Researching the world of Warhammer proved to be somewhat similar to their deep dives into real world history. Creative Assembly open up about the latest Total War.
Talking Total War Warhammer II with Creative Assembly
The looming Darkness has not consumed Bungie at this point in time. Quite the contrary. Destiny 2 is the glorious self-rez fans have been praying for.
Out of Orbit - Our Full and Complete Destiny 2 Review
With the NES emulator naming of 'flog' it showcases the ability for the Switch to play NES games. But, it also raises the question of - why?
The Heart-Warming Story Behind the Switch's Hidden NES Golf Game
Having recently entered the Early Access stage of development, we go hands-on with the latest build of id Software's Quake Champions.
Fraggin' Good Times - Hands-On with Quake Champions
Destiny 2
Destiny 2

PC | PlayStation 4 | Xbox One
Genre: First Person Shooter
Developer: Bungie Official Site: https://www.destinythegame.c...
Publisher: Activision Classification: TBC
Release Date:
8th September 2017
Wednesday, 20 September 2017
Post by Steve Farrelly @ 02:29pm 20/09/17 | 0 Comments
Initially we had a review-in-progress happening from one Adam "Grizz" Mathew, awaiting Bungie's final Raid content to drop. Well, after having tackled said Raid content while also eating up everything else the game has to offer, Grizz has returned with his final word on the console release of the game (we'll look at the PC release next month when it hits Blizzard.net).

Here's a snippet from his complete and in-depth review:
The good news is that the campaign continues for an additional hour and wraps in a satisfying conclusion (ie there's no “Stranger” who appears to befuddle you with WTF nonsense, followed by a credits roll.) Better yet, a slew of post-win missions, adventures and strikes open up which effectively doubles the runtime of Destiny 2.

The latter, strikes, are quite replayable as they've grown in complexity to the point where they're almost miniature raids – a series of unique challenges and puzzle wrinkles that go well beyond "just ventilate everything". These are few in number, however, so the long-tail grind revolves around a weekly tick off of PvE and PvP milestones. Yes, it's covering old ground but getting bored is difficult when the battlefields are this vast and dynamic. Something else I didn't expect: repeated exposure to the mission-givers and their meaty side-missions has made me better understand and accept their idiosyncrasies. (I still, however, maintain that Asher is an irredeemable prick.)

Raid-wise, Bungie has delivered its greatest work yet. Destiny 2 eclipses the challenge and creativity witnessed in Wrath of the Machine and even the secrets-laden wonder of the venerable Vault of Glass. Whereas the latter was a descent into the dank caverns of a Vex stronghold, Leviathan is a dizzying ascent into the impossibly opulent mansion of a Goldmemberesque Cabal hedonist. It's basically one big cosmic reality show where you and five mates are the very confused, very outnumbered contestants. The whole shenanigan is modularly designed, too, so there's no telling what the order of madness will be from week to week. That's freshness and longevity, right there.
Click here for our full Destiny 2 review.
Monday, 11 September 2017
Post by KostaAndreadis @ 11:29am 11/09/17 | 0 Comments
With the weekly reset of Destiny events occurring on Tuesday nights in Australia, Bungie has released a handy road-map of content coming during the first month of play. Including the first Raid, Leviathan and PvP event Trials of the Nine and the return of everyone's favourite exotic salesman Xur.



And as you can see this week is a big one with the Raid, Trials of the Nine and Xur all making their debut. Bungie has also confirmed the return of Iron Banner in October.
Friday, 1 September 2017
Post by Steve Farrelly @ 12:09pm 01/09/17 | 0 Comments
Say what you want about Destiny and the soon-to-be-released Destiny 2 (this time on PC), one thing that is pretty standard for the big-budget series, is that it has a big budget. Literally. And as proof, Activision and Bungie have let loose a pretty epic live action trailer ahead of game's release next month, and we just had to share it because it is pretty cool.

Directed by Jordan Vogt-Roberts (Kong: Skull Island), this two-plus minute live action launch trailer starts off a bit cheesy, but eventually gets to gloriously-shot sci-fi heavy action and with Beastie Boys backing, it does kind of make me want to have a look back in on the game. So I guess it's kind of doing its job.

For actual REAL coverage of what to expect from Destiny 2 though, head on over to our recently-posted pre-launch hands-on impressions posted last week.

Monday, 28 August 2017
Post by KostaAndreadis @ 02:54pm 28/08/17 | 1 Comments
Just like with our recent hands-on, players around the world will finally be able to hands-on with Destiny on running on a PC this week, with the Destiny 2 PC Beta kicking off for all players on Wednesday. For those that have pre-ordered, access begins tomorrow via Blizzard Battle.net.

Oh, it's real.



With all key bindings free to change as you please. Here are the PC specs.

Recommended Specs
  • CPU - Intel Core i5-2400 or AMD Ryzen R5 1600X
  • GPU - Nvidia GeForce GTX 970 or AMD Radeon R9 390
  • RAM - 8GB


Minimum Specs
  • CPU - Intel Core i3-3250 or AMD FX-4350
  • GPU - Nvidia GeForce GTX 660 2GB or AMD Radeon HD 7850 2GB
  • RAM - 6GB


Of course to get Destiny 2 running in 4K you'll probably want something like a Intel Core i7-7700k and a Nvidia GTX 1080Ti ala the PC demo stations that Bungie have been using to demo that very feature.

