13th September 2019
Daemon X Machina, developed by Japanese studio Marvelous Inc. with Armored Core’s Kenichiro Tsukuda in tow, falls into this category.
Robust, deep, and rewarding mech customisation with short-burst missions made up of fast-paced action. The sort of stuff that can initially feel like a simplified shooting gallery, but soon opens to take full advantage of all those newly salvaged missile launchers, armour pieces, and speedier robo-legs. Pilots, these being those you fly with and your own player avatar, share the stage with their mechanised counterparts. And on that front Daemon X Machina goes that extra robo-mile, with one of the best player creation tools we’ve seen in a long while. So many wonderful hairstyle and facial options worthy of an RPG.