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Battlefield 2042
Battlefield 2042

Genre: First Person Shooter
Developer: DICE
Publisher: Electronic Arts
Release Date:
22nd October 2021
Thursday, 25 November 2021
Post by KostaAndreadis @ 12:26pm 25/11/21 | 0 Comments
Despite being a rocky one. As part of a detailed roadmap for Battlefield 2042 covering info on its first major updates, DICE notes that with millions of players jumping in the game has seen "almost twice as many [players] at this point as our last release [Battlefield V]". DICE also adds that it's listening to all feedback and considering adding some legacy features back in.

"We’re carefully evaluating your desire to see legacy features return," writes DICE. "End-of-match Scoreboard, Server Browser, and features like Voice Chat are big topics for us to cover all at once, and we have plenty we want to say around them. We’ll come back to you when we have things that we can show to you, including details about our long-term vision for certain features and functions."

Battlefield 2042 Review - SMGs and Heartbreak




The lack of Voice Chat for the new Hazard Zone mode was a sticking point in our review, amongst many issues raised. DICE's post also outlines some major updates coming this week (Update #2) and in December (Update #3), addressing things like the OP Hovercraft and weapon balancing. With one of the focal points being how the game handles spread.
Update #2:
  • Reduced spread globally when zoomed and moving
  • Improved stationary zoomed accuracy for many weapons
  • Spread now decreases faster and earlier when pacing shots. This means more success with single-fire or short bursts.
  • Increased PP-29 vertical recoil to ensure that the weapon does not overperform when engaging outside of its intended combat range.

Update #3
  • Fixed an issue where spread would be too high when trying to fire while zoomed right after sprinting for some Portal weapons.
  • Reduced effectiveness of the NTW-50 against vehicles.

The NTW-50 above is in relation to players discovering that this sniper rifle is more effective at taking out a tank than anti-vehicle rockets.

"On the topic of balance, we’ll always benefit from having live data based on your real world behaviours with the final game," adds DICE. "Since the very first day we set the servers live, we’ve been paying close attention to the performance of certain weapons, vehicles, and gadgets to make sure that they were behaving in line with our designs. You’ve seen us behave reactively around this area. In Battlefield 2042, we have more options to us than previous titles. We’re able to take things out of the game without requiring a game update, make some changes, and reintroduce it."

Update #3 which is set to arrive in early December will introduce a massive list of changes and fixes ranging from gunplay to vehicles to melee to Specialists. For full details -- head here.
Friday, 19 November 2021
Post by KostaAndreadis @ 02:25pm 19/11/21 | 2 Comments
After our massive in-progress review we're back with our final (for now) word on Battlefield 2042. A tale of SMGs and heartbreak, of hovercrafts riding up buildings, and the staple Conquest mode now feeling like an afterthought.

A snippet from Nathan Lawrence's all-out encompassing review.
Unfortunately the whole upping the player count on PC and next-gen consoles, from 64 to 128 players, hasn’t added anything to Conquest. Plus, it feels painfully unbalanced in Breakthrough. In Conquest, having that many players never felt like you were battling more players than previous Battlefields. The sheer increase in map-size is a factor, making it hard to get around as an infantry main, not to mention the overall look being a mix of bland and sterile art direction. Vehicles are more important than ever, but trying to call one in fails more than it works. This leads to long stretches of sprinting between points and, likely, getting cleaned up by roaming hovercrafts.

Vehicles are overpowered, which is heightened by the arduous loading speed of the only AT launcher in the game. The hovercraft is chief among those. Coupled with physics exploits that let hovercraft drivers literally blitz up the side of a building as well as questionable hit registration with explosives (hell, with every weapon), and fighting vehicles is more of a chore than something fun. Admittedly, the focus on hovercrafts is intermittently fun while on-board, but it’s also outright weird.

Our Full Battlefield 2042 Review
Thursday, 11 November 2021
Post by KostaAndreadis @ 10:15pm 11/11/21 | 0 Comments
Battlefield 2042 is right around the corner, and ahead of its launch we were invited to a review event where we got to spend time with the game's main modes. From All-Out War (Conquest to Breakpoint) to the new Hazard Zone and the all-things classic Battlefield that is Portal.

