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PlayStation 3 | Xbox 360
Genre: Action Players: 1 to 0
Developer: High Moon Studios
Publisher: Activision Classification: TBC
Release Date:
Wednesday, 2 September 2015
Post by Steve Farrelly @ 12:45pm 02/09/15 | 3 Comments
The Deadpool game that released on Xbox 360 and PlayStation 3 is getting the re-release treatment for Xbox One and PlayStation 4 this November, and comes packaged with all previously-released DLC.

We didn't really dig that original release, and based on our score, you're going to be paying a little over $10 for each increment of 1/10 we gave it at AUD$59.95. Its problems were myriad, but came very heavily down to it becoming repetitive very early on, and the basic gameplay just didn't engage. The humour was on-point, but to our reviewer Butters' point it was "like an SNL skit; amusing at first but goes on way too long".

Anyway, for the Deadpool fans out there, here's the press release:
The Hanging Gardens of Babylon. The original draft of Hamlet. Third-wave ska. All treasures of human vision and artistry lost to the unfathomable reaches of time. But sometimes, life, uh, finds a way. Deadpool, THE third-person action-shooter made by ME, DEADPOOL, and NOBODY ELSE, especially not anyone at Activision Publishing, Inc. or Marvel Entertainment (hey, what about ME?!) (oh, puhh-lezz!) is hitting the PlayStation®4 computer entertainment system and Xbox One this Spring.

Here’s your fact sheet: Deadpool is a deluxe combo platter drizzled with guns, katanas, guns and katanas, explosives, pancakes, sassy one-liners, mutant powers (like my turbo healing factor), babes and baddies. “Is there more, Deadpool?” YEA, PROBABLY.

Now because I’m an incredibly honest and forthright fellow, let me just tell you: these new versions of Deadpool are not 100% perfect (of course they’re perfect. It’s Deadpool, dummy!) (No thing or person is perfect!). You see, in full-disclosure, somehow Wolverine is still in my video game. (See! I told you.) I just… ugh. But it does include all my original DLC, including two Challenge maps (“GRT Plaza” and “Inside the Tower”), as well as the form-fitting Uncanny X-Force and D-Pooly suits (I do loves me some form-fitting) for use in the never-ending thunderdome of carnage I call Infinite Mode.

I’m bringing it all to PlayStation®4 and Xbox One on Nov. 17 for $59.95 as a digital and physical retail title – however you want me, baby! (Hee hee, you know you want me.) You better believe it’s rated MA15+ (Mature Accompanied) by the Australian Classification Board, too. (YES!) (You, sir, are so NOT mature.) “But Deadpool, how can we engage with your personal brand in the meantime?” Worry not, my beloveds! You may follow me on that Facebook thingy at ‘RealDeadpool’ for all the shameless self-promotion you could ever wallow in.
Is this a game you could see yourself playing again, or for the first time if you didn't play on last-gen?

Thursday, 1 August 2013
Post by Eorl @ 01:45pm 01/08/13 | 0 Comments
Deadpool fanatics rejoice as High Moon Studio has revealed that a new map pack is now available for purchase, offering two new challenge mode maps and two new costumes to make the sword-wielding, gun-toting blabbermouth as pretty as can be.
Hi folks, it's me, Internet sensation and game review subject, Deadpool, here to shatter your fragile world views once more by revealing that the “Merc with a Map Pack” for MY video game, DEADPOOL, is now available to all players for purchase.

Why would I open up my “Merc with a Map Pack” DLC to everyone who plays my game? Because exclusives suck! What if fire had remained exclusive to Mount Olympus? What if indoor toilets had remained exclusive to Victorian England? What if cool katanas with freakin' TIGERS on the hilt had remained exclusive to the shopping mall blacksmiths who forged them? Exactly!
According to Deadpool himself the two new maps for challenge mode are "GRT Plaza and Inside the Tower. These are good maps. I have broken bread with these maps. They went to private school. They will serve you well." Those looking forward to dressing Deadpool up, you'll be able to find the My D-Pooly and Uncanny X-Force suits available in Infinite Mode.

To help you decide on whether you should get this DLC pack or not, Deadpool has kindly photographed himself on the new maps, so check them out below. The Merc with a Map Pack is available now on Xbox 360 for 240 Microsoft Points, PlayStation 3 for $3.99 and Steam for PC at $3.99.

Monday, 1 July 2013
Post by Steve Farrelly @ 11:39am 01/07/13 | 7 Comments
We've talked at length about how easy it really is to tap into what has made comics and comic characters such an intrinsic part of modern literature and pop-culture, and over and over again pointed out how there's no excuse for the poor treatment of licenses post-Batman: Arkham series, but the bad keep coming.

Deadpool does, at least, treat the titular character with comedic reverence, but a potty-mouth alone cannot sustain an interactive gaming experience, as Andy "Butters" Bulmer discovered during his review session of the game for us, and he's a comic book fan from way back.

Click here for our Deadpool review.
Thursday, 18 April 2013
Post by Eorl @ 10:14am 18/04/13 | 0 Comments
High Moon Studio's has revealed that June 25 is when you can expect the sword-wielding, gun-toting blabbermouth known as Deadpool to grace your TV screens. Alongside the release date High Moon has also announced new pre-order bonuses for those wanting to put their faith in Deadpool and his dastardly shenanigans, though currently it looks like the pre-orders are only being offered to EB Games customers.
So I, the great and magMANimous Deadpool, cordially intimidated invited Activision Publishing, Inc. and High Moon Studios to make a video game starring Marvel's most Marvel-ous character, me. And you being a gamer of unquestionable good taste wish to pre-order that game. Well I say bravo - you deserve some awesome rewards for putting your trust in Deadpool.

