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Chivalry: Medieval Warfare
Chivalry: Medieval Warfare

Genre: First Person Shooter Players: 1 (2 to 32 Online)
Developer: Torn Banner Studios Official Site: http://www.chivalrythegame.c...
Publisher: Torn Banner Studios
Release Date:
16th October 2012
Thursday, 16 October 2014
Post by Eorl @ 09:57am 16/10/14 | 0 Comments
Announced for consoles last month, publisher Activision has revealed through a couple of recent videos that Chivalry: Medieval Warfare will launch for the PlayStation 3 and Xbox 360 on October 29th.

If you’re unfamiliar, here’s the description for Chivalry: Medieval Warfare’s gameplay:
Melee combat in Chivalry: Medieval Warfare is more than just hack and slash. Players will use different attacks, blocks and counters insuring that combat is tactical, responsive and of course chaotic. Prepare to fight in a variety of inspired medieval environments and scenarios. Raid peasant villages, burn crops, siege castles, defend the royal family, or fight to the last man in a gladiatorial arena. Multiple modes provide opportunities to fight as a team for the greater glory of the realm, or for personal honor in duels to the death.
Chivalry: Medieval Warfare was originally released on PC, where it saw a whopping 2 million sales since then. Check out the videos below to see the humourous take on real life chivalry.

Tuesday, 16 September 2014
Post by Eorl @ 09:02am 16/09/14 | 8 Comments
After two years of PC exclusivity, developer Torn Banner Studios is bringing its action title Chivalry: Medieval Warfare to consoles, thanks to a new partnership with Activision.

The publisher announced today that Chivalry: Medieval Warfare is currently in the works for PlayStation 3 and Xbox 360, and will launch as a downloadable title later this year. The port is made possible through a collaboration with Mercenary Technology, a game management and consultation company.

Chivalry: Medieval Warfare initially launched in October 2012 for Windows PC through Steam. Developer Torn Banner Studios created the title with similar mechanics to the team's 2007 Half-Life 2 mod, Age of Chivalry.

Chivalry's console versions will retain the PC version's 12-player multiplayer as well as its four playable classes — Archer, Knight, Man-at-Arms and Vanguard. Players can take each other on in melee combat with swords, shields, javelins, crossbows and other period-authentic ancient weapons.The game also tasks players with other war challenges, such as raiding villages, burning crops and taking down other factions' castles.
Saturday, 2 August 2014
Post by Eorl @ 11:01am 02/08/14 | 0 Comments
Torn Banner Studios' gory medieval combat title Chivalry: Medieval Warfare has slashed its price on Steam, putting it at the low price of $6.24.
Besiege castles and raid villages in Chivalry: Medieval Warfare is a first-person slasher with a focus on multi-player. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.
The weekend deal has also slashed both the four-player pack and the complete pack as well, making the deal even sweeter for jumping into the brutal action. The packs are $18.74 and $8.74 respectively, with the complete pack also including the recently released Deadliest Warrior DLC.

Looking for our thoughts on the game? Check out our review and also swing by our game page for all the gaming material you'll need, though the choice is a pretty easy one with Chivalry: buy it!

Tuesday, 13 August 2013
Post by Eorl @ 09:26am 13/08/13 | 12 Comments
Chivalry is definitely not dead when it comes to Torn Banner Studio's first-person medieval slasher title, which has seen more than 1.2 million copies sold since its launch back in October of 2012.

Showing off their numbers in a new infographic, Chivalry: Medieval Warfare has seen 23,233 concurrent users at peak, with the most sales being contributed to the USA at 455,802. Australia is also represented on the chart, coming in at sixth on the sales chart with 71,533 copies sold so far.

To celebrate this milestone, Torn Banner studios has added character customization to Chivalry by way of a new content update. The new customisation system will let you change a number of your characters visual details, including new helmets and new crests plus a variation of tabard and shield patterns. You'll also be able to colourise your chosen warrior to really stand apart from the rest of your other colourful teammates and enemies.

Of course it isn't just customisation that is coming in the latest patch, with the inclusion of your usual bug fixes and class changes to boot. You can find out more on what is to come in the content update 2 patch over at the official website and check out the infogrpahics below.

Thursday, 7 February 2013
Post by Dan @ 10:39am 07/02/13 | 10 Comments
Acclaimed indie game Chivalry: Medieval Warfare (AusGamers 9.0/10) has become the latest game to earn the new R18+ sticker from the Australian Classification Board, following its submission in preparation for a boxed retail release later this month.

ACB's overview cites high impact violence, and strong impact themes, which is understandable given the appropriately visceral nature of the game's melee-focussed combat.

The game has received equivalent ratings in other regions, with a PEGI 18 (European 18+), and ESRB M (North American 17+), however none of these are noted on the game's Steam page, where the game was originally released digital-only, last October.

QV Software and Lace Mamba are bringing Chivalry: Medieval Warfare to Australian shelves on February 21st 2013, with a RRP of AU$29.95, only marginally higher than Steam's current US$24.99.
Wednesday, 31 October 2012
Post by Eorl @ 03:00pm 31/10/12 | 3 Comments
For those of you still enjoying the brutal combat of Chivalry: Medieval Warfare, developer Torn Banner has today announced plans for the first major patch following its recent release, and also detailed plans for future content.

With the release now being over two weeks ago, Torn Banner has taken to their website to dish out details on the first major patch, due out in the timeframe of next week or two. Featured in the patch will be a rework of the current server browser, fixed auto-balance, new ranged crosshairs and more.
So far we have been primarily focused on getting bugs worked out and the first big patch is coming soon, hopefully within the next week or 2. Patch one includes: a complete remake of the server browser, fixed auto-balance, new ranged crosshairs, fixed javelins and keybind improvements among many other items highlighted by our community.
The post also goes on to mention future content, including the first one which will feature "new maps, new weapons and duel mode plus plenty of surprises."

Check out the full announcement over at the official website for more, or read our review to see what we though about the sword wielding combatant.
Friday, 19 October 2012
Post by Eorl @ 01:10pm 19/10/12 | 51 Comments
The sound of battle cries bellowing over the fields, the clashing of steel, the crunching of bones being broken by a swing of a heavy mace and the blood curdling screams of your enemies. These are the sounds one would hear when playing Torn Banner Studios latest medieval orientated first-person title, Chivalry: Medieval Warfare.

With a sturdy helmet and a sharp blade, our man-at-arms Bennett Ring took on the oncoming horde of enemies, slashing and hacking his way through with a fierce determination.
I’ve honestly not had this much competitive online joy since Battlefield 3, and to think a $25 indie title can provide a level of enjoyment up there with a $100 million game like Battlefield is testimony to the skill of the develope...
Read on for the full review.