Genre: | First Person Shooter | ||
Developer: | Splash Damage | Official Site: | http://www.brinkthegame.com |
Publisher: | Bethesda Softworks | ||
Release Date: | 12th May 2011 |
“Todd Vaughn our VP of Development and I had talked about it and sort of kicked around this idea,” Hines told me. “Last year I think we had reduced it to like 99 cents [during a sale], and we were like ‘why don’t we just make it free? Like, why not?’”
“Just make it free and let people download it, and maybe they’ll buy the DLC and maybe they won’t, but let’s just try it.” Hines continued by saying “The game has been out for forever, how much money are we really making off a 99 cents [sale]?”
The DLC features two all-new environments, five new player abilities, two new outfits, and two new weapon attachments, while also raising the level cap to 24.You can find out more details about the new content by clicking right here. There's no official word on pricing for the DLC after its two free weeks are up, but my guess is the standard AU$15-odd dollars for each platform. We'll give you more details when we have them.
In tandem with the DLC, the teams at Splash Damage and Bethesda have been hard at work on the next major title update for Brink. The update is highlighted by online optimizations, AI enhancements, and weapon balance tweaks based on player feedback. A separate, incremental update is now available on PC, while players of the Xbox 360 and PlayStation 3 version of Brink can expect the full title update alongside the release of Agents of Change.
Splash Damage has a strong history of creating solid team-based shooters—Enemy Territory of the Wolfenstein and Quake Wars varieties spring to mind—and a lot of love has been put into the multiplayer portion of Brink. The strange but cool thing is how linked single-player, co-op and competitive multiplayer are. They’re all set on the same maps with the same objectives, regardless of the play mode. That’s the strange. The cool thing is that the characters you create are likewise linked. Regardless of whether you earn experience in competitive multiplayer, co-op or playing alone through the campaign (challenges or in ‘Freeplay’), all of your hard-earned XP goes towards your character. This is a fantastic addition to first-person shooters and makes it feel less like the usual grind associated that’s with the definitive split between single and multiplayer modes in other games.Get the full story in this AusGamers review
Brink is an immersive first-person shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience, allowing you to develop your character whether playing alone, with your friends, or against others online. You decide the combat role you want to assume in the world of Brink as you fight to save yourself and mankind’s last refuge. Brink offers a compelling mix of dynamic battlefields, extensive customisation options, and an innovative control system that will keep you coming back for more.The North American release date for the game is earlier still (Tuesday May 10th) so they'll already be playing it over there from the comfort of their own homes there, but this is still a good opportunity for any Brisbane gamers that want to check this one out before fronting up any (regionally inflated) cash. They'll also have some goodies from Bethesda and Turtle Beach to give away there.
This 'open to the public' Brink event will be held on May 11 from 5pm at the Mana Bar, Brisbane in Fortitude Valley. For more information on the Mana Bar please visit www.manabar.com.au.
The Brink Standalone Dedicated Server includes several different game configuration files covering all of the regular game modes, including campaign, stopwatch, objective, and co--op challenges. In addition, there are a variety of server--side commands available that allow you to further customize your server, including team sizes, time limits and overtime, warm--up rules, friendly fire, voice chat, availability of Command Post buffs, rank restrictions, number of bots, and password.The document certainly says all the right things. Now let's all hope that the game turns out to be as good as it looks and that its success prompts other multiplayer developers to follow suit.
Bethesda Softworks, a ZeniMax Media company, today announced that its acclaimed first-person shooter, Brink, will be available one week EARLIER than originally scheduled.A nice change of events. Our Brink game page has more information about this shooter. There's a lot of people waiting to see if they can bring back classic PC first person shooter action with this title - I've just asked Bethesda if there's plans for a demo or multiplayer beta, so will let you know if I hear anything interesting back.
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"Production wrapped on Brink earlier than we planned and we didn't see any reason to keep gamers from getting their hands on this highly anticipated game as soon as it was ready," said Pete Hines, VP of PR and Marketing for Bethesda Softworks. "It's apparent from the tremendous reaction so far that people are eager to jump online and play, and if we can make that happen earlier - we're going to."