Turns out having three core game modes makes for the most confusing Battlefield experience since Battlefield Hardline. A snippet.
New Battlefield modes are a novelty but, at least in Oceania, Conquest is the mode that truly delivers the multi-frontline, frantic back-capping, for real all-out war experience. Breakthrough falls apart immediately by separating teams into attackers and defenders with a single defined frontline. Sectors are captured when the attacking team controls up to three points, but they have to control them simultaneously as defenders can recap. On paper, recapping isn’t bad, but considering how woefully balanced Breakthrough is in favour of defenders, the worst place to start in Battlefield 2042 is as an attacker in this mode.

But, let's backtrack a bit. DICE has added preamble before matches kick off that offer some weak-sauce narrative context, which then awkwardly transitions into an attempted stylish drop-off for your squad. While this does buy time for slower machines to load before the round starts, it stops you from being able to tinker with your loadout. Which you’ll be doing a lot given how hard it is to find a decent primary weapon, let alone the right gear.

The class system is no more.

Head Here for Our Battlefield 2042 Review In Progress
Friday, 5 November 2021
Post by KostaAndreadis @ 01:26pm 05/11/21 | 0 Comments
Okay, Battlefield Portal maybe not be hidden exactly, but as a mode that lets you play on maps and modes and with vehicles and classes from *takes breath* Battlefield 2042, Battlefield 3, Battlefield Bad Company 2, and Battlefield 1942 -- it's hard not to be excited. As per the latest trailer showcasing classic maps like El Alamein, Noshahr Canals, and Caspian Border... yeah, we need this.

Check it out.


[Here's] your first look at the Battle of the Bulge, El Alamein, Arica Harbor, Valparaiso, Noshahr Canals, and Caspian Border. Starting at launch, we’ll have default experiences live in-game that allow you to relive these classic maps, alongside their classic factions, equipped with the weapons, gadgets, and classes that brought them to life.

Within Battlefield Portal, you’ll be able to jump right into those modes from inside the game, or if you prefer, you can use these experiences as starting points that you can edit to create something more personal. You can make simple edits to weapon loadouts, tag in more maps to the rotation, or you can start to tweak things as finely detailed as bullet velocity, health regen rates, and if a player takes more damage when they’re hit in the head, or to the torso.

If you want to go all out, and start to create something truly unique, the Rules Editor will provide you the deepest level of control over the kind of Battlefield experience that you wish to create.

Customisation is all done via web portal with the Game Modes on offer being Conquest Large, Conquest, Rush, Free-For-All, and Team Deathmatch. Across all of the Battlefields mentioned above. For a detaield breakdown of how it all works across settings and maps and other details -- head here.
Friday, 22 October 2021
Post by KostaAndreadis @ 12:40pm 22/10/21 | 0 Comments
Which will join the Specialists that were announced alongside Battlefield 2042's reveal bringing the total to 10. DICE gave full details on the remaining five coming at launch, and they're equipped with gadgets like a wingsuit, special grenades, a ballistic shield, and some fancy hacking tool for disrupting the action.

Here are the details.
NAVIN RAO



Place of Birth: India
Class: Recon
Specialty: Cyber Warfare Suite
Trait: Trojan Network

Scramble enemy vehicle systems, disable Rangers, or trigger base defences from a distance. Also, Hack into enemy systems for valuable intel.

SANTIAGO "DOZER" ESPINOZA



Place of Birth: Mexico
Class: Assault
Specialty: SOB-8 Ballistic Shield
Trait: Blast Resistant

Use a shield as a battering ram, protection from incoming fire, and for closing the gap on enemies. An Assault Specialist extra resiliant to explosive damage.

EMMA "SUNDANCE" ROSIER



Place of Birth: France
Class: Assault
Specialty: Smart Explosives
Trait: Wingsuit

From scatter grenades to micro-drones, if something needs to go "boom". Sundance also deploys a wingsuit instead of a chute.