So here we go... Because Deadpool loves you, I've sent threats hugs and kisses to the heads of some major retailers to get you some sweet merch for pre-ordering the Merc, including:
  • MY "Merc with a Map Pack" DLC (confetti explosion!) adds two new maps – GRT Plaza and Inside the Tower – to Deadpool Challenge mode, as well as two b-b-b-b-bonus costumes – the D-Pooly and Uncanny X-Force suits only for use in the unlockable Infinite mode where your stats are tracked on a global leaderboard.
You can check out the quirky pre-order card below for a glimpse at Deadpools unique sense of humour, plus new screenshots have also made their way to the surface, which you can check out below or over at our game page for the full library.

Deadpool will be arriving in style for Xbox 360 and PlayStation 3 on June 25.

Wednesday, 3 April 2013
Post by Eorl @ 10:50am 03/04/13 | 0 Comments
Joystiq is reporting that up to forty full-time employees at the High Moon Studios have been laid off today after completing work on upcoming comic book title Deadpool. It is not known who exactly was laid off however a Activision spokesman had this to say:
"Activision Publishing consistently works to align its costs with its revenues – this is an ongoing process," Activision says. "With the completion of development on Deadpool, we are taking a reduction in staff at High Moon Studios to better align our development talent against our slate. Approximately, 40 full-time employees will be impacted globally. We are offering those employees who are impacted outplacement counseling services."
While an industry standard when completing large projects, it obviously isn't the greatest feeling when you have completed a project as big as Deadpool. No reports yet as to whether this will affect the future Transformers development that High Moon Studios are known for.
Monday, 18 March 2013
Post by Steve Farrelly @ 03:40pm 18/03/13 | 0 Comments
AusGamers was recently able to catch up with the Merc with a Mouth to see how development of his first solo videogame was tracking, and while we're super-confident with High Moon's capturing of the character's personality and tone, we did walk away with some gameplay concerns.

Namely, with a few short months left until the game releases, it still wasn't showing an incredibly solid action experience, though we'd be remiss to not point out that this is all pre-release code and that much can change between now and release, but with my own comic book videogame adaptation agenda, a few elements definitely stood out as worrying.

Check out our brand new Deadpool preview for a closer look at this anticipated title.
Thursday, 7 March 2013
Post by Dan @ 11:35am 07/03/13 | 5 Comments
Another new trailer for Highmoon Studio's upcoming Deadpool game has surfaced by way of IGN, showcasing the sword-wielding, gun-toting blabbermouth in an appropriately rowdy fashion, with lots of action and even more talking.
"I, DEADPOOL, ‘hired’ Peter Della Penna and his physically embarrassing team at High Moon Studios for two reasons. First, because of their close proximity to Mexico so I can get fresh, authentic chimichangas delivered daily,” said DEADPOOL, newly self-appointed Head of High Moon Studios, and Supreme Commander of PR, Marketing, Legal, and just about everything I want to be in charge of at Activision Publishing, Inc. “Second, if High Moon can make an amazing game about big transforming robots look cool, then they can surely make me look amazing in a third-person action video game, from all angles (seriously Peter... my bottom is my good side, so don’t screw this up).”
Deadpool is due on Xbox 360 and PlayStation 3 in Winter 2013 (Northern Summer).

Monday, 4 February 2013
Post by Steve Farrelly @ 12:58pm 04/02/13 | 0 Comments
For the comic book fans out there (such as myself), the newest batch of screenshots and concept art from High Moon Studios' forthcoming Deadpool videogame are a shining light on the direction of the game.

The Merc with a Mouth will be dealing with X-Man, Cable, in his solo videogame foray, as well as Death, and a few pieces of concept art also show off environmental designs for Genosha -- a famous city in X-Men comic book circles -- which looks to be littered with Sentinel debris everywhere.

All of this points to the team being very heavy in delivering a reverent game, and gives me hope they're on the right track with Deadpool, a game known only to be releasing some time this year.

Click the thumbnails below for a closer look.

Friday, 11 January 2013
Post by Dan @ 10:30am 11/01/13 | 0 Comments
A blog post by Deadpool's comic creator Rob Liefeld has revealed two more of the characters in the supporting cast for High Moon Studios' upcoming Deadpool videogame (thanks Polygon).

The time travelling X-men mutant Cable, and Marvel's female "embodiment of the life-ending force" Death, are both pegged to appear in assisting roles in the game, joining the already revealed Domino, Wolverine, and Psylocke from the Marvel stable.

Deadpool is in the works for PlayStation 3 and Xbox 360, with a yet-to-be-narrowed-down 2013 launch window.

For more on High Moon's plans for the games, swing by our GamesCom 2012 interview with High Moon Studios' Sean Miller.
Thursday, 23 August 2012
Post by Steve Farrelly @ 05:13pm 23/08/12 | 2 Comments
AusGamers' roving on-the-floor reporter, Naren Hooson, recently caught up with Deadpool game director, Sean Miller, to see where the Transformers developer was at with their newly acquired license, and to suss if they'd take the Merc with a Mouth down a similarly loving and passionate route as they did with Transformers.

Thankfully, the lead in to the interview paints Sean as a Deadpool fan from way back when things were printed on paper, and we're told the transfer of the titular character from page to screen is pretty much spot-on. Of course character alone does not make a game, so Naren probed him some more.

Click here for the full interview.