To our dedicated Community:This delay follows news CDPR's push from April to September for Cyberpunk 2077, leaving us to wonder if some of these delays are due to the forthcoming console update across both PS5 and Xbox Series X... the mind doth wonder.
It was a busy year for us as we continued working on our biggest project to date. We know you are awaiting the game eagerly, and we want to deliver exactly what we promised.
We were initially aiming for a Spring 2020 release with Dying Light 2, but unfortunately we need more development time to fulfill our vision. We will have more details to share in the coming months, and we will get back to you as soon as we have more information. We apologize for this unwelcome news. Our priority is to deliver an experience that lives up to our own high standards and to the expectations of you, our fans.
Please stay tuned, and thank you to our fans around the world for your continued support, patience, and understanding.
Pawel Marchewka, CEO
Excitingly, alongside Chris are a group of writers from The Witcher series. Specifically, Tymon reveals, the writers who worked on The Bloody Baron questline as well as across the Blood and Wine expansion of The Witcher 3. There’s some serious narrative and quest-design royalty in this beefed up Techland team.Click here for our full Dying Light 2 interview feature.
Tymon goes on to explain that they wanted to play with a different kind of sandbox to that of the first game -- a “narrative sandbox”, where choice and consequence, obviously, drives this but that it’s not specifically a story or character shift as a result of choice, rather the whole world “on many levels” changes. And while that can sound like a binary system, this is all done through the aforementioned non-linear narrative, so traditional story beats aren’t the ‘forks in the road’, so to speak, here. Moreover, Avellone has explained that choices affect the world on three levels: Narrative, Gameplay and Systems, and that the combinations of those through player-choice can either impact the world in a way you hoped, or in totally unpredictable ways that undermine your overall goals.