Genre: | First Person Shooter | ||
Developer: | DICE | Official Site: | http://www.battlefield.com/b... |
Publisher: | Electronic Arts | ||
Genre: | First Person Shooter |
Developer: | DICE |
Official Site: | http://www.battlefiel... |
Publisher: | Electronic Arts |
. Removed some memory leaksIf you're having problems with the in-game updater (as many apparently are), you can download the manual patch now locally from AusGamers (2.6GB!).
. Fixed crashes when the game attempted to render lots of content (high detail, high FOV or multiple-monitor modes); this should particularly help multi-monitor users
. Chat window no longer causes lag spikes
. Chat window reworked opacity & visibility-time is controllable through settings in settings.ini
. Clantag is remembered when using auto-login
. Banner URLs can be up to 252 characters in length
. SecuROM wrapper removed from non-Steam version
. Minor performance enhancements
. Reduced rubberbanding on >24p servers
. PrintScreen takes a screenshot, file stored in Documents\BFBC2\Screenshots directory
If you didn’t play it back then, it’s one of the favorites among our fans, featuring everything awesome in one fantastic arena: boats, helicopters, tanks, jeeps, temples, and the signature bridge dividing the map into two strategic areas.Don't fret too much about that dauntingly high achievement number however though, as it's a group effort spread right across all platforms (unlike BF 1943's 43 million kills goal which was platform specific).
You and all your friends playing on PS3, PC, or Xbox 360 need to perform 69 million team actions across Battlefield: Bad Company 2 and Battlefield: Bad Company 2 Vietnam. So what’s a team action? Well, it’s any and all of these: resupply, revive, heal, spot, and repair. We start counting on December 21st, so make sure you contribute from the start!The Operation Hastings map is previewed in a new trailer today and certainly makes the game look pretty damn fun. Watch it right here on AusGamers.
VIP Map Pack 7 goes live tomorrow! This is your chance to relive the awesomeness of fan favorite map Oasis, plus three more maps never before available in Battlefield: Bad Company 2 multiplayer. For a complete rundown of everything VIP Map Pack 7, here are some posts we prepared earlier.Check out the new Map Pack trailer right here on AusGamers.
Also: December 21. Save the date. That is when Battlefield: Bad Company 2 Vietnam will launch (December 22 for PS3 in Europe). If you prefer your battlefielding on PC, you can get a three day headstart on EA Store and Steam, where it will be available on December 18.
- All Weapons Bronze Insignia requiring an unobtainable bronze star for the tracer dart – requirement removed.The full list of changes is available on the download page for the ~900mb update, which should work from any previous version of the game.
- Improved Hit registration made through several fixes and some of the hitboxes themselves have been changed. This will increase the accuracy of guns.
- Blue box chat window removed
- The 2 second immunity when spawning/being revived will now be immediately removed either by firing, zooming, or any movement (move, crouch, jump). A Spawning Player can still orient passively in the Game World..
- 3D vision fixed.
- Fixed slug shotgun zoom crosshair on PC so they better represent the long range accuracy. Crosshairs now close more on PC, similar to consoles.
- Reduced slug shotgun hip accuracy to require zooming for consistent long range accuracy. Hip accuracy is now on par with the semi automatic weapons.
- Fixed a bug on PC where the G3 would do less damage than intended.
Skimming the treetops in the legendary Huey helicopter, Wagner's "Ride of the Valkyries" blasts through its loudspeakers. Down in the jungles and rice fields below, the enemy is waiting for a chance to take you down with their T54 tanks and RPG launchers. Battlefield: Bad Companyâ„¢ 2 just made the journey to a new place and time -- back to the 60's and the infamous Vietnam War.Vietnam promises 4 new maps, 6 vehicles, 15 weapons and a "rocking '60's soundtrack" and examples of these can be found in today's trailer which feature's footage from the game's Phu Bai Valley Rice Fields scenario. Check it out here on AusGamers.