CONSTANTIN "ANGEL" ANGHEL



Place of Birth: Romania
Class: Support
Specialty: Loadout Crate
Trait: Trauma Specialist

A supply expert to keep his squad armoured and topped up with ammo. Can also call in a beacon to allow for a loadout swap. Angel can revive an ally with their bonus armour healtrh filled.

JI-SOO PAIK



Place of Birth: South Korea
Class: Recon
Specialty: EMG-X Scanner
Trait: Threat Perception

A scanner that makes enemies visible, even through walls. Threat percetion means Pak can tirangular on a shooter when taking damage.

With the recent Open Beta, DICE notes that it listening to feedback around Specialists. "During the Open Beta we heard some feedback that Specialists were limiting team work, and we wanted to address this concern head-on," DICE notes. "There were multiple factors in play during the Open Beta that we feel contributed to the perception of how the Specialists role contributes to squad play in Battlefield 2042. First, we recognise that numerous improvements to the user interface, identifying between friend and foe, the ping system, and in-game team communication that were missing during the Open Beta are vital to team play."

Plus, without all 10 the Open Beta presented an incomplete experience. This is all outlined in a new What We Learned From the Open Beta post.
Friday, 15 October 2021
Post by KostaAndreadis @ 12:50pm 15/10/21 | 1 Comments
With Battlefield 2042's recent Beta, players have been able to experience the age-old Conquest mode in 128-player form. And with the upcoming Battlefield Portal presenting classic action, today DICE and EA are lifting the lid on the third mode coming at launch called Hazard Zone. In addition to being a squad-based PvPvE affair it's also one that leans into Battlefield 2042's near-future all-out warfare setting.

Here's the announcement trailer, and story synopsis.


In the year 2040, a worldwide event known as The Blackout has caused over 70% of satellites in orbit to malfunction and fall into the atmosphere. Communication, navigation, and surveillance were crippled, bringing an already tenuous relationship between the US and Russia to the edge of war.

In response, both countries have begun to use satellites equipped with capsules containing radiation-hardened Data Drives to collect important intelligence throughout the world. These capsules are dropped down into US/RUS controlled territories for the Occupying Forces to secure.

Such Data Drives are essential to No-Pats around the globe, providing them with valuable information to keep all No-Pats (including non-combatants) safe. And when necessary, the information can be sold to the Dark Market in return for supplies needed for survival.

This is where you come in.

In Battlefield Hazard Zone, you play as an Elite Task Force assigned to retrieve these critical Data Drives. You and your squad must locate, gather, and extract these drives before a storm overtakes the area in a high-stakes, one-life experience.

Every bullet, every skirmish, and every decision counts.

No doubt this is a very cool setup for a mode, one that sees squads of four unique Specialists (with load-outs that compliment each other) drop into one of the existing maps where they'll face other squads, AI-controlled Occupying Forces, and deadly storms. From there it's a race to get data and extract using all of the stuff that makes Battlefield, well, Battlefield. Vehicles, gadgets, weapons.

Related: Battlefield Portal - Everything You Need to Know About the 1942, Bad Company 2, and Battlefield 3 Mash-Up




It definitely sounds interesting, meaning it's the sort of thing you need to experience or play to get a feel for.

DICE notes that Hazard Zone matches will last anywhere from 5-20 minutes depending on how well you go. And with that the mode will feature a dedicated Mission Area Briefing screen to offer up info on a region, and the ability to spend Dark Market Credits (DMC) to purchase weapons and equipment. On that note Hazard Zone is set to feature its own progression system, and bonuses to get in the form of Tactical Upgrades that can enhance a load-out with more throwables or bonuses to DMC earned when taking out Occupying Forces. Squads will also be equipped with a scanner to locate Data Drives.

In terms of the map itself, a storm will grow in potency. And with that three extraction windows will become available in specific locations. The trick is you need to get to the chopper whilst dealing with other squads and Occupying Forces. Once the final chopper leaves that's it, any remaining squads effectively lose.

