a while a decent outcome can emerge from some of the days' shenanigans, as Techland will prove this year in Dying Light.

Just an hour ago the Global Relief Effort (GRE) sent through a notification that for one day only a batch Antizin had been tainted and that survivors could "experience odd side-effects for up to 24 hours".
"All undelivered Antizin crates have been destroyed, and we would like to assure the survivors that untainted drops will resume as of April 2nd. We urge all the survivors to use extreme care when exhibiting symptoms of the contaminated Antizin injections.” – says Hudson Jenkins, spokesman for the GRE.
The accompanying broadcast warning video will shed some light on just what some of these "side-effects" could be.

Watch it embedded below and click here for our review, in case you missed it.

Tuesday, 17 February 2015
Post by Eorl @ 02:46pm 17/02/15 | 0 Comments
Techland has announced a new update for the PC version of parkour zombie-killing title Dying Light that will restore the previously stamped out user-created mods, a response that was made in light of recent cheating in Be the Zombie mode. The update not only offers modders a chance to change the game's content, but also brings a variety of other fixes to the game.

The update will be free to all owners on the PC platform, of which the developer has previously stated is just the beginning of future free updates like the promised Hard Mode. Check out the patch notes below:
Hardware, performance & stability issues
  • Resolved various stability issues
  • Numerous general performance optimizations
  • Significantly reduced RAM memory usage
  • Gameplay issues
  • Added option to disable film grain video effect.
  • Fixed the issue with reaching Survivor Rank 25
  • Optimized video memory management to eliminate "ResizeBuffers failed 0x887a0005" error message
  • Fixed extremely long load times that some users were experiencing
  • Resolved issues with unlocking certain achievements
  • Fixed the issue with ammo disappearing from player's inventory when attempting shooting challenges
  • Resolved issues with Personal Statistics menu
  • Fixed problems with using keys assigned to gameplay features during chat
  • Fixed duplicating weapons exploit
  • Be-the-Zombie mode
  • Fixed the 'infinite spit' exploit in Be the Zombie mode
  • Fixed several issues with connecting to games when playing as the zombie
  • Added additional tools for tracking network issues
  • Game data integrity (modding)
  • Games can be modded
  • Modded games will not work online with original unchanged versions
  • Modded games will work with other identically modded games
  • Graphical Bugs
  • Resolved extremely low resolution textures on certain objects regardless of texture quality settings
  • Linux specific improvements:
  • Fixed motion blur switching via main menu
  • Fixed messaging when playing cross-platform session
  • Known issues we are still working on:
  • Screen flickering when using dual-GPU setups
  • Radeon support on Linux platforms
  • For a in-depth look at the game, check out Steve's review.
    Friday, 13 February 2015
    Post by Steve Farrelly @ 12:44am 13/02/15 | 0 Comments
    We already know Techland is looking to the mod community to help build upon and bolster their well-received zombie survival opus, but the developer has announced the addition of a fan-wanted Hard mode alongside much more.

    Several free content updates are expected to drop for the game over the next few months, adding and improving on the base game while a new gameplay trailer also has the first of many new redeem codes for in-game weapons as part of the developer's commitment to its players. (Watch it embedded below.)

    "A few gamers have already finished Dying Light and are asking for more," says producer Tymon Smektała via press release. "So we’re going to give our community a new challenge that will put everything they learnt in the game to the test. Hard Mode is exactly that. We’re aiming to have it out around the start of March, if not sooner. Depends on how brutal we wanna make this on people.”

    The same press release lists these additions as part of the new Hard Mode:
    • Ramped up nighttime difficulty
    • Deadlier and more vicious foes
    • Increased need for stealth and silence
    • Scarce resources and supplies
    • … and plenty of other additions
    In case you missed Tim you can check out our review of Dying Light right here.

    Monday, 9 February 2015
    Post by Steve Farrelly @ 12:06pm 09/02/15 | 0 Comments
    Dying Light has been met with a relatively warm welcome globally, and seems pretty ripe for the mod community to feast upon -- an idea developer Techland is embracing in full swing.

    You may have already seen our in-depth review of the open-world zombie survival epic, and in the wake of other positive points of feedback, and modders already toying with the game, Techland has seen fit to work towards a release of "free and extensive" tools for the community to build upon.
    Modders were a massive part of our gaming community since Call of Juarez 2 and Dead Island -- and we wish to continue that with Dying Light. This invitation is only the first stage of our cooperation with the gaming community. After the modding tools are released, we plan to actively support the coolest mods created by players.

    We want to give creative freedom to the players to help keep Dying Light fresh and interesting even many years after their release. We want to thank players for the support they have shown us and are looking forward to their ideas where Dying Light can go from here.
    The studio is inviting anyone with mod ideas to join the discussion on their forums, no matter how crazy that idea might be. Click here to go there now.
    Friday, 6 February 2015
    Post by Steve Farrelly @ 06:59pm 06/02/15 | 16 Comments
    We've been running across rooftops avoiding the lurching undead of the decimated city of Harran for the past week or so, and feel that Techland's new IP deserves a place in everyone's unbeating, dead gaming hearts.

    It's a polarising game. I know Joaby likely won't agree with even half of what I've written in my review, but that's the nature of this sort of system. Dying Light has been a revelation for me -- showcasing a maturity in design across many fronts for Techland, specifically in narrative, level-design and character progression.

    It's also just a heck of a lot of fun. There's room for improvement in areas, but as a new IP, and as a studio busting their collective cajones to play with the big boys, Dying Light is a fantastic start to what I hope is not a a dead future.

    Click here for our full Dying Light review.
    Monday, 26 January 2015
    Post by Eorl @ 08:26pm 26/01/15 | 5 Comments
    Dying Light, the free-running first-person zombie title from Dead Island developer Techland, has finally been given a February 27th date for its physical release, which last week was announced to be delayed in Australia and New Zealand among other countries outside North America.

    For those getting a digital copy of the game, you'll still be able to jump into the zombie-filled world tomorrow on PC (Windows, Mac and Linux), PlayStation 4 and Xbox One. To help mend the wounds Techland announced that physical copies of the game would come with two DLC packs - Cuisine & Cargo and the Ultimate Survivor Bundle - free of charge.

    On a more brighter note, the game's rather interesting multiplayer addition - a Dark Souls-inspired Be the Zombie mode that lets you invade player's games as a zombie - has now been made freely available to all who purchase the game, digitally or physically. Lambasted previously for it being available only to pre-orders, it seems Techland has come to its senses.

    A trailer for the mode has been released alongside the announcements, which you can check out below.

    Tuesday, 20 January 2015
    Post by Eorl @ 10:30am 20/01/15 | 0 Comments
    Upcoming zombie parkour title Dying Light has been hit with a physical release delay, developer Techland announced.

    Dying Light will launch digitally worldwide on January 27th, but the physical release has been pushed back.

    “There will be a short delay in the release of physical copies of Dying Light in Europe, Middle East, Africa, Asia and Australia,” a statement on the game’s official Facebook page advised.

    “As physical production has a longer lead time than digital there is some delay in the aforementioned territories. We will share information on the availability of physical copies as soon as it is confirmed.”

    Dying Light will be available on PC, PlayStation 4 and Xbox One. A new trailer was also released late yesterday detailing the game's map from end to end which you can find below.