Genre: | First Person Shooter | Players: | 1 to 4 (2 to 4 Online) |
Developer: | Techland | Official Site: | http://dyinglightgame.com/ |
Publisher: | Warner Brothers Interac... | Classification: | TBC |
Release Date: | 27th January 2015 |
The long-awaited next-gen patch for Dying Light releases today for PlayStation consoles, adding 4K and 60 FPS support to PlayStation 5 and an improved 30 FPS cap to PlayStation 4 Pro. From today, PS5 players will be able to run the original open-world action survival phenomenon in one of the modes listed below. The same patch will be available for all Xbox Series X|S players in just a few days.For the PIs out there, full patch notes can be found here, and it should be noted the "available soon" tag for the Xbox platforms is just a couple of days from now.
PlayStation Family - Patch available today (9 March)
PS5 ModesPS4 Pro Update
- Performance mode now gets you 60 FPS in Full HD resolution
- Balanced mode targets 60 FPS in QHD resolution
- High-Resolution mode offers 30 FPS in 4K
Xbox Family - Patch available soon
- Improved 30 FPS cap
Xbox Series X ModesXbox Series S + Xbox One Modes
- Performance mode now gets you 60 FPS in Full HD resolution
- Balanced mode targets 60 FPS in QHD resolution
- High-Resolution mode offers 30 FPS in 4K
- Performance mode offers 30 FPS in full HD resolution
- High-resolution mode targets 30 FPS in Quad HD resolution
After months of intense work by our team dedicated to updating and expanding Dying Light, we are ready to invite you into Ba’al’s Tower – an otherworldly stronghold infested with servants of Hell. Based on our currently-on-hold first-person slasher Hellraid, the latest paid DLC introduces an entirely new game mode that you can access through a possessed arcade machine located in the Tower in Harran.Additionally to that, Techland has also revealed that Hellraid will come with new, free updates. At any rate, watch a trailer for the above, embedded below.
Dying Light – Hellraid is much more than just a new map. We wanted to really shake things up by fleshing out the dark fantasy vibe of the setting, so we ditched zombies in favor of brand-new enemies. Those weapons you got used to in Harran had to go to, but don’t worry, you’ll get yourselves some new ones in Ba’al’s Tower’s torch-lit corridors and chambers. The DLC comes with its own progression system and as you improve your Hellraid rank, you’ll gain access to new swords, axes, and hammers. Good news is that you can also wield these completely new weapons outside of the hellish realm, as long as you pay for them with coins awarded for making runs through the dungeon. Of course, you can enjoy a co-op mode for up to 4 players.
Dying Light, Techland’s open-world action adventure game is getting a new DLC this Summer. Dying Light - Hellraid is based on Techland’s currently-on-hold first-person dark fantasy slasher. The gameplay released today shows the descent into Hell where the players will be able to find all new weapons and slay new enemies.Check out the trailer embedded below.
Dying Light - Hellraid DLC adds another game mode with a progression system, and can be played in both single and co-op. It will be released on July 23 for PC, Xbox One and PlayStation 4 at $9.99. Those who preorder the DLC on Steam today will receive beta access for the weekend (June 26 - June 29).
No one knows where the strange arcade machine came from. One day the residents of the Tower just found it in the basement after an odd power outage. They took it upstairs unaware of what they had come across.Beyond that teaser text, and the embedded teaser video below, not much more is known, but Dying Light on its own still stands the test of time, so we're all in on what the studio can deliver here. We'll have more as it becomes available.
Shake up your Dying Light experience with the upcoming paid DLC introducing a new game mode based on Techland’s unreleased first-person fantasy slasher Hellraid. Explore a new dungeon area, arm yourself with brand-new weapons, and face vicious enemies straight from the depths of Hell. Tackle this fresh challenge alone or join forces with your friends for a thrilling co-op.