For Xbox Series X|S, PlayStation 5 and PC players Hazard Zone will support up to 32 players across all seven massive Battlefield 2042 maps. Xbox One and PlayStation 4 players will experience Hazard Zone on scaled 24 player rounds.
Wednesday, 6 October 2021
Post by KostaAndreadis @ 06:10pm 06/10/21 | 0 Comments
We drop in to the near future setting of Orbital to go hands-on with the latest Battlefield ahead of the Open Beta this weekend! Psst, we've also got some sweet footage we captured running on an GeForce RTX 3090.

A snippet.
Building on the look, feel, and the style of chaotic multiplayer action seen across Battlefield 3 and Battlefield 4, the near future setting of Battlefield 2042 paves the way for some of the largest battles in the franchise’s history. Of course large-scale and Battlefield go hand-in-hand, but with this new entry designed with the latest PC and console hardware in mind, the fan-favourite Conquest mode sees map sizes expand considerably. Alongside the player-count -- with 128-player battles becoming the norm across PC, PlayStation 5, and Xbox Series X.

With the Open Beta kicking off this weekend, we dove into the All-Out Warfare action as part of a recent preview event. Covering 128-player Conquest on the new Orbital Map (it’s the one with the rocket launch pad and giant rocket) we spent a few hours in and out of squads in Battlefield’s long-awaited return to modern combat.

It’s worth pointing out that Conquest on the new Orbital map in Battlefield 2042 is still very much Battlefield. Capturing flags, keeping to certain sectors, and taking down the opposing side’s ticker count as part of a larger conflict between future Russians and future Americans.



There are of course some key differences, high-tech stuff that also doubles as quality of life updates. If there’s a tank free to commandeer all you need to do is bust out your portable laptop thingy and call in a tank drop at your current location. The same goes for an armoured vehicle, a buggy, or smaller transport. Watching it parachute in is very cool.

Our Full Battlefield 2042 Hands-On
Wednesday, 29 September 2021
Post by KostaAndreadis @ 12:37pm 29/09/21 | 1 Comments
Battlefield 2042's release date recently got pushed back a few weeks to November 19, but we can now pencil in when we'll all be able to jump in for some Closed Beta and Open Beta action. Next week! With the Beta set to feature the all-new massive 128-player Conquest Mode on the cool sounding rocket launching Orbital map, no doubt it's going to be huge.

For Aussies that have pre-ordered the game (and for EA Play and Xbox Game Pass Ultimate subscribers), the Closed Beta begins on Wednesday October 6 at 6:00 PM AEST with the Open Beta kicking off on Friday October 8 at 6:00 PM AEST. The Beta will run through the entire weekend and finish up Sunday October 10 at 6:00 PM AEST.

The Beta is set to feature four playable Specialists: the Grappling Hook powered Webster Mackay, the pistol healer Maria Falck, the sentry gun dropping Pyotr "Boris" Guskovsky, and the stealth recon drone sniper Wikus "Casper" Van Daele.

Playable on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC. With the previous-gen versions limited to 64-players no doubt those on next-gen consoles and PC will be getting the better All Out Warfare experience. And on that note here are the fairly modest PC requirements for Battlefield 2042.
MINIMUM PC REQUIREMENTS:
OS: 64-bit Windows 10
Processor (AMD): AMD Ryzen 5 3600
Processor (Intel): Core i5 6600K
Memory: 8GB
Video Memory: 4GB
Graphics card (NVIDIA): Nvidia GeForce GTX 1050 Ti
Graphics card (AMD): AMD Radeon RX 560
DirectX: 12
Online Connection Requirements: 512 KBPS or faster Internet connection
Hard-drive space: 100GB

RECOMMENDED PC REQUIREMENTS:

OS: 64-bit Windows 10
Processor (AMD): AMD Ryzen 7 2700X
Processor (Intel): Intel Core i7 4790
Memory: 16GB
Video Memory: 8GB
Graphics card (NVIDIA): Nvidia GeForce RTX 3060
Graphics card (AMD): AMD Radeon RX 6600 XT
DirectX: 12
Online Connection Requirements: 512 KBPS or faster Internet connection
Hard-drive space: 100GB SSD

With Battlefield 2042 set to support NVIDIA DLSS here's hoping that's available during the Open Beta. Stay tuned on that front, as we'll be bringing our hands-on impressions.