As per the console beta you can expect the 'Homecoming' story mission, 'Inverted Spire' strike, and multiplayer maps 'Midtown' and a new one exclusive to the PC beta called 'Javelin-4'.
Friday, 25 August 2017
Post by Steve Farrelly @ 11:25pm 25/08/17 | 3 Comments
Having played a stack of the game recently out at its place of birth, Seattle, Washington, Adam Mathew has fallen back off the wagon, it would seem. But he has enough written evidence of Destiny 2's growth as a brand and gameplay beacon to suggest we might all be falling back off the wagon ourselves, especially given the game is now also coming to PC.

Here's a snippet from his experience:
Vanilla Destiny spruiked this exact sort of gameplay at its first reveal, way back when, but what was delivered felt like a concept still in beta; the spire had not fully formed. Now that Destiny 2 is free of the shackles of the last-gen, it's living up to the promises of 2013, a glorious time when Destiny was surrounded by nothing but enthusiasm. From what I've played and seen so far, Bungie is well on the way to making that golden age come again.
Click here for his full Destiny 2 experience, complete with accompanying self-captured gameplay videos.
Tuesday, 22 August 2017
Post by KostaAndreadis @ 03:21pm 22/08/17 | 0 Comments
A couple of weeks away, with the PlayStation 4 and Xbox One release happening on September 6. The PC version, which looks be done right thanks to its native 4K capability and unlocked frame-rates, is due October 24 via Blizzard Battle.net. With that out of the way, today we get a rather meaty launch trailer for Destiny 2.

One that focuses on the improved cinematic ambitions of the sequel, which can clearly be seen in the footage (some of ti new) below.



Humanity has fallen. Villainous Dominus Ghaul has arrived on Earth with his Red Legion army to lay claim to the power he believes he alone is worthy to wield. Rally with the remaining survivors and rise up to defeat Ghaul before all is lost.


After the recent, and very successful beta, Destiny 2 is on track to become one of the biggest releases for 2017.
Wednesday, 16 August 2017
Post by KostaAndreadis @ 03:57pm 16/08/17 | 0 Comments
That notes that the PC version of Destiny 2 will support 4K resolution and an uncapped frame-rate. Judging by the smoothness of this somewhat compressed HD trailer for the PC beta, Destiny 2 on PC looks very impressive. And could very well be one the best looking titles coming out this year. Visually speaking. Gameplay wise it looks great too.



Destiny 2 on PC will be available exclusively via Blizzard's Battle.net, and for those that pre-order they'll get access to the upcoming beta 24 hours early.
Wednesday, 9 August 2017
Post by KostaAndreadis @ 01:34pm 09/08/17 | 0 Comments
Yeah, that's from the song in the trailer. Catchy stuff. But, I don't remember the original Destiny's PvP Crucible mode being this fast. If it was then the song choice was a lie. Ahem. Anyway, the multiplayer in Destiny 2 looks smooth and refined, and fans of the Crucible from the original Destiny would be wise to take a look.



Destiny 2 launches September 6 on PS4 and Xbox One, with a PC release due in October.
Friday, 28 July 2017
Post by KostaAndreadis @ 03:19pm 28/07/17 | 3 Comments
Even though we don't have any specific numbers other than confirmation from Activision and the developer that it was the biggest beta ever for the studio. And we're inclined to agree because there's quite a bit of HYPE surrounding the release of Destiny 2. Which, as the headline confirms is coming to PC - in Beta form!

The PC Destiny 2 beta is scheduled to commence next month on August 28 for Early Access members and then from August 29-31 for everyone else. Early Access to the Beta will be available to those who pre-order, which will also nab you an exclusive Ice Exotic as detailed in the 'Ice, Ice, Baby' trailer below.



In other Destiny 2 news, Bungie has provided a handy link with details on how to move and transition your Destiny Clan from the first-game to the second - which you can check out here.
Wednesday, 12 July 2017
Post by KostaAndreadis @ 01:32pm 12/07/17 | 0 Comments
The fact that the Destiny 2 Beta happening next week includes the opening mission that deals with the destruction of The Tower, shows how much focus is being placed on story this time around. One of the main criticisms with the first game, was the overall lack of a narrative. Or, any semblance of understanding what was happening. In a new Bungie interview over at IGN the developers open up about the shift this time around. And how "there is story everywhere".



In referencing the first game its interesting that Destiny 2 senior narrative lead Jason Harris and cinematic lead Matthew Ward both see the game as world building. As opposed to a platform to, you know, tell a story. "I think it’s important to really understand the studio spent a lot of time world building," said Harris in the IGN First video posted above. Continuing, "I can’t emphasize enough that we are ready to tell stories in this world. Big, expansive, and cinematic stories".

Which, really, is the sort of statement that has us excited to see what's in store.

In fact he closed out the discussion by jokingly saying that he hopes people end up complaining about the amount of story content in Destiny 2. Stating, "That would be the reddit thread I’d like to read".