As a response to numerous fan requests for a Player-vs-Player approach to Dying Light, and the recent popularity of the battle royale genre among the survival horror fans, today Techland unveiled its new standalone expansion - Dying Light: Bad Blood. While retaining the core of what made people fall in love with Dying Light in the first place, Bad Blood will offer violent and dynamic online matches that blend PvP and PvE styles of gameplay.“Our aim is both to satisfy players’ demands for competitive PvP gameplay and to explore new directions for Dying Light’s multiplayer experience,” said Tymon Smektala, Producer at Techland via press release. “Since Bad Blood was inspired by fan requests, we want player feedback to be an integral part of our development. That's why we’re inviting Dying Light fans to take part in our Global Playtest. They can play the expansion early and share their thoughts, knowing their feedback will have a major influence on Bad Blood's development.”
The demo lets players explore most of the Slums area and offers 3 hours of unique content, including one story quest chain and a number of side quests, challenges, and random encounters. It also features all the core gameplay mechanics of Dying Light, such as the day and night cycle, parkour-based Natural Movement system, creative brutality and crafting. Additionally, the demo supports online co-op mode for up to 4 players.“With the demand for Dying Light still high after more than half a year on the market, we wondered what else we could do to help players decide which game to buy," says producer Tymon Smektała via press release. "Then we thought: demos were pretty much a standard in the previous generation, but suddenly they’ve become few and far between. So we decided to use some of our resources to release a demo now and let everyone experience our game first-hand.”
You can download the demo from the PlayStation Store, the Xbox One Store or Steam today.
In an official teaser video, Techland revealed its plans to further extend the capabilities of the Dying Light Developer Tools. To help players fulfill all their creative ideas for original Dying Light content, Techland will continue to expand the editor with regular updates, including new features as terrain creation & editing, custom models import, and multiplayer support.Watch the teaser embedded below, and let us know if you've had a look at Dying Light's mod tools in the Comments.
In collaboration with Nvidia, Techland also announced the ‘Beyond Dying Light’ contest. All users of the Dying Light Developer Tools who upload and submit their openly available maps by May 11, 2015 have a chance to win an ASUS GTX 980 Strix graphics card and exclusive Dying Light merch. Contest details and the submission form can be found at DyingLightGame.com/Devtools-Contest.
"All undelivered Antizin crates have been destroyed, and we would like to assure the survivors that untainted drops will resume as of April 2nd. We urge all the survivors to use extreme care when exhibiting symptoms of the contaminated Antizin injections.” – says Hudson Jenkins, spokesman for the GRE.The accompanying broadcast warning video will shed some light on just what some of these "side-effects" could be.
Hardware, performance & stability issuesFor a in-depth look at the game, check out Steve's review.Gameplay issuesResolved various stability issues Numerous general performance optimizations Significantly reduced RAM memory usage Be-the-Zombie modeAdded option to disable film grain video effect. Fixed the issue with reaching Survivor Rank 25 Optimized video memory management to eliminate "ResizeBuffers failed 0x887a0005" error message Fixed extremely long load times that some users were experiencing Resolved issues with unlocking certain achievements Fixed the issue with ammo disappearing from player's inventory when attempting shooting challenges Resolved issues with Personal Statistics menu Fixed problems with using keys assigned to gameplay features during chat Fixed duplicating weapons exploit Game data integrity (modding)Fixed the 'infinite spit' exploit in Be the Zombie mode Fixed several issues with connecting to games when playing as the zombie Added additional tools for tracking network issues Graphical BugsGames can be modded Modded games will not work online with original unchanged versions Modded games will work with other identically modded games Linux specific improvements:Resolved extremely low resolution textures on certain objects regardless of texture quality settings Known issues we are still working on:Fixed motion blur switching via main menu Fixed messaging when playing cross-platform session Screen flickering when using dual-GPU setups Radeon support on Linux platforms
Modders were a massive part of our gaming community since Call of Juarez 2 and Dead Island -- and we wish to continue that with Dying Light. This invitation is only the first stage of our cooperation with the gaming community. After the modding tools are released, we plan to actively support the coolest mods created by players.The studio is inviting anyone with mod ideas to join the discussion on their forums, no matter how crazy that idea might be. Click here to go there now.
We want to give creative freedom to the players to help keep Dying Light fresh and interesting even many years after their release. We want to thank players for the support they have shown us and are looking forward to their ideas where Dying Light can go from here.