For more on Battlefield 2042 be sure to check out our in-depth coverage and interviews with the teams at DICE below.

Related: Battlefield 2042 Maps, Specialists, Modes, and More - Everything You Need to Know




Related: Expanding the Sandbox - Our Big Battlefield 2042 Interview




Related: Battlefield Portal - Everything You Need to Know About the 1942, Bad Company 2, and Battlefield 3 Mash-Up




Related: Battlefield Portal Interview - Inside the New Mode


Thursday, 16 September 2021
Post by KostaAndreadis @ 12:28pm 16/09/21 | 1 Comments
With an update from DICE's Oskar Gabrielson confirming that the new release date for Battlefield 2042 is now November 19, 2022 -- the date pushed back a few weeks from the originally planned October 22 launch.

"Building the next generation of Battlefield during a global pandemic has created unforeseen challenges for our development teams," writes Oskar. "Given the scale and scope of the game, we has hoped our team would be back in our studios together as we move towards launch. With the ongoing conditions not allowing that to happen safely, and with all the hard work the teams are doing from home, we feel it is important to take the extra time to deliver on the vision of Battlefield 2042 for our player."



And with that the planned Open Beta looks to be changing with details on that coming later this month. Battlefield 2042 has been built with next-gen hardware in mind and with its dynamic maps, multiplayer suite, Specialists, and Battlefield Portal mode it's shaping up to be the biggest entry in the series to date.

For more on Battlefield 2042 be sure to check out our in-depth coverage and interviews with the teams at DICE below. Noting of course that the date is now November 19.

Related: Battlefield 2042 Maps, Specialists, Modes, and More - Everything You Need to Know




Related: Expanding the Sandbox - Our Big Battlefield 2042 Interview




Related: Battlefield Portal - Everything You Need to Know About the 1942, Bad Company 2, and Battlefield 3 Mash-Up




Related: Battlefield Portal Interview - Inside the New Mode




Friday, 13 August 2021
Post by KostaAndreadis @ 03:32pm 13/08/21 | 0 Comments
With Battlefield 4’s Kimble “Irish” Graves (played by Michael K. Williams) making an appearance in the new Battlefield 2042 short film called 'Exodus'. It not only lays the foundation for a future where the U.S. and Russia are on the brink of all out war, but how No-Pat 'Specialists' are looking to simply survive.

Check it out.


Electronic Arts and DICE have released “Exodus,” a short film providing a closer look at what started the No-Pat Civil War in Battlefield 2042 as well as introducing its rich cast of playable No-Pat characters known as Specialists. Most notably, “Exodus” reintroduces an old friend for fans of the series with Battlefield 4’s Kimble “Irish” Graves, played by Michael K. Williams, returning to 2042 as a playable No-Pat Specialist. Exodus also introduces the mysterious “Oz,” who clashes with Irish over the future of the No-Pats and sows the seeds of conflict. The narrative will continue to evolve over time as more Specialists join the conflict, each with their own story to tell, and pull players deeper into the world and lore of Battlefield 2042.

And with that Irish is the next Specialist to join Battlefield 2042 (you can see the first four here)

Class: Engineer
Specialty: Fortification System
Trait: Veteran

The Fortification System includes DCS Deployable Cover and APS-36 Shootdown Sentinel - which is a device that can negate any incoming rocket fire. Very handy. Specialists will be broken up into categories based on classic Battlefield classes -- Assault, Medic, Support, Recon. But unlike classes, players will be free to customise Specialist loadouts with any weapon, secondary and throw-able they choose. Irish is the fifth of 10 planened for launch, and as per the Exodus Short Film, Battlefield 2042's story and evolving narrative will be tied to Specialists -- very cool.
Friday, 23 July 2021
Post by KostaAndreadis @ 10:47am 23/07/21 | 0 Comments
We sit down with Ripple Effect to talk about Battlefield Portal, the newly announced mode in Battlefield 2042 that brings classic maps, modes, and factions from Battlefield 1942, Bad Company 2, and Battlefield 3 and will let players create their own slice of Battlefield.