And that's where we finally ran into real problems. It was too difficult for one person to identify which changes were required and which were not, and how to update the patch generation process to accommodate the latest set of changes. Most of the delay of Client R8 was because there are very few people at DICE who have the in-depth knowledge of the far-spanning corners of the game engine *and* the cooking tools *and* the patch generation process, to work out what is going wrong, why, and how to fix it.This quote is one small part of Kalm's overall conclusion, but he runs you through the issue from start to finish, and does not hold back on the heavy in the process. It's not really an indication of anything good regarding patches for the future, but at least it's an honest explanation.
Fighting as either U.S. Marines or North Vietnamese Army (NVA), the hostile combat terrain of the Vietnamese jungle is brought dramatically to life via the Frostbite engine with a host of authentic vehicles and weapons with which to engage the enemy. The punishing jungles, powerful air invasions, and guerilla tactics of an unpredictable enemy deliver non-stop action in this sandbox environment, a signature design style of the award-winning Swedish studio. With more than 5M units sold, Battlefield: Bad Company 2 has been hailed as, “…a better game than Call of Duty: Modern Warfare 2” by Seth Schiesel of The New York Times.There'll be four new maps available as part of this DLC, with pricing to be announced later (seems safe to assume that it will be a paid download for PC users as well given the carefully chosen title of "digital expansion pack"). A teaser trailer is also available.
The Battlefield: Bad Company 2 Vietnam digital expansion pack takes all of the intensity, action and addictive gameplay of Battlefield: Bad Company 2 and ups the ante with enhanced persistence, new weapons, vehicles, unlocks, awards, achievements and trophies.
Onslaught is bringing co-op gameplay to Battlefield for the first time on console. The new game mode puts you and up to three friends against the enemy on Valparaiso, Atacama Desert, Isla Inocentes and Nelson Bay – redesigned with new lighting, time of day, added vehicles and other effects. Each map has a dedicated gameplay focus, requiring different levels of teamwork in order to complete the objectives against an onslaught of enemy AI.So obviously the bad news so far is this has not been announced to be coming to PC, but it's a no-brainer it eventually will. You can check out more from the official blog, and stay tuned for an official trailer right here on AusGamers.
Server - Some potential sources for lag/rubberbanding have been eliminatedIt's great to see DICE are fixing the knife issue bought on in the last patch. Infantry only will certainly make for some interesting scrims :) No word on the M1 issue yet though :/
Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2
Server - Infantry only mode available per-level
Server - Banlist can contain up to 10.000 entries
Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)
Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
Server Browser - Join queue system when attempting to join a full server
Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well
Client - Removed K/D ratio and Skill Level filters in the leaderboards
Client - Any points you get while being dead will be added to your score
# MP – New Server browserPrimarily MP fixes in the list, most popular will be the new Server Browser! Keen for this to roll out soon. promoted/edited forum item
# MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.
# MP – Crash fixes relating to ALT+TAB at different times throughout the game
# MP – Hang fix when trying to connect to a full server multiple times
# MP – Deletion of soldiers now possible through the account pages in game
# MP – Removed screen flash during loading
# MP – Added support for colour blind players
# MP – Fixed crashes relating to faulty server banners
# MP – Servers closing during connection no longer cause the client to hang
So we have approval from EA to add more servers. However we are working with RSP's to make this work smoothly.Hopefully this will alleviate some of the problems with the server shortages and improve the online experience.
- As such, only back ordered servers can be brought online at this point.
- Only 50% of the server providers back orders can be put online tonight, the other 50% will be allowed to be started within the next 48 hours. This is to make sure the EA servers hold up to the new servers over night.
Thank you for your patience and understanding
The map pack contains two new maps which are the Rush map, Nelson Bay and the Conquest map, Laguna Alta which you can check out in the video now. The maps will be available from March 2nd which will allow the lucky North America players to get access and practice while us Europeans wait a few days more.Watch the trailer right here on AusGamers.