|Genre:||Action||Players:||1 to 0|
|Developer:||High Moon Studios|
The Hanging Gardens of Babylon. The original draft of Hamlet. Third-wave ska. All treasures of human vision and artistry lost to the unfathomable reaches of time. But sometimes, life, uh, finds a way. Deadpool, THE third-person action-shooter made by ME, DEADPOOL, and NOBODY ELSE, especially not anyone at Activision Publishing, Inc. or Marvel Entertainment (hey, what about ME?!) (oh, puhh-lezz!) is hitting the PlayStation®4 computer entertainment system and Xbox One this Spring.Is this a game you could see yourself playing again, or for the first time if you didn't play on last-gen?
Here’s your fact sheet: Deadpool is a deluxe combo platter drizzled with guns, katanas, guns and katanas, explosives, pancakes, sassy one-liners, mutant powers (like my turbo healing factor), babes and baddies. “Is there more, Deadpool?” YEA, PROBABLY.
Now because I’m an incredibly honest and forthright fellow, let me just tell you: these new versions of Deadpool are not 100% perfect (of course they’re perfect. It’s Deadpool, dummy!) (No thing or person is perfect!). You see, in full-disclosure, somehow Wolverine is still in my video game. (See! I told you.) I just… ugh. But it does include all my original DLC, including two Challenge maps (“GRT Plaza” and “Inside the Tower”), as well as the form-fitting Uncanny X-Force and D-Pooly suits (I do loves me some form-fitting) for use in the never-ending thunderdome of carnage I call Infinite Mode.
I’m bringing it all to PlayStation®4 and Xbox One on Nov. 17 for $59.95 as a digital and physical retail title – however you want me, baby! (Hee hee, you know you want me.) You better believe it’s rated MA15+ (Mature Accompanied) by the Australian Classification Board, too. (YES!) (You, sir, are so NOT mature.) “But Deadpool, how can we engage with your personal brand in the meantime?” Worry not, my beloveds! You may follow me on that Facebook thingy at ‘RealDeadpool’ for all the shameless self-promotion you could ever wallow in.
Hi folks, it's me, Internet sensation and game review subject, Deadpool, here to shatter your fragile world views once more by revealing that the “Merc with a Map Pack” for MY video game, DEADPOOL, is now available to all players for purchase.According to Deadpool himself the two new maps for challenge mode are "GRT Plaza and Inside the Tower. These are good maps. I have broken bread with these maps. They went to private school. They will serve you well." Those looking forward to dressing Deadpool up, you'll be able to find the My D-Pooly and Uncanny X-Force suits available in Infinite Mode.
Why would I open up my “Merc with a Map Pack” DLC to everyone who plays my game? Because exclusives suck! What if fire had remained exclusive to Mount Olympus? What if indoor toilets had remained exclusive to Victorian England? What if cool katanas with freakin' TIGERS on the hilt had remained exclusive to the shopping mall blacksmiths who forged them? Exactly!
So I, the great and magMANimous Deadpool, cordially intimidated invited Activision Publishing, Inc. and High Moon Studios to make a video game starring Marvel's most Marvel-ous character, me. And you being a gamer of unquestionable good taste wish to pre-order that game. Well I say bravo - you deserve some awesome rewards for putting your trust in Deadpool.You can check out the quirky pre-order card below for a glimpse at Deadpools unique sense of humour, plus new screenshots have also made their way to the surface, which you can check out below or over at our game page for the full library.
So here we go... Because Deadpool loves you, I've sent threats hugs and kisses to the heads of some major retailers to get you some sweet merch for pre-ordering the Merc, including:
- MY "Merc with a Map Pack" DLC (confetti explosion!) adds two new maps – GRT Plaza and Inside the Tower – to Deadpool Challenge mode, as well as two b-b-b-b-bonus costumes – the D-Pooly and Uncanny X-Force suits only for use in the unlockable Infinite mode where your stats are tracked on a global leaderboard.
"Activision Publishing consistently works to align its costs with its revenues – this is an ongoing process," Activision says. "With the completion of development on Deadpool, we are taking a reduction in staff at High Moon Studios to better align our development talent against our slate. Approximately, 40 full-time employees will be impacted globally. We are offering those employees who are impacted outplacement counseling services."While an industry standard when completing large projects, it obviously isn't the greatest feeling when you have completed a project as big as Deadpool. No reports yet as to whether this will affect the future Transformers development that High Moon Studios are known for.
"I, DEADPOOL, ‘hired’ Peter Della Penna and his physically embarrassing team at High Moon Studios for two reasons. First, because of their close proximity to Mexico so I can get fresh, authentic chimichangas delivered daily,” said DEADPOOL, newly self-appointed Head of High Moon Studios, and Supreme Commander of PR, Marketing, Legal, and just about everything I want to be in charge of at Activision Publishing, Inc. “Second, if High Moon can make an amazing game about big transforming robots look cool, then they can surely make me look amazing in a third-person action video game, from all angles (seriously Peter... my bottom is my good side, so don’t screw this up).”Deadpool is due on Xbox 360 and PlayStation 3 in Winter 2013 (Northern Summer).