A snippet.
“It’s much more than just a re-imagining,” Rob Donovan, Senior Game Designer at Ripple Effect tells me. We’re discussing Battlefield Portal, the new community-driven mode for the upcoming near-future Battlefield 2042. A mode that will for the first time allow players to edit, customise, modify, and create their own experiences using powerful tools.

At its core though, lies a celebration of the franchise’s past. Just one look at Battlefield Portal’s description and for many out there, you might not need to read any further than hearing about how it features classic maps, modes, weapons, vehicles, and factions from Battlefield 1942, Bad Company 2, and Battlefield 3. All in one place, and with the features and maps and Specialists from 2042’s All-Out Warfare to boot.

“We have a lot of developers at the studio that have worked on past Battlefield games,” Rob Donovan says. “So, yeah, the team wanted to reimagine some of those classic maps. But we also wanted to combine it with what 2042’s All-Out Warfare was doing. The team at DICE in Stockholm worked with us early on and we were among the first people to know that 128-player, giant spaces were going to be available.”

And with that the team took that All-Out concept and ran with it, not only in the sense of updating classic maps and locations with a fresh coat of paint and supporting the new player-count, but leaning into the very idea of Battlefield as a sandbox.

Hear Here For Our Full Battlefield Portal Interview
Post by KostaAndreadis @ 10:44am 23/07/21 | 0 Comments
Battlefield 2042 is launching with three distinct multiplayer modes. All-Out Warfare from DICE presents spectacular near future 128-player action. With Battlefield Portal from Ripple Effect bringing together the past, present, and future.

Here's the trailer.


What is Battlefield Portal?




Battlefield Portal is being developed by Ripple Effect, the studio formerly known as DICE LA. And as a game mode, Portal is all about community and celebrating all things Battlefield. It brings together all seven maps from Battlefield 2042’s All-Out Warfare mode alongside six classic maps from Battlefields of yore into one awesome package.


Portal is all about community and celebrating all things Battlefield. It brings together all seven maps from Battlefield 2042’s All-Out Warfare mode alongside six classic maps from Battlefields of yore into one awesome package.



There’s so much Battlefield here it’s a little overwhelming, with two maps from Battlefield 1942, two from Battlefield Bad Company 2, and two more from Battlefield 3. Plus, all weapons, vehicles, classes, and factions from all three of these classic eras are coming along for the ride.

And with all of that players will be able to create their own custom games from a simple-to-use web browser interface. Battlefield 1942 factions going up against 2042’s Specialists in a near future setting? Not a problem. And with the Builder and in-depth Logic Editor players will also be able to drill down and customise everything from what gadgets appear to how weapons behave.

So many customisation options will be available that the community will be able to effectively create their own ultimate Battlefield experience. Or, go the opposite route and put 128-players on a small 32-player map.

You know, just to see what would happen.

Battlefield Portal will fully support cross-play and feature Official Experiences curated by the development team to recreate some of the greatest battles covering Conquest, Rush, and Team Deathmatch.

Click Here For Battlefield Portal - Everything You Need to Know

Thursday, 15 July 2021
Post by KostaAndreadis @ 12:09pm 15/07/21 | 0 Comments
That is between PC, Xbox Series X and S and PlayStation 5. With DICE looking to test Battlefield 2042's cross-play functionality with the upcoming Technical Playtest set to kick of in the coming month or so. The Playtest is set to be closed and under NDA, so it won't be open to many. "No need to contact us, we’ll contact you!", writes DICE.

The current cross-play plans for the game look to be divided amongst the versions that will be available. With the new 128-player cap limited to PC and next-gen consoles cross-play will be an opt-in scenario, whereas cross-play will be the norm between Xbox One and PlayStation 4 players.

The good news is that cross-progression is coming so PlayStation 5 progress and unlocks and even purchases will carry over to the PC version of the game and vice versa.

This news arrived as part of a new Battlefield 2042 Developer Q&A covering everything from Specialists to Vehicles and Map Sizes. Also covered was the multiplayer-only focus of the latest Battlefield, where both solo and co-op play against AI will be online only. Interestingly the AI will not be able to use Specialist Traits and Specialties.

