Genre: | Survival-Horror | ||
Developer: | Zombie | Official Site: | http://www.zombie.com |
Publisher: | Atlus USA | ||
Release Date: | 2014 |
If you scare easily, the low asking price may entice you into a purchase but, for everyone else, Daylight represents a dull and missed opportunity for effective horror.Check out whether his screams of horror were real or not in the Daylight review.
Daylight is told in the first-person perspective and begins with players regaining consciousness in an abandoned hospital with only a cell phone to use as a source of light. The ominous atmosphere, powered by Unreal Engine 4 gives players the immediate feeling that they need to escape. But since each level is procedurally generated, no clues, haunted corridors, life-saving flares or lurking specter will ever be in the same place twice. Daylight was written by industry veteran Jessica Chobot, who also provides the quavering, terrified voice of the protagonist.The title is currently on offer for a discounted price of $9.59 for PlayStation Plus subscribers, while non-subscribers will pay $11.99 until May 13th. After that, the game will be available at its normal price of $14.99. "The game deviously analyzes your play style to ensure evil spirits execute maximum fright potential," Hardin wrote. "Even better, the level design changes as well.
3D-enabled TVs and monitors will bring the scares, jumps and all other things that haunt the Mid Island area to life in a very tangible way. RealD is the same technology they use in movie theaters for 3D movies and excels at giving the game terrific depth-of-field. Catching an overhead light flicker down an incredibly long corridor is one of the more chilling 3D applications...until you come across a spirit, that is. If you have the means, we highly recommend giving this mode a try. Oh, and here's a casual reminder that Daylight is also compatible with the Oculus VR, for those brave enough...It isn't just fancy 3D features that the indie team are supporting, with the PlayStation 4 version also getting its fair share of unique multimedia features, namely an interesting way to support Twitch chat in-game. This support will allow viewers to cue in-game events via Twitch's chat, with an example of "someone watching a stream types the word "Meow" into the chat, which causes the game to make a corresponding sound of a cat." Users can't spam the in-game cues though and Zombie Studios is keeping the trigger words close to heart, so you'll have to discover them yourself.
The Prison area unlocks after players find their way out of Dr. Mercer's office. The hospital doors are replaced with iron bars, nurses' stations replaced with guard checkpoints, and the prison is punctuated with a lurking 3-story stack of prison cells. Remnants players will find in this area are notes from prisoners to each other, guard logs about various altercations, and even a few cover-ups of impropriety. The spirits players begin to encounter in the prison are the first ones in the game that start to get aggressive. Staying safe in the prisons will require being able to quickly and efficiently navigate the prison block, but the tight corridors and guard rooms will put players to the test.Daylight will be available on PC and PlayStation 4 come April 8th for $14.99.
One of the later levels in Daylight is the Forest. After players traverse through the Prison and the Sewers, they will find themselves outdoors in a big open area, lit only by the trusty mobile phone light and the faint glow of a sallow moon. Despite being a giant open area of scrub land and swamps, the Forest still has the same procedurally generated environments as the rest of Daylight. Several notable landmarks will be randomly generated in the open world. The random landmarks will also contain the location of the remnants to find, but only the bravest players will live long enough to see what kind of horrors the forest holds (the shack full of nooses is a personal favorite of mine).
Daylight is told in the first-person perspective and begins with players regaining consciousness in an abandoned hospital with only a cell phone to use as a source of light. The ominous atmosphere, powered by Unreal Engine 4 gives players the immediate feeling that they need to escape. But since each level is procedurally generated, no clues, haunted corridors, life-saving flares or lurking specter will ever be in the same place twice. Daylight was written by industry veteran Jessica Chobot, who also provides the quavering, terrified voice of the protagonist."Since showing off a pre-alpha build of Daylight at PAX East the attention on the project has grown tremendously! With the gained attention, we were approached with the opportunity to partner with ATLUS to help release Daylight worldwide on Steam and exclusively to the PlayStation 4 system," said Jared Gerritzen, studio director, Zombie Studios. "ATLUS has a long history of great games and is an accomplished publisher with worldwide reach. Working with them will allow us to reach a global audience, so we'll be able to scare even more people."
With no name and no memory of unceremoniously arriving at the asylum, players piece together the events of the past while seeking escape from the building’s tangled ruin. The procedural generation tech, Zombie claims, means no two playthroughs will be the same. The studio says each session lasts around half an hour, which suggests a need for multiple runs to figure out the full story.Daylight is being built on Epic Games' Unreal Engine 4 tech for PC, and is eyeing a 2013 launch with a budget $20 price point on Steam.
“Different players will have a totally different experience,” Creative Director Jared Gerritzen says. “You’re essentially a rat in a cage, but the cage is an asylum and it’s scary as hell. You need to find your way out, and each time you do it it’s completely different.”
Instead of weapons, you’re given a cell phone that warns you when psycho phantoms are lurking nearby and acts as a compass and makeshift flashlight. It also occasionally becomes “possessed” to play snippets of expository video or show images. This is the true power of 4G LTE.