In a recent game, I watched a single competent player use Rhino to create a one-man chokepoint, which he held for the majority of the round. When I tested out Rhino, it was a similar affair, as my enemies seemed oblivious to the fact that my additional hitpoints and brutal mini-gun rendered most head-on assaults against me ineffective. On an individual level, this type of success provides a fantastic feeling of achievement, but it also shows that a team filled with bought Mercs (with in-game or real currency) has a greater range of diversity for predefined roles that are better suited to specific modes.Click here for our full Dirty Bomb review.
“Dirty Bomb takes us back to our roots as a company dedicated to making competitive multiplayer shooters for hardcore gamers,” said Paul Wedgwood, CEO of Splash Damage. “Twenty years ago I played obsessively in a clan, competed in tournaments, made a mod for Quake 3, and as a result, founded Splash Damage with clan mates and friends. We’re grateful to have Dirty Bomb shaped by our players from an early alpha stage - With their dedication and feedback, along with the support from Nexon America, we think we’ve created something special.”There's a recently new behind-the-scenes video showcasing all you need to know about the game in case you've avoided it up until now, which you can watch below.
Dirty Bomb is a return to the classic FPS PC feel with frenetic run ‘n gun action built for players with an appetite for heated competition, and the first in a new generation of games published by Nexon America. Free-to-play, and more importantly, free-to-win, Dirty Bomb is a unique asymmetrical team-based game in which players will select from a diverse group of Mercenaries, each with their own shining personalities, assorted talents and super-cool weapons, to create specialized squads to take into the fray on a quest for riches and bragging rights. From launch Dirty Bomb will support dedicated Australian servers, ensuring that Aussies players with quick trigger fingers will not beholden to high pings, just their own abilities.
Dirty Bomb will kick your arse before it lets you kick others. The learning curve is about as shallow as a casual hike up Mount Everest and, refreshingly, no-one is apologising about this. Not the representative from publisher Nexon who rushed through his presentation so we, and he, could play the game. Certainly not developer Splash Damage, which unapologetically reinforced that this is a game best enjoyed by fans of fast-paced competitive shooters, and if you’re a fan of older titles such as Enemy Territory, that’s a bonus.Click here for our Dirty Bomb all-new hands-on preview. And stay tuned for more coverage from the event.