Also confirmed is that AI soldiers will always be enabled even for multiplayer matches.
In the All-Out Warfare set of experiences of Conquest and Breakthrough, AI Soldiers are used to backfill servers and you cannot opt-out of playing with them. However, there is a cap to how many of them you can encounter in a multiplayer match. In general, you will not experience more AI soldiers than players unless the match is still filling-up, or almost empty. Players will always have matchmaking priority over AI.

As an example: if there are 120 players out of 128 players currently playing in a server, 8 AI Soldiers will join the match to help even out the teams. Should a player leave, another AI Soldier will temporarily replace them until a new player joins the game. We’re providing them as a helpful option to ensure you won’t have trouble matchmaking and can fully enjoy the all-out warfare chaos you can expect from a Battlefield match.

For more on Battlefield 2042 be sure to check out our in-depth Interview with DICE and Battlefield 2042 Design Director, Daniel Berlin.
Monday, 14 June 2021
Post by KostaAndreadis @ 01:26pm 14/06/21 | 1 Comments
Battlefield 2042 got it's bit reveal last week, and we were there to bring you all the info alongside a deep dive interview with the team at DICE. Overnight, as a part of the Xbox & Bethesda Showcase, we got our first slice of actual gameplay.

Made up entirely of pre-Alpha footage from actual rounds played by the dev teams, we get to see the sheer scale of Battlefield 2042 in detail. Alongside the extreme weather effects -- including sand-storms and giant tornadoes.


Fight to define the future in a world transformed by disorder. For the first time in Battlefield’s history, 128 players can join the all-out war at the same time – giving you the chance to take part in massive-scale battles where anything can happen. Get an even greater sense of spectacular, large-scale war on seven massive maps where you'll experience ever-changing battle conditions and gameplay challenges.

Best of all it all plays into the sandbox nature of Battlefield -- very cool. Battlefield 2042 is out October 22, 2021.
Thursday, 10 June 2021
Post by KostaAndreadis @ 01:35am 10/06/21 | 0 Comments
With its modern setting and overhauled Frostbite engine, Battlefield 2042 is not only the latest entry in the series - it’s aiming to push the sandbox into new and exciting territory. We sat down With DICE to talk about all of this and more.

A snippet.

In The Year 2042…




Climate change, catastrophic weather events, disparity, a growing refugee crisis, technological advances, stateless players making a difference, the usual global superpowers showing up. Battlefield 2042 not only presents the world on the brink, but in the midst of a global conflict that sees the United States and Russia dragging everyone else into the solar-powered fray. With its near future setting that feels as grounded and exaggerated as anything in the series to date -- Battlefield 2042’s all-out-war doubles as a reference to both its scale as a multiplayer shooter, and the conflict it depicts.

“As we moved into developing this new Battlefield we wanted to make a leap,” Daniel says. “And with that we brought forward a bunch of different concepts, there were at least 12 different ideas. But, when we saw this one, the modern setting, we knew it was right. It enables us to do all of the things we want to do, we love to do. We really wanted to push the scale this time around, and we wanted to lean into cutting edge technology.”

“The essence of Battlefield is the sandbox and we wanted to fill the sandbox with new ideas and give players more creativity,” Daniel adds. “Moving into this modern setting and space really does enable us to do so much more. It unshackles us in that we’re not bound by grounding everything in historical accuracy.”

Our Full Battlefield 2042 Interview
Post by KostaAndreadis @ 01:31am 10/06/21 | 0 Comments
The game formerly known as Battlefield 6 has finally been revealed, with EA and DICE lifting the lid on a weather-ravaged near-future where the world stands on the brink of all-out-war. Battlefield 2042 is the next game in the series and it launches October 22 of this year.


Battlefield 2042 is a first-person shooter that marks the return to the iconic all-out warfare of the franchise. Adapt and overcome in a near-future world transformed by disorder. Squad up and bring a cutting-edge arsenal into dynamically-changing battlegrounds supporting 128 players, unprecedented scale, and epic destruction.

For more info be sure to check out our in-depth feature:
Battlefield 2042 Maps, Specialists, Modes, and More - Everything You Need to Know